Player Matchup

Odin
Odin
ATiltedCoco
Odin
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 8L
1,230 Elo+
Party 2
Cthulhu
Cthulhu
Dilspark
Cthulhu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,230 Elo+
Party 2
Neith
Neith
TonyBaggaDonuts
Neith
Level 10
God Stats
3W - 4L
1,331 SR
Queue Stats
5W - 9L
1,333 Elo+
Solo
Sol
Sol
kaai08
Sol
Level 8
God Stats
14W - 12L
1,302 SR
Queue Stats
102W - 90L
1,181 Elo+
Solo
Loki
Loki
zaideloss
Loki
Level 17
God Stats
7W - 3L
1,678 SR
Queue Stats
19W - 18L
1,441 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,283 Elo+

VS

Team Averages
Level 18
1,534 SR
1,341 Elo+
Heimdallr
Heimdallr
Fouldster
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,455 Elo+
Solo
Scylla
Scylla
Muridis
Scylla
Level 15
God Stats
0W - 2L
1,658 SR
Queue Stats
1W - 6L
1,146 Elo+
Party 3
Baba Yaga
Baba Yaga
SYC099
Baba Yaga
Level 17
God Stats
0W - 1L
1,596 SR
Queue Stats
1W - 2L
1,271 Elo+
Party 3
Hades
Hades
Symbolic11
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,380 Elo+
Party 1
Anubis
Anubis
abrama05
Anubis
Level 13
God Stats
1W - 2L
1,415 SR
Queue Stats
14W - 17L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 14
12,085
930
8,023
14,335
16,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Dilspark
Cthulhu
20
2 / 3 / 20
12,696
977
11,836
17,837
18,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 3 / 13
12,740
980
15,886
9,765
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
kaai08
Sol
20
10 / 1 / 8
14,463
1,113
17,118
9,034
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
20
9 / 2 / 10
13,646
1,050
11,397
12,511
5,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fouldster
Heimdallr
19
8 / 7 / 3
14,261
1,097
21,888
23,406
10,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Muridis
Scylla
19
1 / 11 / 6
11,776
906
10,268
17,924
6,887
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
SYC099
Baba Yaga
19
3 / 4 / 7
12,617
971
17,231
15,633
7,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
16
0 / 7 / 0
9,839
757
2,974
9,680
5,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
abrama05
Anubis
16
0 / 2 / 1
10,050
773
3,879
3,028
1,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
29
31
Kills
12
12
Deaths
31
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
Cthulhu
Dilspark
Cthulhu
2
3
20
4
L
Heimdallr
Fouldster
Heimdallr
8
7
3
1.36
L
Scylla
Muridis
Scylla
1
11
6
0.36
L
Baba Yaga
SYC099
Baba Yaga
3
4
7
1.63
L
Hades
0
7
0
0
W
5
3
13
3.83
L
Anubis
abrama05
Anubis
0
2
1
0.25
W
Sol
kaai08
Sol
10
1
8
14
W
Loki
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,260
Damage
56,240
63,482
Taken
69,671
47,017
Mitigated
32,401
5,636
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,023
2,182
0
0
14,335
16,312
0
7,572
6,759
1,109
15,188
W
Cthulhu
Dilspark
Cthulhu
11,836
1,439
77
0
17,837
18,656
0
10,718
7,119
31,685
0
L
Heimdallr
Fouldster
Heimdallr
21,888
11,885
0
2,841
23,406
10,732
0
8,253
15,153
0
46,696
L
Scylla
Muridis
Scylla
10,268
1,806
0
0
17,924
6,887
0
7,916
10,008
29,276
0
L
Baba Yaga
SYC099
Baba Yaga
17,231
884
0
1,391
15,633
7,655
0
8,256
7,377
33,020
0
L
Hades
2,974
944
0
877
9,680
5,344
0
4,348
5,332
10,696
0
W
15,886
6,881
0
2,279
9,765
3,501
0
5,612
4,153
0
31,734
L
Anubis
abrama05
Anubis
3,879
173
0
837
3,028
1,783
0
607
2,421
17,394
0
W
Sol
kaai08
Sol
17,118
9,324
108
3,172
9,034
3,076
0
5,267
3,767
53,783
0
W
Loki
11,397
1,832
0
0
12,511
5,472
0
5,183
7,328
0
44,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,630
Gold Earned
58,543
267
Minions Killed
185
14
Camps Cleared
2
1,235,349
Distance Traveled
685,859
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,085
930
27
2
0
283,188
6
W
Cthulhu
12,696
977
54
4
1
240,386
1
L
Heimdallr
14,261
1,097
45
3
2
179,340
0
L
Scylla
11,776
906
61
5
0
165,563
0
L
Baba Yaga
12,617
971
33
3
0
187,164
0
L
Hades
9,839
757
13
1
0
78,128
0
W
Neith
12,740
980
45
3
3
234,528
1
L
Anubis
10,050
773
33
3
0
75,664
1
W
Sol
14,463
1,113
68
5
10
218,855
0
W
Loki
13,646
1,050
73
6
0
258,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role