Player Matchup

Raijin
Raijin
Aglorian
Raijin
Level 85
God Stats
4W - 6L
1,413 SR
Queue Stats
229W - 194L
1,559 Elo+
Party 1
Athena
Athena
BOMPyro
Athena
Level 129
God Stats
1W - 0L
1,799 SR
Queue Stats
64W - 58L
1,499 Elo+
Party 2
Cabrakan
Cabrakan
Jumik
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,087 Elo+
Solo
Guan Yu
Guan Yu
Køpak
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Mijagis
Medusa
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 49
1,542 SR
1,429 Elo+

VS

Team Averages
Level 13
1,537 SR
1,335 Elo+
Cthulhu
Cthulhu
Feanor4340
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,312 Elo+
Party 4
Heimdallr
Heimdallr
Groenning
Heimdallr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,369 Elo+
Party 3
Thanatos
Thanatos
SuverK
Thanatos
Level 18
God Stats
18W - 20L
1,422 SR
Queue Stats
20W - 30L
1,318 Elo+
Party 4
Sobek
Sobek
Tazz3rd
Sobek
Level 7
God Stats
2W - 2L
1,724 SR
Queue Stats
8W - 5L
1,420 Elo+
Party 3
Izanami
Izanami
Tihonya9
Izanami
Level 10
God Stats
2W - 4L
1,537 SR
Queue Stats
6W - 15L
1,256 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aglorian
Raijin
20
35 / 3 / 6
17,938
664
45,742
21,585
10,805
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
BOMPyro
Athena
18
4 / 3 / 22
13,757
510
15,261
28,101
38,713
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
Jumik
Cabrakan
20
8 / 0 / 19
15,409
571
16,655
16,986
17,453
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Køpak
Guan Yu
20
5 / 3 / 12
14,247
528
10,792
26,095
39,146
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Mijagis
Medusa
18
5 / 3 / 14
12,170
451
11,900
13,499
5,422
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Feanor4340
Cthulhu
15
0 / 17 / 3
9,223
342
6,092
30,967
22,249
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Groenning
Heimdallr
18
4 / 8 / 4
11,982
444
18,143
18,704
5,517
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
SuverK
Thanatos
17
6 / 11 / 1
12,363
458
17,097
23,020
7,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Tazz3rd
Sobek
15
1 / 9 / 6
11,433
423
12,864
28,501
33,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Tihonya9
Izanami
16
0 / 12 / 1
10,376
384
5,540
19,669
5,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
26
57
Kills
11
12
Deaths
57
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
Aglorian
Raijin
35
3
6
12.67
W
Athena
BOMPyro
Athena
4
3
22
5
L
Cthulhu
Feanor4340
Cthulhu
0
17
3
0.09
L
Heimdallr
Groenning
Heimdallr
4
8
4
0.75
W
Cabrakan
Jumik
Cabrakan
8
0
19
17.5
W
Guan Yu
Køpak
Guan Yu
5
3
12
3.67
W
Medusa
Mijagis
Medusa
5
3
14
4
L
Thanatos
SuverK
Thanatos
6
11
1
0.59
L
Sobek
Tazz3rd
Sobek
1
9
6
0.44
L
Izanami
Tihonya9
Izanami
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,350
Damage
59,736
106,266
Taken
120,861
111,539
Mitigated
74,650
32,464
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Aglorian
Raijin
45,742
6,165
669
9,462
21,585
10,805
3,006
6,955
14,580
168,963
0
W
Athena
BOMPyro
Athena
15,261
4,090
0
4,525
28,101
38,713
1,149
4,655
23,446
53,358
0
L
Cthulhu
Feanor4340
Cthulhu
6,092
401
0
0
30,967
22,249
294
23,259
7,409
35,619
0
L
Heimdallr
Groenning
Heimdallr
18,143
10,210
0
1,235
18,704
5,517
0
11,938
6,412
0
68,166
W
Cabrakan
Jumik
Cabrakan
16,655
1,766
0
3,501
16,986
17,453
3,814
2,093
14,797
119,032
0
W
Guan Yu
Køpak
Guan Yu
10,792
2,180
1,437
10,549
26,095
39,146
2,850
3,527
21,963
0
77,005
W
Medusa
Mijagis
Medusa
11,900
5,578
0
2,321
13,499
5,422
2,957
5,304
8,184
0
51,987
L
Thanatos
SuverK
Thanatos
17,097
4,566
0
10,161
23,020
7,078
462
14,275
8,204
0
77,698
L
Sobek
Tazz3rd
Sobek
12,864
1,534
0
7,831
28,501
33,980
0
14,664
13,466
30,531
0
L
Izanami
Tihonya9
Izanami
5,540
2,715
0
2,347
19,669
5,826
828
12,084
7,518
0
67,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,521
Gold Earned
55,377
631
Minions Killed
455
0
Camps Cleared
0
2,623,282
Distance Traveled
2,129,138
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
17,938
664
199
7
0
474,696
1
W
Athena
13,757
510
72
3
0
603,640
3
L
Cthulhu
9,223
342
57
2
0
425,852
0
L
Heimdallr
11,982
444
115
4
0
400,778
6
W
Cabrakan
15,409
571
163
6
0
487,233
1
W
Guan Yu
14,247
528
137
5
0
554,736
1
W
Medusa
12,170
451
60
2
0
502,977
0
L
Thanatos
12,363
458
121
4
0
408,972
1
L
Sobek
11,433
423
31
1
0
484,048
2
L
Izanami
10,376
384
131
5
0
409,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role