Player Matchup

Thanatos
Thanatos
AphrosDumpTruck
Thanatos
Level 108
God Stats
6W - 6L
1,717 SR
Queue Stats
190W - 189L
1,525 Elo+
Party 3
Discordia
Discordia
Dharøk
Discordia
Level 58
God Stats
4W - 2L
1,592 SR
Queue Stats
32W - 30L
1,562 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Draconistaker
Ah Muzen Cab
Level 89
God Stats
6W - 2L
1,829 SR
Queue Stats
167W - 157L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
McMight
Morgan Le Fay
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,514 Elo+
Party 3
Anubis
Anubis
SadCammy
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Team Averages
Level 97
1,627 SR
1,528 Elo+

VS

Team Averages
Level 119
1,540 SR
1,480 Elo+
Cerberus
Cerberus
DevastatiingDev
Cerberus
Level 122
God Stats
18W - 12L
1,810 SR
Queue Stats
161W - 155L
1,503 Elo+
Party 2
Izanami
Izanami
Kookineji
Izanami
Level 122
God Stats
2W - 2L
1,531 SR
Queue Stats
541W - 526L
1,528 Elo+
Party 4
Ao Kuang
Ao Kuang
Vexxing
Ao Kuang
Level 124
God Stats
5W - 4L
1,235 SR
Queue Stats
24W - 29L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zcrid
Morgan Le Fay
Level 120
God Stats
10W - 3L
1,777 SR
Queue Stats
52W - 69L
1,468 Elo+
Party 2
Tiamat
Tiamat
mcbonarfarts
Tiamat
Level 105
God Stats
11W - 15L
1,345 SR
Queue Stats
171W - 173L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
4 / 4 / 0
9,945
523
8,599
15,220
9,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Dharøk
Discordia
13
1 / 4 / 2
8,528
449
10,166
9,238
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Draconistaker
Ah Muzen Cab
17
5 / 7 / 2
10,820
569
10,962
14,562
4,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
McMight
Morgan Le Fay
13
2 / 8 / 3
8,638
455
10,564
16,325
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
SadCammy
Anubis
14
5 / 7 / 3
9,338
491
11,512
13,317
5,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 2 / 15
9,999
526
5,725
16,598
16,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Kookineji
Izanami
19
5 / 5 / 6
11,952
629
9,086
14,166
4,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Vexxing
Ao Kuang
19
17 / 3 / 2
12,554
661
14,035
16,205
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Zcrid
Morgan Le Fay
17
4 / 4 / 5
10,303
542
7,715
14,114
5,444
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
18
3 / 3 / 8
10,987
578
13,406
13,619
12,545
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
17
Kills
30
30
Deaths
17
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
4
0
1
W
Cerberus
1
2
15
4.25
L
Discordia
Dharøk
Discordia
1
4
2
0.5
L
Ah Muzen Cab
Draconistaker
Ah Muzen Cab
5
7
2
0.86
W
Izanami
Kookineji
Izanami
5
5
6
1.6
L
Morgan Le Fay
McMight
Morgan Le Fay
2
8
3
0.44
L
Anubis
SadCammy
Anubis
5
7
3
0.93
W
Ao Kuang
Vexxing
Ao Kuang
17
3
2
6
W
Morgan Le Fay
Zcrid
Morgan Le Fay
4
4
5
1.63
W
Tiamat
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,803
Damage
49,967
68,662
Taken
74,702
27,268
Mitigated
44,148
21,858
Healing
24,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,599
1,595
0
10,428
15,220
9,824
0
10,015
5,205
0
57,311
W
Cerberus
5,725
183
0
5,883
16,598
16,299
214
7,283
8,987
34,156
0
L
Discordia
Dharøk
Discordia
10,166
342
0
1,215
9,238
2,736
88
5,750
3,488
47,948
0
L
Ah Muzen Cab
Draconistaker
Ah Muzen Cab
10,962
3,368
0
2,234
14,562
4,497
240
4,748
9,814
0
78,618
W
Izanami
Kookineji
Izanami
9,086
5,346
0
2,711
14,166
4,628
0
2,880
11,264
0
105,184
L
Morgan Le Fay
McMight
Morgan Le Fay
10,564
2,317
0
4,000
16,325
5,060
39
10,419
5,906
60,662
0
L
Anubis
SadCammy
Anubis
11,512
753
0
3,981
13,317
5,151
0
10,081
3,236
43,607
0
W
Ao Kuang
Vexxing
Ao Kuang
14,035
2,787
0
6,584
16,205
5,232
2,010
7,628
8,507
74,283
0
W
Morgan Le Fay
Zcrid
Morgan Le Fay
7,715
646
0
4,567
14,114
5,444
783
9,055
4,485
61,115
0
W
Tiamat
13,406
978
153
4,457
13,619
12,545
1,482
4,309
9,217
73,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,269
Gold Earned
55,795
529
Minions Killed
620
0
Camps Cleared
0
1,727,323
Distance Traveled
1,841,772
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,945
523
137
7
0
364,887
2
W
Cerberus
9,999
526
62
3
0
400,204
8
L
Discordia
8,528
449
97
5
0
361,048
3
L
Ah Muzen Cab
10,820
569
154
8
0
329,174
1
W
Izanami
11,952
629
190
10
0
346,352
1
L
Morgan Le Fay
8,638
455
89
5
0
336,855
6
L
Anubis
9,338
491
52
3
0
335,359
13
W
Ao Kuang
12,554
661
108
6
0
394,446
7
W
Morgan Le Fay
10,303
542
102
5
0
370,512
5
W
Tiamat
10,987
578
158
8
0
330,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role