Player Matchup

Scylla
Scylla
Gabs_xl
Scylla
Level 62
God Stats
17W - 18L
1,497 SR
Queue Stats
120W - 147L
1,366 Elo+
Solo
Chang'e
Chang'e
Mega-OddGod
Chang'e
Level 46
God Stats
4W - 5L
1,533 SR
Queue Stats
71W - 83L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
Misfit_Mentality
Gilgamesh
Level 97
God Stats
5W - 3L
1,471 SR
Queue Stats
132W - 166L
1,419 Elo+
Solo
Heimdallr
Heimdallr
wait_whaat
Heimdallr
Level 72
God Stats
48W - 57L
1,408 SR
Queue Stats
475W - 565L
1,319 Elo+
Solo
Ne Zha
Ne Zha
zxz Camper zxz
Ne Zha
Level 148
God Stats
1W - 3L
1,091 SR
Queue Stats
92W - 98L
1,371 Elo+
Solo
Team Averages
Level 85
1,400 SR
1,360 Elo+

VS

Team Averages
Level 76
1,467 SR
1,337 Elo+
King Arthur
King Arthur
 
King Arthur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
PlmpDaddyBil
Ah Puch
Level 67
God Stats
3W - 8L
1,491 SR
Queue Stats
89W - 113L
1,281 Elo+
Party 1
The Morrigan
The Morrigan
SeaAcer Games
The Morrigan
Level 75
God Stats
6W - 14L
1,356 SR
Queue Stats
486W - 503L
1,321 Elo+
Party 2
Skadi
Skadi
TheChaosWitchBoy
Skadi
Level 64
God Stats
3W - 3L
1,590 SR
Queue Stats
174W - 220L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
smokeyyoshi
Cthulhu
Level 60
God Stats
5W - 9L
1,399 SR
Queue Stats
41W - 71L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gabs_xl
Scylla
12
3 / 4 / 2
7,560
582
4,466
7,335
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Mega-OddGod
Chang'e
13
7 / 0 / 2
7,604
585
6,913
8,050
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
12
3 / 4 / 2
7,515
578
6,567
7,650
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
wait_whaat
Heimdallr
13
2 / 1 / 4
7,303
562
3,997
6,761
2,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 3 / 5
7,287
561
2,919
9,145
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 4 / 3
6,917
532
3,333
10,982
5,932
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
PlmpDaddyBil
Ah Puch
12
4 / 3 / 2
7,379
568
7,265
6,387
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
SeaAcer Games
The Morrigan
14
5 / 1 / 3
7,869
605
5,399
6,638
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
5,404
416
3,654
6,900
1,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
smokeyyoshi
Cthulhu
11
2 / 4 / 1
6,705
516
6,691
7,827
5,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
16
Kills
12
12
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
3
0.63
W
Scylla
Gabs_xl
Scylla
3
4
2
1
W
Chang'e
Mega-OddGod
Chang'e
7
0
2
8
W
Gilgamesh
3
4
2
1
L
Ah Puch
PlmpDaddyBil
Ah Puch
4
3
2
1.67
L
The Morrigan
SeaAcer Games
The Morrigan
5
1
3
6.5
L
0
4
1
0.13
L
Cthulhu
smokeyyoshi
Cthulhu
2
4
1
0.63
W
Heimdallr
wait_whaat
Heimdallr
2
1
4
4
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,862
Damage
26,342
38,941
Taken
38,734
13,008
Mitigated
17,996
13,273
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,333
208
0
3,257
10,982
5,932
0
1,145
9,790
3,706
26,230
W
Scylla
Gabs_xl
Scylla
4,466
672
0
1,353
7,335
2,364
0
5,458
1,877
24,476
0
W
Chang'e
Mega-OddGod
Chang'e
6,913
392
986
4,168
8,050
2,320
0
3,770
4,280
36,774
0
W
Gilgamesh
6,567
2,559
0
1,205
7,650
3,019
956
3,081
4,569
0
33,862
L
Ah Puch
PlmpDaddyBil
Ah Puch
7,265
169
0
1,550
6,387
2,057
0
2,672
3,533
35,338
0
L
The Morrigan
SeaAcer Games
The Morrigan
5,399
1,435
0
1,206
6,638
2,767
0
442
6,164
42,734
9,726
L
3,654
1,609
0
928
6,900
1,905
0
2,640
4,216
0
22,790
L
Cthulhu
smokeyyoshi
Cthulhu
6,691
467
0
512
7,827
5,335
0
4,143
3,651
28,553
0
W
Heimdallr
wait_whaat
Heimdallr
3,997
2,166
0
1,830
6,761
2,108
3,136
2,659
4,102
0
39,122
W
2,919
501
0
3,731
9,145
3,197
0
3,938
5,207
0
36,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,269
Gold Earned
34,274
360
Minions Killed
305
0
Camps Cleared
0
1,215,373
Distance Traveled
1,264,051
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,917
532
62
5
0
250,594
3
W
Scylla
7,560
582
68
5
0
229,482
1
W
Chang'e
7,604
585
67
5
0
257,685
0
W
Gilgamesh
7,515
578
69
5
0
226,748
0
L
Ah Puch
7,379
568
69
5
0
241,851
0
L
The Morrigan
7,869
605
94
7
0
250,870
1
L
Skadi
5,404
416
42
3
0
232,051
0
L
Cthulhu
6,705
516
38
3
0
288,685
2
W
Heimdallr
7,303
562
76
6
0
237,204
1
W
Ne Zha
7,287
561
80
6
0
264,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role