Player Matchup

Loki
Loki
CarvidLópez
Loki
Level 46
God Stats
5W - 4L
1,602 SR
Queue Stats
134W - 149L
1,432 Elo+
Party 3
Ymir
Ymir
DrQuackap
Ymir
Level 46
God Stats
2W - 2L
1,801 SR
Queue Stats
10W - 10L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Mr_disrespecty
Danzaburou
Level 77
God Stats
26W - 22L
1,449 SR
Queue Stats
296W - 299L
1,385 Elo+
Party 1
Discordia
Discordia
tavo_69_12
Discordia
Level 122
God Stats
2W - 1L
1,512 SR
Queue Stats
66W - 51L
1,538 Elo+
Party 3
Bellona
Bellona
yung_Cae
Bellona
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
384W - 412L
1,450 Elo+
Solo
Team Averages
Level 68
1,573 SR
1,465 Elo+

VS

Team Averages
Level 95
1,483 SR
1,476 Elo+
Hera
Hera
DreddKnight007
Hera
Level 79
God Stats
27W - 21L
1,603 SR
Queue Stats
320W - 347L
1,435 Elo+
Party 2
Neith
Neith
Redwood9191
Neith
Level 160
God Stats
6W - 11L
1,298 SR
Queue Stats
504W - 484L
1,498 Elo+
Party 2
Ymir
Ymir
ResidentRieper
Ymir
Level 43
God Stats
12W - 13L
1,609 SR
Queue Stats
167W - 163L
1,519 Elo+
Party 2
Bakasura
Bakasura
gothxiccc
Bakasura
Level 49
God Stats
1W - 3L
1,407 SR
Queue Stats
28W - 41L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXyViniciuSyXx
Morgan Le Fay
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 131L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,558
505
1,899
7,263
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
1 / 1 / 0
5,142
467
1,933
7,111
2,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Mr_disrespecty
Danzaburou
10
0 / 3 / 0
5,788
526
4,287
6,665
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
tavo_69_12
Discordia
10
1 / 3 / 2
5,758
523
4,418
4,834
1,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
yung_Cae
Bellona
10
0 / 2 / 0
5,346
486
1,529
8,203
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,002
546
4,407
4,976
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 2
7,055
641
6,774
6,123
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 2
6,009
546
2,946
6,628
4,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
gothxiccc
Bakasura
11
3 / 1 / 1
6,655
605
3,306
6,629
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
xXyViniciuSyXx
Morgan Le Fay
12
1 / 0 / 1
6,796
618
4,373
3,395
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
11
11
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Ymir
1
1
0
1
W
2
2
1
1.25
L
Danzaburou
Mr_disrespecty
Danzaburou
0
3
0
0
W
2
0
2
3
W
3
0
2
4
W
Bakasura
gothxiccc
Bakasura
3
1
1
3.5
L
Discordia
tavo_69_12
Discordia
1
3
2
0.67
W
Morgan Le Fay
xXyViniciuSyXx
Morgan Le Fay
1
0
1
1.5
L
Bellona
yung_Cae
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,066
Damage
21,806
34,076
Taken
27,751
11,544
Mitigated
12,051
9,362
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,899
59
0
2,178
7,263
1,967
0
1,154
5,794
0
31,026
L
Ymir
1,933
289
419
1,263
7,111
2,452
0
2,378
4,733
10,622
0
W
4,407
1,235
0
619
4,976
1,746
25
2,745
2,231
31,579
0
L
Danzaburou
Mr_disrespecty
Danzaburou
4,287
2,431
0
918
6,665
1,605
0
517
6,038
0
32,214
W
6,774
2,738
0
3,772
6,123
1,720
1,922
506
5,617
0
43,307
W
2,946
800
150
1,085
6,628
4,594
0
2,373
4,255
11,752
0
W
Bakasura
gothxiccc
Bakasura
3,306
1,985
0
3,339
6,629
2,870
140
793
5,836
0
35,574
L
Discordia
tavo_69_12
Discordia
4,418
288
0
1,200
4,834
1,327
0
1,975
2,619
34,756
0
W
Morgan Le Fay
xXyViniciuSyXx
Morgan Le Fay
4,373
526
0
1,114
3,395
1,121
604
0
3,395
38,125
0
L
Bellona
yung_Cae
Bellona
1,529
667
0
3,384
8,203
4,193
0
5,702
2,501
0
23,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,592
Gold Earned
32,517
284
Minions Killed
339
0
Camps Cleared
0
1,033,408
Distance Traveled
1,106,159
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,558
505
56
5
0
226,925
0
L
Ymir
5,142
467
17
2
0
210,741
4
W
Hera
6,002
546
63
6
0
206,205
4
L
Danzaburou
5,788
526
68
6
0
184,877
1
W
Neith
7,055
641
90
8
0
201,946
2
W
Ymir
6,009
546
13
1
0
234,948
3
W
Bakasura
6,655
605
85
8
0
259,067
2
L
Discordia
5,758
523
87
8
0
203,280
1
W
Morgan Le Fay
6,796
618
88
8
0
203,993
4
L
Bellona
5,346
486
56
5
0
207,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role