Player Matchup

Vulcan
Vulcan
Ape_NO_Chromo
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,565 Elo+
Party 1
Horus
Horus
DonThroWins
Horus
Level 57
God Stats
1W - 0L
1,732 SR
Queue Stats
11W - 14L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
Mad-Wolfnnaster
Cthulhu
Level 160
God Stats
12W - 11L
1,692 SR
Queue Stats
410W - 365L
1,612 Elo+
Party 1
Thanatos
Thanatos
spers1987
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,611 Elo+
Party 1
He Bo
He Bo
tim1283
He Bo
Level 158
God Stats
2W - 4L
1,182 SR
Queue Stats
230W - 195L
1,540 Elo+
Party 1
Team Averages
Level 107
1,521 SR
1,554 Elo+

VS

Team Averages
Level 22
1,552 SR
1,313 Elo+
Vulcan
Vulcan
ChipHasDrip_
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,334 Elo+
Solo
Susano
Susano
Five4Zee2Fun
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,312 Elo+
Solo
Sylvanus
Sylvanus
Zquishie1472
Sylvanus
Level 27
God Stats
0W - 2L
1,760 SR
Queue Stats
2W - 7L
1,344 Elo+
Solo
Medusa
Medusa
iSpenceers
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
sorry_mom36
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 11
10,295
936
14,454
10,276
4,587
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 10
8,319
756
2,024
5,104
3,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 1 / 16
10,803
982
16,344
15,473
13,001
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
spers1987
Thanatos
16
6 / 2 / 13
9,167
833
9,242
7,255
3,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
tim1283
He Bo
14
4 / 5 / 11
8,957
814
9,967
7,228
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
4 / 5 / 3
8,499
773
9,495
8,499
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
13
1 / 6 / 7
7,601
691
5,152
11,016
4,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Zquishie1472
Sylvanus
16
2 / 4 / 7
8,301
755
7,681
12,958
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
iSpenceers
Medusa
14
2 / 7 / 4
8,125
739
4,767
12,890
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
sorry_mom36
Sun Wukong
15
2 / 6 / 5
8,589
781
6,574
11,971
9,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
28
Kills
11
12
Deaths
28
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
3
11
4.5
L
Vulcan
4
5
3
1.1
W
1
1
10
6
L
Susano
1
6
7
0.75
W
9
1
16
17
L
Sylvanus
Zquishie1472
Sylvanus
2
4
7
1.38
L
Medusa
iSpenceers
Medusa
2
7
4
0.57
L
Sun Wukong
sorry_mom36
Sun Wukong
2
6
5
0.75
W
Thanatos
spers1987
Thanatos
6
2
13
6.25
W
He Bo
tim1283
He Bo
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,031
Damage
33,669
45,336
Taken
57,334
26,397
Mitigated
27,035
25,314
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,454
3,440
228
3,258
10,276
4,587
1,361
4,971
5,305
31,681
0
L
Vulcan
9,495
5,335
353
1,268
8,499
3,318
0
5,738
2,739
25,199
0
W
2,024
869
1,396
2,151
5,104
3,458
275
854
4,250
0
3,190
L
Susano
5,152
720
478
1,255
11,016
4,020
104
7,461
3,543
0
12,127
W
16,344
195
2,058
9,704
15,473
13,001
1,229
6,857
8,616
45,216
0
L
Sylvanus
Zquishie1472
Sylvanus
7,681
3,267
4,356
5,377
12,958
5,849
204
10,172
2,786
17,465
2,274
L
Medusa
iSpenceers
Medusa
4,767
2,463
561
1,301
12,890
4,505
640
8,884
3,926
0
12,988
L
Sun Wukong
sorry_mom36
Sun Wukong
6,574
2,513
454
885
11,971
9,343
0
8,370
3,575
0
13,033
W
Thanatos
spers1987
Thanatos
9,242
2,094
389
5,753
7,255
3,196
571
1,141
6,114
0
13,696
W
He Bo
tim1283
He Bo
9,967
742
0
377
7,228
2,155
992
2,496
4,732
18,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,541
Gold Earned
41,115
145
Minions Killed
113
0
Camps Cleared
0
962,620
Distance Traveled
988,609
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,295
936
58
5
0
191,875
3
L
Vulcan
8,499
773
34
3
0
211,692
0
W
Horus
8,319
756
5
0
0
105,264
0
L
Susano
7,601
691
17
2
0
195,319
0
W
Cthulhu
10,803
982
58
5
0
263,817
0
L
Sylvanus
8,301
755
27
2
0
200,075
0
L
Medusa
8,125
739
17
2
0
180,904
1
L
Sun Wukong
8,589
781
18
2
0
200,619
1
W
Thanatos
9,167
833
7
1
0
250,836
0
W
He Bo
8,957
814
17
2
0
150,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role