Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ChoraMinina
Osiris
Level 26
God Stats
7W - 3L
1,385 SR
Queue Stats
75W - 95L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Frankie11
Kukulkan
Level 40
God Stats
30W - 18L
1,663 SR
Queue Stats
163W - 159L
1,522 Elo+
Party 1
Artemis
Artemis
RichDadPooorDad
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,541 Elo+
Solo
Ymir
Ymir
karoltje9
Ymir
Level 18
God Stats
39W - 62L
1,555 SR
Queue Stats
41W - 62L
1,476 Elo+
Party 1
Team Averages
Level 22
1,521 SR
1,510 Elo+

VS

Team Averages
Level 9
1,521 SR
1,577 Elo+
Heimdallr
Heimdallr
Balemont
Heimdallr
Level 28
God Stats
2W - 4L
1,437 SR
Queue Stats
48W - 28L
1,739 Elo+
Solo
Da Ji
Da Ji
MaliceOfRites
Da Ji
Level 5
God Stats
13W - 10L
1,971 SR
Queue Stats
14W - 11L
1,779 Elo+
Solo
Guan Yu
Guan Yu
RajinXFujin
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,349 Elo+
Party 2
Bellona
Bellona
XEYHAKS
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,708 Elo+
Party 2
Cthulhu
Cthulhu
chipchilinka242
Cthulhu
Level 4
God Stats
0W - 5L
1,195 SR
Queue Stats
12W - 21L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 0 / 2
5,873
587
4,592
4,238
1,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
10
8 / 1 / 2
6,777
678
5,507
5,947
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Frankie11
Kukulkan
12
7 / 0 / 4
7,112
711
7,837
4,665
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
9 / 1 / 1
7,178
718
9,699
4,977
1,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
9
1 / 2 / 2
5,274
527
465
5,678
2,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Balemont
Heimdallr
9
1 / 3 / 1
5,197
520
5,835
6,927
2,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
2 / 5 / 0
5,470
547
3,195
9,346
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
RajinXFujin
Guan Yu
7
1 / 3 / 1
4,974
497
1,698
6,357
5,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
XEYHAKS
Bellona
6
0 / 7 / 0
4,131
413
783
8,592
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 9 / 1
5,080
508
2,618
9,752
5,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
27
Kills
4
4
Deaths
27
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
2
3
L
Heimdallr
Balemont
Heimdallr
1
3
1
0.5
W
Osiris
8
1
2
9
W
Kukulkan
Frankie11
Kukulkan
7
0
4
9
L
2
5
0
0.4
L
Guan Yu
RajinXFujin
Guan Yu
1
3
1
0.5
W
9
1
1
9.5
L
Bellona
XEYHAKS
Bellona
0
7
0
0
L
0
9
1
0.06
W
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,100
Damage
14,129
25,505
Taken
40,974
10,527
Mitigated
20,725
7,934
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,592
2,570
0
1,771
4,238
1,314
0
0
4,238
0
36,530
L
Heimdallr
Balemont
Heimdallr
5,835
3,684
0
1,747
6,927
2,059
39
332
6,595
0
33,218
W
Osiris
5,507
2,346
0
1,458
5,947
3,640
0
260
5,687
0
35,737
W
Kukulkan
Frankie11
Kukulkan
7,837
1,670
0
1,350
4,665
1,512
782
2,358
2,307
37,015
0
L
3,195
799
0
2,722
9,346
2,516
0
998
8,348
0
21,156
L
Guan Yu
RajinXFujin
Guan Yu
1,698
0
480
1,468
6,357
5,691
0
582
5,775
0
7,822
W
9,699
6,503
0
2,119
4,977
1,671
0
0
4,977
0
43,061
L
Bellona
XEYHAKS
Bellona
783
415
0
1,262
8,592
4,763
0
0
8,592
0
9,081
L
2,618
280
0
0
9,752
5,696
0
6,390
3,362
17,677
0
W
Ymir
465
177
0
1,236
5,678
2,390
0
0
5,678
13,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,214
Gold Earned
24,852
308
Minions Killed
178
0
Camps Cleared
0
928,825
Distance Traveled
890,593
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,873
587
72
7
0
177,596
1
L
Heimdallr
5,197
520
62
6
0
223,703
1
W
Osiris
6,777
678
60
6
0
211,057
4
W
Kukulkan
7,112
711
71
7
0
184,504
0
L
Da Ji
5,470
547
44
4
0
191,354
2
L
Guan Yu
4,974
497
14
1
0
190,503
0
W
Artemis
7,178
718
82
8
0
172,608
0
L
Bellona
4,131
413
25
3
0
132,729
0
L
Cthulhu
5,080
508
33
3
0
152,304
0
W
Ymir
5,274
527
23
2
0
183,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role