Player Matchup

Fenrir
Fenrir
HELLSTORMFENIX
Fenrir
Level 100
God Stats
10W - 14L
1,494 SR
Queue Stats
246W - 235L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
Jeznomy
Aphrodite
Level 109
God Stats
22W - 24L
1,517 SR
Queue Stats
554W - 501L
1,491 Elo+
Party 1
Apollo
Apollo
Woodman12386
Apollo
Level 108
God Stats
0W - 1L
1,303 SR
Queue Stats
79W - 85L
1,453 Elo+
Party 3
Fafnir
Fafnir
aceedusolutions
Fafnir
Level 66
God Stats
121W - 102L
1,514 SR
Queue Stats
448W - 479L
1,409 Elo+
Party 3
Artemis
Artemis
iStayBoosted
Artemis
Level 124
God Stats
1W - 5L
1,365 SR
Queue Stats
550W - 548L
1,436 Elo+
Party 3
Team Averages
Level 101
1,439 SR
1,449 Elo+

VS

Team Averages
Level 92
1,588 SR
1,510 Elo+
Nike
Nike
 
Nike
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DisguisedCrow
Danzaburou
Level 85
God Stats
1W - 0L
1,819 SR
Queue Stats
13W - 6L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
Luh_231
Ao Kuang
Level 125
God Stats
26W - 21L
1,648 SR
Queue Stats
768W - 698L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
Redthemannl
Gilgamesh
Level 86
God Stats
2W - 1L
1,247 SR
Queue Stats
49W - 64L
1,450 Elo+
Solo
Merlin
Merlin
l1lReij001
Merlin
Level 42
God Stats
14W - 12L
1,726 SR
Queue Stats
367W - 384L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,407
442
4,797
13,697
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Jeznomy
Aphrodite
16
3 / 5 / 1
9,848
518
14,161
20,797
8,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
13
2 / 7 / 4
8,323
438
10,078
14,126
4,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 1 / 0
9,564
503
5,831
13,893
8,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
iStayBoosted
Artemis
16
2 / 8 / 2
9,781
515
10,225
13,941
5,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
2 / 2 / 4
10,603
558
9,395
12,174
8,734
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
DisguisedCrow
Danzaburou
17
7 / 4 / 5
11,413
601
10,215
14,724
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Luh_231
Ao Kuang
17
6 / 3 / 7
10,913
574
8,673
18,868
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Redthemannl
Gilgamesh
16
5 / 1 / 13
10,719
564
8,983
16,822
13,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
l1lReij001
Merlin
18
4 / 0 / 6
11,162
587
17,006
11,613
5,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
10
Kills
24
25
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
4
2
W
Danzaburou
DisguisedCrow
Danzaburou
7
4
5
2.38
L
1
4
4
0.75
L
Aphrodite
Jeznomy
Aphrodite
3
5
1
0.7
W
Ao Kuang
Luh_231
Ao Kuang
6
3
7
3.17
W
Gilgamesh
Redthemannl
Gilgamesh
5
1
13
11.5
L
Apollo
2
7
4
0.57
L
2
1
0
2
L
Artemis
iStayBoosted
Artemis
2
8
2
0.38
W
Merlin
l1lReij001
Merlin
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,092
Damage
54,272
76,454
Taken
74,201
31,388
Mitigated
40,382
27,698
Healing
30,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,395
484
0
3,696
12,174
8,734
0
6,323
5,851
6,236
51,698
W
Danzaburou
DisguisedCrow
Danzaburou
10,215
3,489
0
7,691
14,724
4,862
3,387
1,167
13,557
0
81,769
L
4,797
460
0
3,640
13,697
4,899
0
5,864
7,782
0
44,281
L
Aphrodite
Jeznomy
Aphrodite
14,161
1,043
664
12,426
20,797
8,340
279
7,222
13,275
67,034
0
W
Ao Kuang
Luh_231
Ao Kuang
8,673
2,010
0
6,030
18,868
7,454
90
5,835
13,033
63,620
0
W
Gilgamesh
Redthemannl
Gilgamesh
8,983
1,282
1,130
6,356
16,822
13,346
364
3,007
13,815
6,014
29,026
L
Apollo
10,078
4,005
0
1,632
14,126
4,813
48
4,979
9,147
0
51,579
L
5,831
1,151
0
6,423
13,893
8,303
0
9,434
4,407
50,225
0
L
Artemis
iStayBoosted
Artemis
10,225
3,888
0
2,913
13,941
5,033
1,316
998
12,845
0
79,503
W
Merlin
l1lReij001
Merlin
17,006
1,074
134
5,007
11,613
5,986
473
3,828
7,785
88,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,923
Gold Earned
54,810
547
Minions Killed
512
0
Camps Cleared
0
1,756,978
Distance Traveled
1,943,567
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,603
558
106
6
0
395,409
4
W
Danzaburou
11,413
601
140
7
0
355,331
3
L
Fenrir
8,407
442
84
4
0
391,748
3
L
Aphrodite
9,848
518
119
6
0
329,909
4
W
Ao Kuang
10,913
574
102
5
0
407,593
5
W
Gilgamesh
10,719
564
40
2
0
414,384
2
L
Apollo
8,323
438
84
4
0
330,763
2
L
Fafnir
9,564
503
124
7
0
377,235
7
L
Artemis
9,781
515
136
7
0
327,323
5
W
Merlin
11,162
587
124
7
0
370,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role