Player Matchup

Xing Tian
Xing Tian
Fascinus167
Xing Tian
Level 22
God Stats
4W - 5L
1,324 SR
Queue Stats
67W - 69L
1,477 Elo+
Party 1
Neith
Neith
KetFox
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Nancomerian
Bellona
Level 18
God Stats
6W - 2L
1,805 SR
Queue Stats
103W - 106L
1,418 Elo+
Party 1
Anubis
Anubis
Shrubb5
Anubis
Level 17
God Stats
19W - 19L
1,526 SR
Queue Stats
75W - 80L
1,424 Elo+
Party 1
Osiris
Osiris
wulewilde
Osiris
Level 28
God Stats
22W - 18L
1,567 SR
Queue Stats
67W - 70L
1,502 Elo+
Party 1
Team Averages
Level 17
1,544 SR
1,464 Elo+

VS

Team Averages
Level 11
1,427 SR
1,426 Elo+
Artemis
Artemis
Hackedia
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,364 Elo+
Solo
Hercules
Hercules
JayPhii
Hercules
Level 28
God Stats
6W - 12L
1,272 SR
Queue Stats
70W - 60L
1,472 Elo+
Solo
Ares
Ares
LordBrusnic
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
Mardzell
Thor
Level 11
God Stats
0W - 2L
1,130 SR
Queue Stats
1W - 5L
1,275 Elo+
Solo
Ra
Ra
shenruma
Ra
Level 7
God Stats
5W - 5L
1,733 SR
Queue Stats
97W - 50L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fascinus167
Xing Tian
11
3 / 1 / 8
7,640
546
5,607
11,097
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
KetFox
Neith
9
0 / 3 / 7
5,815
415
3,315
4,249
1,243
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Nancomerian
Bellona
13
3 / 2 / 1
7,883
563
5,862
9,925
6,667
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Shrubb5
Anubis
13
2 / 0 / 3
7,620
544
3,899
5,589
2,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
wulewilde
Osiris
16
13 / 0 / 2
9,554
682
7,265
7,267
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hackedia
Artemis
9
1 / 6 / 1
5,929
424
4,354
8,173
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
JayPhii
Hercules
11
1 / 4 / 2
6,619
473
4,349
10,441
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 6 / 1
5,505
393
2,334
8,939
4,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
9
1 / 2 / 1
5,504
393
2,385
5,426
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 0
7,827
559
3,539
7,461
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
21
Kills
5
6
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Fascinus167
Xing Tian
3
1
8
7
L
Artemis
Hackedia
Artemis
1
6
1
0.25
L
Hercules
JayPhii
Hercules
1
4
2
0.5
W
Neith
KetFox
Neith
0
3
7
1.17
L
0
6
1
0.08
L
Thor
1
2
1
0.75
W
Bellona
Nancomerian
Bellona
3
2
1
1.75
W
Anubis
Shrubb5
Anubis
2
0
3
3.5
L
2
3
0
0.67
W
Osiris
wulewilde
Osiris
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
16,961
38,127
Taken
40,440
24,519
Mitigated
17,384
12,580
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Fascinus167
Xing Tian
5,607
608
0
2,639
11,097
9,137
564
1,508
9,589
27,355
0
L
Artemis
Hackedia
Artemis
4,354
2,943
0
1,266
8,173
2,297
576
2,495
5,678
0
23,817
L
Hercules
JayPhii
Hercules
4,349
1,139
0
2,691
10,441
6,850
0
531
9,910
0
30,486
W
Neith
KetFox
Neith
3,315
1,052
0
116
4,249
1,243
0
1,165
3,084
0
11,669
L
2,334
501
0
20
8,939
4,508
282
2,743
6,196
7,646
0
L
Thor
2,385
364
0
166
5,426
1,568
0
1,049
4,377
0
15,525
W
Bellona
Nancomerian
Bellona
5,862
2,103
0
2,795
9,925
6,667
173
739
8,697
0
37,339
W
Anubis
Shrubb5
Anubis
3,899
98
0
4,104
5,589
2,620
1,158
2,194
3,395
37,922
0
L
3,539
236
0
1,743
7,461
2,161
0
2,688
4,773
55,910
0
W
Osiris
wulewilde
Osiris
7,265
2,995
0
2,926
7,267
4,852
1,940
267
6,882
0
75,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,512
Gold Earned
31,384
341
Minions Killed
269
0
Camps Cleared
0
1,266,350
Distance Traveled
1,149,172
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,640
546
39
3
0
278,938
4
L
Artemis
5,929
424
45
3
0
184,843
1
L
Hercules
6,619
473
78
6
0
225,463
1
W
Neith
5,815
415
10
1
0
168,636
0
L
Ares
5,505
393
12
1
0
232,152
0
L
Thor
5,504
393
25
2
0
265,459
0
W
Bellona
7,883
563
87
6
0
265,302
3
W
Anubis
7,620
544
73
5
0
242,170
5
L
Ra
7,827
559
109
8
0
241,255
2
W
Osiris
9,554
682
132
9
0
311,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role