Player Matchup

Nike
Nike
AttilaTheBunn
Nike
Level 58
God Stats
16W - 24L
1,435 SR
Queue Stats
46W - 73L
1,351 Elo+
Party 1
Scylla
Scylla
Elaralam
Scylla
Level 7
God Stats
2W - 4L
1,292 SR
Queue Stats
2W - 10L
1,193 Elo+
Party 1
Fafnir
Fafnir
Gramajo
Fafnir
Level 107
God Stats
1W - 2L
1,412 SR
Queue Stats
1W - 4L
1,412 Elo+
Solo
Ravana
Ravana
JabbaHawk
Ravana
Level 83
God Stats
18W - 20L
1,528 SR
Queue Stats
302W - 329L
1,482 Elo+
Party 1
Chernobog
Chernobog
Swifty28
Chernobog
Level 61
God Stats
3W - 5L
1,473 SR
Queue Stats
32W - 50L
1,300 Elo+
Party 1
Team Averages
Level 63
1,428 SR
1,348 Elo+

VS

Team Averages
Level 107
1,585 SR
1,432 Elo+
Scylla
Scylla
CaptainHookGames
Scylla
Level 65
God Stats
6W - 3L
1,515 SR
Queue Stats
34W - 31L
1,410 Elo+
Party 2
Gilgamesh
Gilgamesh
Catman2016
Gilgamesh
Level 117
God Stats
9W - 5L
1,581 SR
Queue Stats
79W - 71L
1,430 Elo+
Party 2
Hel
Hel
Shad0whunter21
Hel
Level 160
God Stats
14W - 15L
1,572 SR
Queue Stats
394W - 452L
1,430 Elo+
Solo
He Bo
He Bo
dannagger
He Bo
Level 107
God Stats
37W - 21L
1,570 SR
Queue Stats
156W - 158L
1,424 Elo+
Solo
Heimdallr
Heimdallr
regnboge
Heimdallr
Level 88
God Stats
1W - 0L
1,687 SR
Queue Stats
92W - 81L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,639
464
2,338
6,704
3,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Elaralam
Scylla
8
0 / 4 / 0
4,427
443
1,578
4,156
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Gramajo
Fafnir
6
0 / 2 / 0
4,170
417
963
7,467
3,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
JabbaHawk
Ravana
7
1 / 4 / 0
5,022
502
2,416
4,981
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Swifty28
Chernobog
7
0 / 2 / 0
4,102
410
2,117
3,931
899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,158
616
3,037
3,323
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Catman2016
Gilgamesh
9
7 / 0 / 2
6,249
625
4,663
3,961
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 4
5,551
555
3,561
4,864
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
dannagger
He Bo
11
2 / 0 / 0
6,214
621
4,802
5,110
1,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
regnboge
Heimdallr
10
3 / 0 / 1
5,907
591
3,569
3,562
1,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
14
14
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
3
3.5
W
Gilgamesh
Catman2016
Gilgamesh
7
0
2
8
L
Scylla
Elaralam
Scylla
0
4
0
0
L
Fafnir
Gramajo
Fafnir
0
2
0
0
L
Ravana
JabbaHawk
Ravana
1
4
0
0.25
W
0
0
4
2
L
Chernobog
Swifty28
Chernobog
0
2
0
0
W
He Bo
dannagger
He Bo
2
0
0
2
W
Heimdallr
regnboge
Heimdallr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,412
Damage
19,632
27,239
Taken
20,820
10,559
Mitigated
8,805
4,366
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,338
0
0
1,142
6,704
3,380
0
4,586
2,118
0
18,215
W
3,037
119
0
43
3,323
953
978
1,429
1,894
27,539
0
W
Gilgamesh
Catman2016
Gilgamesh
4,663
1,307
0
1,128
3,961
1,683
100
446
3,515
0
23,390
L
Scylla
Elaralam
Scylla
1,578
124
0
270
4,156
1,381
0
1,639
2,339
17,698
0
L
Fafnir
Gramajo
Fafnir
963
43
0
1,175
7,467
3,148
0
2,580
4,843
4,378
0
L
Ravana
JabbaHawk
Ravana
2,416
472
0
952
4,981
1,751
0
1,206
3,741
0
25,776
W
3,561
188
1,234
2,375
4,864
3,336
321
436
4,428
26,683
0
L
Chernobog
Swifty28
Chernobog
2,117
1,419
0
827
3,931
899
0
1,133
2,795
0
15,168
W
He Bo
dannagger
He Bo
4,802
178
0
2,306
5,110
1,710
398
0
4,593
33,265
0
W
Heimdallr
regnboge
Heimdallr
3,569
1,738
0
1,276
3,562
1,123
321
230
3,332
0
30,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,360
Gold Earned
30,079
146
Minions Killed
268
0
Camps Cleared
0
944,123
Distance Traveled
960,900
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,639
464
35
4
0
169,103
2
W
Scylla
6,158
616
60
6
0
190,621
3
W
Gilgamesh
6,249
625
37
4
0
225,780
2
L
Scylla
4,427
443
29
3
0
175,734
0
L
Fafnir
4,170
417
6
1
0
186,036
2
L
Ravana
5,022
502
54
5
0
200,694
2
W
Hel
5,551
555
48
5
0
185,272
3
L
Chernobog
4,102
410
22
2
0
212,556
1
W
He Bo
6,214
621
67
7
0
181,257
5
W
Heimdallr
5,907
591
56
6
0
177,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role