Player Matchup

Zhong Kui
Zhong Kui
Mutcha_077
Zhong Kui
Level 26
God Stats
4W - 3L
1,538 SR
Queue Stats
9W - 11L
1,386 Elo+
Solo
Jing Wei
Jing Wei
Rock2310
Jing Wei
Level 27
God Stats
7W - 1L
1,850 SR
Queue Stats
57W - 72L
1,619 Elo+
Party 2
Gilgamesh
Gilgamesh
sadisticwaifu
Gilgamesh
Level 5
God Stats
4W - 1L
1,670 SR
Queue Stats
6W - 5L
1,505 Elo+
Solo
Mercury
Mercury
skyy21
Mercury
Level 24
God Stats
2W - 4L
1,794 SR
Queue Stats
106W - 153L
1,435 Elo+
Party 2
Ymir
Ymir
zZNiNjAbrZz
Ymir
Level 29
God Stats
1W - 2L
1,268 SR
Queue Stats
109W - 91L
1,429 Elo+
Solo
Team Averages
Level 22
1,624 SR
1,475 Elo+

VS

Team Averages
Level 8
1,468 SR
1,348 Elo+
Hera
Hera
Arayash1ki
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Hun Batz
Hun Batz
Beelzebufont
Hun Batz
Level 6
God Stats
1W - 3L
1,458 SR
Queue Stats
11W - 19L
1,372 Elo+
Party 1
Yemoja
Yemoja
Sallos1
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,213 Elo+
Party 1
Artemis
Artemis
Venancio013
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
oJ0TABE
Thanatos
Level 22
God Stats
7W - 11L
1,382 SR
Queue Stats
35W - 36L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mutcha_077
Zhong Kui
14
11 / 1 / 0
9,128
702
10,404
6,844
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Rock2310
Jing Wei
11
5 / 1 / 3
7,027
541
5,771
5,888
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
sadisticwaifu
Gilgamesh
13
5 / 3 / 0
7,859
605
7,655
8,189
5,236
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
skyy21
Mercury
11
0 / 1 / 8
6,851
527
2,788
7,619
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 6
6,747
519
3,345
8,485
4,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,045
388
1,717
5,256
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Beelzebufont
Hun Batz
10
1 / 3 / 3
5,956
458
5,076
7,829
2,474
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Sallos1
Yemoja
8
0 / 4 / 1
5,261
405
2,283
11,412
4,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Venancio013
Artemis
9
1 / 5 / 1
5,654
435
3,349
7,751
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
oJ0TABE
Thanatos
12
4 / 3 / 0
7,382
568
5,347
10,730
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
22
Kills
6
6
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Hun Batz
Beelzebufont
Hun Batz
1
3
3
0.83
W
Zhong Kui
Mutcha_077
Zhong Kui
11
1
0
11
W
Jing Wei
Rock2310
Jing Wei
5
1
3
6.5
L
Yemoja
Sallos1
Yemoja
0
4
1
0.13
L
Artemis
Venancio013
Artemis
1
5
1
0.3
L
Thanatos
oJ0TABE
Thanatos
4
3
0
1.33
W
Gilgamesh
sadisticwaifu
Gilgamesh
5
3
0
1.67
W
Mercury
skyy21
Mercury
0
1
8
4
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,963
Damage
17,772
37,025
Taken
42,978
17,643
Mitigated
13,855
9,263
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,717
383
0
0
5,256
1,333
279
2,565
2,479
12,409
0
L
Hun Batz
Beelzebufont
Hun Batz
5,076
952
0
1,600
7,829
2,474
0
780
6,655
0
22,854
W
Zhong Kui
Mutcha_077
Zhong Kui
10,404
2,426
0
3,393
6,844
3,816
2,285
824
6,020
50,416
0
W
Jing Wei
Rock2310
Jing Wei
5,771
4,560
0
750
5,888
1,534
685
999
4,889
0
34,123
L
Yemoja
Sallos1
Yemoja
2,283
925
524
607
11,412
4,617
0
6,027
5,181
12,406
0
L
Artemis
Venancio013
Artemis
3,349
1,961
0
771
7,751
2,027
64
1,487
6,176
0
18,067
L
Thanatos
oJ0TABE
Thanatos
5,347
2,011
0
10,029
10,730
3,404
0
3,667
6,915
0
42,129
W
Gilgamesh
sadisticwaifu
Gilgamesh
7,655
1,809
0
2,089
8,189
5,236
985
190
7,999
5,829
34,278
W
Mercury
skyy21
Mercury
2,788
1,323
0
580
7,619
2,591
0
745
6,874
0
33,660
W
3,345
1,262
0
2,451
8,485
4,466
76
1,284
7,201
24,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
29,298
357
Minions Killed
192
0
Camps Cleared
0
1,286,242
Distance Traveled
1,092,940
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,045
388
18
1
0
165,390
1
L
Hun Batz
5,956
458
46
4
0
236,619
1
W
Zhong Kui
9,128
702
102
8
0
261,247
0
W
Jing Wei
7,027
541
59
5
0
253,116
3
L
Yemoja
5,261
405
12
1
0
199,304
3
L
Artemis
5,654
435
31
2
0
227,498
1
L
Thanatos
7,382
568
85
7
0
264,129
7
W
Gilgamesh
7,859
605
94
7
0
248,934
2
W
Mercury
6,851
527
68
5
0
266,924
0
W
Ymir
6,747
519
34
3
0
256,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role