Player Matchup

Janus
Janus
Awanita
Janus
Level 128
God Stats
1W - 1L
1,493 SR
Queue Stats
8W - 11L
1,578 Elo+
Party 1
Apollo
Apollo
Mangohs
Apollo
Level 135
God Stats
0W - 3L
1,625 SR
Queue Stats
62W - 51L
1,660 Elo+
Party 1
Fenrir
Fenrir
Metalloid17
Fenrir
Level 154
God Stats
3W - 4L
1,589 SR
Queue Stats
154W - 148L
1,634 Elo+
Party 1
Osiris
Osiris
Nappyskinnyboy
Osiris
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
RIPjiraiya
Cerberus
Level 26
God Stats
0W - 1L
1,888 SR
Queue Stats
3W - 4L
1,538 Elo+
Party 1
Team Averages
Level 96
1,619 SR
1,582 Elo+

VS

Team Averages
Level 72
1,644 SR
1,521 Elo+
Kukulkan
Kukulkan
MrMayornaise
Kukulkan
Level 12
God Stats
8W - 8L
1,487 SR
Queue Stats
15W - 19L
1,591 Elo+
Party 2
Anubis
Anubis
SlowPeeks
Anubis
Level 99
God Stats
13W - 7L
1,883 SR
Queue Stats
346W - 383L
1,489 Elo+
Party 3
Pele
Pele
YoungMamba
Pele
Level 88
God Stats
7W - 6L
1,692 SR
Queue Stats
264W - 293L
1,460 Elo+
Party 3
Hel
Hel
ZiggyDNA
Hel
Level 41
God Stats
6W - 1L
1,662 SR
Queue Stats
165W - 187L
1,477 Elo+
Party 3
Neith
Neith
beeslybee
Neith
Level 120
God Stats
4W - 2L
1,496 SR
Queue Stats
15W - 19L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Awanita
Janus
10
2 / 2 / 2
6,222
566
1,090
4,953
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Mangohs
Apollo
11
4 / 1 / 3
6,759
614
5,503
3,979
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
11
12 / 3 / 2
7,552
687
12,284
9,836
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 2
5,265
479
1,285
6,565
3,117
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
RIPjiraiya
Cerberus
9
0 / 1 / 1
4,895
445
127
3,859
2,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrMayornaise
Kukulkan
11
0 / 5 / 1
6,300
573
997
5,420
1,357
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
SlowPeeks
Anubis
12
7 / 3 / 1
7,671
697
8,225
6,534
3,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
2 / 4 / 2
6,491
590
3,454
8,240
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 6
5,998
545
738
5,159
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
beeslybee
Neith
9
1 / 5 / 1
5,536
503
3,129
6,936
1,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
18
Kills
10
10
Deaths
18
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Awanita
Janus
2
2
2
1.5
L
Apollo
Mangohs
Apollo
4
1
3
5.5
L
Fenrir
12
3
2
4.33
W
Kukulkan
MrMayornaise
Kukulkan
0
5
1
0.1
L
0
3
2
0.33
L
Cerberus
RIPjiraiya
Cerberus
0
1
1
0.5
W
Anubis
SlowPeeks
Anubis
7
3
1
2.5
W
2
4
2
0.75
W
0
1
6
3
W
Neith
beeslybee
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,289
Damage
16,543
29,192
Taken
32,289
11,607
Mitigated
11,295
5,470
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Awanita
Janus
1,090
65
0
500
4,953
1,147
0
2,025
2,928
29,919
0
L
Apollo
Mangohs
Apollo
5,503
3,784
0
1,554
3,979
1,006
57
139
3,840
0
37,866
L
Fenrir
12,284
3,645
0
2,093
9,836
3,935
0
4,087
5,749
0
36,088
W
Kukulkan
MrMayornaise
Kukulkan
997
132
0
10
5,420
1,357
1,148
749
4,671
38,066
0
L
1,285
307
0
1,043
6,565
3,117
451
3,597
2,929
0
15,186
L
Cerberus
RIPjiraiya
Cerberus
127
0
0
280
3,859
2,402
0
73
3,786
16,331
0
W
Anubis
SlowPeeks
Anubis
8,225
1,086
0
2,735
6,534
3,295
147
0
6,534
36,343
0
W
3,454
1,017
0
1,036
8,240
1,878
0
116
8,124
0
35,337
W
738
93
887
2,103
5,159
3,093
47
16
5,143
17,010
0
W
Neith
beeslybee
Neith
3,129
1,124
25
1,069
6,936
1,672
726
336
6,600
0
25,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
31,996
279
Minions Killed
307
0
Camps Cleared
0
1,096,205
Distance Traveled
1,035,532
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,222
566
68
6
0
234,796
6
L
Apollo
6,759
614
84
8
0
213,155
0
L
Fenrir
7,552
687
46
4
0
209,361
0
W
Kukulkan
6,300
573
84
8
0
185,345
2
L
Osiris
5,265
479
44
4
0
205,188
2
L
Cerberus
4,895
445
37
3
0
233,705
2
W
Anubis
7,671
697
77
7
0
190,783
0
W
Pele
6,491
590
75
7
0
240,269
2
W
Hel
5,998
545
28
3
0
220,233
2
W
Neith
5,536
503
43
4
0
198,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role