Player Matchup

Neith
Neith
Chails12
Neith
Level 5
God Stats
2W - 4L
1,682 SR
Queue Stats
64W - 69L
1,616 Elo+
Party 1
Ares
Ares
GoodLuck7
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,539 Elo+
Party 2
Agni
Agni
IAmBrand
Agni
Level 6
God Stats
9W - 4L
1,550 SR
Queue Stats
9W - 4L
1,504 Elo+
Party 2
Hel
Hel
IHateADJ
Hel
Level 16
God Stats
1W - 1L
1,765 SR
Queue Stats
13W - 6L
1,599 Elo+
Party 2
Sun Wukong
Sun Wukong
TripYoYo
Sun Wukong
Level 17
God Stats
9W - 15L
1,443 SR
Queue Stats
46W - 65L
1,487 Elo+
Party 1
Team Averages
Level 12
1,588 SR
1,549 Elo+

VS

Team Averages
Level 21
1,666 SR
1,659 Elo+
Odin
Odin
Aardvarkgodx
Odin
Level 17
God Stats
12W - 6L
1,839 SR
Queue Stats
18W - 9L
1,646 Elo+
Solo
Scylla
Scylla
MawniBear
Scylla
Level 15
God Stats
25W - 21L
1,652 SR
Queue Stats
39W - 39L
1,511 Elo+
Solo
Terra
Terra
Mraresome
Terra
Level 18
God Stats
10W - 8L
1,725 SR
Queue Stats
43W - 45L
1,615 Elo+
Party 3
Anubis
Anubis
SuperSadTree
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,955 Elo+
Party 3
Heimdallr
Heimdallr
saac450
Heimdallr
Level 28
God Stats
16W - 5L
1,612 SR
Queue Stats
34W - 23L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chails12
Neith
20
4 / 2 / 7
13,882
868
32,136
16,994
8,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
20
3 / 6 / 9
14,074
880
26,784
40,982
59,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
20
5 / 5 / 6
14,088
881
30,938
19,390
9,413
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 3 / 8
12,498
781
3,285
18,258
14,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TripYoYo
Sun Wukong
20
2 / 7 / 10
13,433
840
15,935
34,359
35,007
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 13
14,621
914
15,226
24,967
34,019
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
MawniBear
Scylla
20
3 / 1 / 14
13,657
854
24,129
11,606
5,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Mraresome
Terra
20
2 / 2 / 15
13,668
854
9,385
25,087
33,240
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
20
5 / 7 / 13
14,655
916
36,259
34,237
24,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
saac450
Heimdallr
20
9 / 3 / 10
15,387
962
39,951
17,447
8,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
88
14
Kills
23
23
Deaths
14
40
Assists
65
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
Neith
Chails12
Neith
4
2
7
3.75
L
Ares
3
6
9
1.25
L
Agni
5
5
6
1.6
L
0
3
8
1.33
W
Scylla
MawniBear
Scylla
3
1
14
10
W
Terra
Mraresome
Terra
2
2
15
4.75
W
Anubis
5
7
13
1.64
L
Sun Wukong
TripYoYo
Sun Wukong
2
7
10
1
W
Heimdallr
saac450
Heimdallr
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,078
Damage
124,950
129,983
Taken
113,344
126,887
Mitigated
106,737
39,709
Healing
38,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,226
2,864
0
5,387
24,967
34,019
0
12,701
12,266
0
25,758
L
Neith
Chails12
Neith
32,136
13,537
0
3,355
16,994
8,227
0
9,375
7,619
0
72,705
L
Ares
26,784
1,937
0
0
40,982
59,469
0
24,305
16,677
48,422
0
L
Agni
30,938
3,838
1,535
3,546
19,390
9,413
0
10,673
8,717
60,619
0
L
3,285
851
22,001
6,543
18,258
14,771
0
10,016
8,242
5,414
0
W
Scylla
MawniBear
Scylla
24,129
1,669
0
271
11,606
5,913
0
7,138
4,468
47,981
0
W
Terra
Mraresome
Terra
9,385
1,496
9,474
5,364
25,087
33,240
0
15,679
9,408
31,037
0
W
Anubis
36,259
1,995
942
14,441
34,237
24,580
0
16,289
17,948
71,817
0
L
Sun Wukong
TripYoYo
Sun Wukong
15,935
1,561
0
2,729
34,359
35,007
0
15,404
18,955
0
36,646
W
Heimdallr
saac450
Heimdallr
39,951
20,738
0
2,758
17,447
8,985
0
9,200
8,247
0
85,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,975
Gold Earned
71,988
292
Minions Killed
322
3
Camps Cleared
4
1,602,246
Distance Traveled
1,420,766
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,621
914
20
1
1
321,930
1
L
Neith
13,882
868
116
7
1
293,258
0
L
Ares
14,074
880
35
2
0
275,350
2
L
Agni
14,088
881
82
5
0
261,365
1
L
Hel
12,498
781
9
1
1
326,656
0
W
Scylla
13,657
854
54
3
0
308,530
0
W
Terra
13,668
854
39
2
1
316,782
0
W
Anubis
14,655
916
89
6
0
227,922
0
L
Sun Wukong
13,433
840
50
3
1
445,617
0
W
Heimdallr
15,387
962
120
8
2
245,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role