Player Matchup

Kukulkan
Kukulkan
AdaptedWild
Kukulkan
Level 11
God Stats
1W - 0L
1,742 SR
Queue Stats
4W - 0L
1,872 Elo+
Party 1
Cerberus
Cerberus
Ixtrixle
Cerberus
Level 28
God Stats
24W - 17L
1,549 SR
Queue Stats
98W - 84L
1,515 Elo+
Solo
Apollo
Apollo
SpotOnSpenny
Apollo
Level 28
God Stats
15W - 11L
1,556 SR
Queue Stats
95W - 86L
1,523 Elo+
Solo
Kali
Kali
SuperCogelonYT
Kali
Level 27
God Stats
2W - 1L
1,745 SR
Queue Stats
111W - 126L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
emetparty
Zhong Kui
Level 160
God Stats
5W - 4L
1,739 SR
Queue Stats
122W - 114L
1,631 Elo+
Party 1
Team Averages
Level 51
1,666 SR
1,603 Elo+

VS

Team Averages
Level 26
1,496 SR
1,457 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
TouchTheToddler
Odin
Level 22
God Stats
2W - 3L
1,487 SR
Queue Stats
27W - 31L
1,293 Elo+
Solo
Fenrir
Fenrir
WOLFwreakHAVOC
Fenrir
Level 29
God Stats
38W - 46L
1,517 SR
Queue Stats
161W - 156L
1,562 Elo+
Solo
Hera
Hera
littlemac22022
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 60L
1,553 Elo+
Solo
Medusa
Medusa
paolagdos
Medusa
Level 20
God Stats
12W - 19L
1,473 SR
Queue Stats
334W - 388L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdaptedWild
Kukulkan
11
4 / 2 / 3
6,568
657
5,682
4,764
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Ixtrixle
Cerberus
8
2 / 0 / 5
5,537
554
3,432
7,365
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
9
5 / 2 / 4
6,055
606
5,215
6,590
1,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 3
5,572
557
2,151
5,530
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
emetparty
Zhong Kui
11
4 / 0 / 0
6,935
694
3,397
4,825
2,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 4
4,998
500
3,218
8,314
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 4 / 0
4,595
460
1,000
5,306
1,905
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 2 / 0
5,222
522
2,820
5,773
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 1
4,962
496
5,037
4,094
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
paolagdos
Medusa
8
2 / 4 / 1
5,259
526
4,060
5,321
1,414
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
5
5
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
4
0.67
W
Kukulkan
AdaptedWild
Kukulkan
4
2
3
2.75
W
Cerberus
Ixtrixle
Cerberus
2
0
5
4.5
W
Apollo
5
2
4
3.5
W
0
1
3
1.5
L
0
4
0
0
L
2
2
0
1
W
Zhong Kui
emetparty
Zhong Kui
4
0
0
4
L
1
3
1
0.5
L
Medusa
paolagdos
Medusa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,877
Damage
16,135
29,074
Taken
28,808
12,769
Mitigated
11,250
10,865
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,218
391
0
1,351
8,314
5,016
0
3,587
4,598
9,698
0
W
Kukulkan
AdaptedWild
Kukulkan
5,682
214
0
945
4,764
1,689
0
2,022
2,688
39,169
0
W
Cerberus
Ixtrixle
Cerberus
3,432
404
0
2,895
7,365
4,250
220
2,409
4,956
13,148
0
W
Apollo
5,215
3,473
0
1,937
6,590
1,988
1,036
2,443
4,103
0
27,670
W
2,151
839
0
2,017
5,530
2,170
0
1,283
4,247
0
31,902
L
1,000
291
0
1,293
5,306
1,905
114
3,247
2,059
0
14,877
L
2,820
471
0
590
5,773
1,843
0
1,338
4,435
0
22,194
W
Zhong Kui
emetparty
Zhong Kui
3,397
907
0
3,071
4,825
2,672
1,613
0
4,825
36,848
0
L
5,037
1,108
118
674
4,094
1,072
240
1,682
2,412
23,741
0
L
Medusa
paolagdos
Medusa
4,060
2,006
0
708
5,321
1,414
646
2,484
2,793
0
23,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
25,036
298
Minions Killed
183
0
Camps Cleared
0
953,685
Distance Traveled
917,340
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,998
500
14
1
0
179,025
2
W
Kukulkan
6,568
657
80
8
0
182,061
1
W
Cerberus
5,537
554
17
2
0
195,926
3
W
Apollo
6,055
606
53
5
0
174,072
1
W
Kali
5,572
557
69
7
0
237,508
2
L
Odin
4,595
460
35
4
0
165,274
0
L
Fenrir
5,222
522
48
5
0
203,677
0
W
Zhong Kui
6,935
694
79
8
0
164,118
0
L
Hera
4,962
496
45
5
0
190,646
1
L
Medusa
5,259
526
41
4
0
178,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role