Player Matchup

Jormungandr
Jormungandr
GabrielCGrey
Jormungandr
Level 59
God Stats
2W - 0L
1,708 SR
Queue Stats
7W - 10L
1,276 Elo+
Party 4
Thor
Thor
RealCaporetto
Thor
Level 6
God Stats
14W - 13L
1,445 SR
Queue Stats
16W - 18L
1,276 Elo+
Party 4
Zhong Kui
Zhong Kui
Tenebrane
Zhong Kui
Level 46
God Stats
2W - 2L
1,432 SR
Queue Stats
33W - 27L
1,593 Elo+
Party 1
Odin
Odin
Valyann
Odin
Level 16
God Stats
22W - 19L
1,632 SR
Queue Stats
33W - 27L
1,578 Elo+
Party 1
Loki
Loki
elkako
Loki
Level 15
God Stats
1W - 0L
1,236 SR
Queue Stats
12W - 9L
1,530 Elo+
Solo
Team Averages
Level 28
1,491 SR
1,451 Elo+

VS

Team Averages
Level 7
1,453 SR
1,480 Elo+
Nemesis
Nemesis
LurreBarre
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,729 Elo+
Solo
Ra
Ra
NFWJayrock
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,521 Elo+
Party 2
Fenrir
Fenrir
Samt1k
Fenrir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 71L
1,420 Elo+
Party 3
Neith
Neith
Zio1eks
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,354 Elo+
Party 3
Sun Wukong
Sun Wukong
xHaiFischNikesZx
Sun Wukong
Level 6
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 7L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GabrielCGrey
Jormungandr
20
3 / 1 / 30
12,138
1,012
11,531
11,100
14,681
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
2 / 1 / 18
11,111
926
9,201
9,661
4,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Zhong Kui
Tenebrane
Zhong Kui
20
10 / 0 / 20
13,411
1,118
24,908
10,503
9,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Valyann
Odin
20
11 / 0 / 23
12,842
1,070
24,006
12,165
7,820
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
elkako
Loki
20
14 / 5 / 13
13,765
1,147
20,742
12,593
4,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LurreBarre
Nemesis
16
0 / 13 / 6
10,095
841
11,803
25,344
9,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 5 / 3
10,665
889
10,012
13,636
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Samt1k
Fenrir
16
3 / 13 / 3
10,881
907
10,241
24,652
10,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Zio1eks
Neith
17
1 / 5 / 5
10,804
900
12,373
14,239
4,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
xHaiFischNikesZx
Sun Wukong
16
1 / 4 / 4
10,035
836
3,160
19,148
16,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
28
40
Kills
7
7
Deaths
40
104
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
GabrielCGrey
Jormungandr
3
1
30
18
L
Nemesis
LurreBarre
Nemesis
0
13
6
0.23
L
2
5
3
0.7
W
2
1
18
11
L
Fenrir
Samt1k
Fenrir
3
13
3
0.35
W
Zhong Kui
Tenebrane
Zhong Kui
10
0
20
20
W
Odin
Valyann
Odin
11
0
23
22.5
L
Neith
Zio1eks
Neith
1
5
5
0.7
W
Loki
elkako
Loki
14
5
13
4.1
L
Sun Wukong
xHaiFischNikesZx
Sun Wukong
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,388
Damage
47,589
56,022
Taken
97,019
40,514
Mitigated
46,562
9,107
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
GabrielCGrey
Jormungandr
11,531
2,259
879
656
11,100
14,681
0
1,328
9,772
36,713
0
L
Nemesis
LurreBarre
Nemesis
11,803
2,952
0
2,820
25,344
9,056
0
9,178
16,166
0
23,148
L
10,012
146
2,280
2,288
13,636
5,451
0
5,820
7,816
45,081
0
W
9,201
2,364
0
704
9,661
4,001
0
1,547
8,114
0
19,656
L
Fenrir
Samt1k
Fenrir
10,241
5,133
0
859
24,652
10,657
0
8,199
16,386
0
20,691
W
Zhong Kui
Tenebrane
Zhong Kui
24,908
4,097
0
6,368
10,503
9,248
0
2,158
8,345
48,582
0
W
Odin
Valyann
Odin
24,006
5,496
0
0
12,165
7,820
0
3,072
9,093
0
27,856
L
Neith
Zio1eks
Neith
12,373
4,026
0
1,214
14,239
4,583
0
5,011
9,228
0
35,170
W
Loki
elkako
Loki
20,742
5,952
0
500
12,593
4,764
0
1,907
10,686
0
50,669
L
Sun Wukong
xHaiFischNikesZx
Sun Wukong
3,160
346
0
502
19,148
16,815
0
8,231
10,771
0
9,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,267
Gold Earned
52,480
223
Minions Killed
183
9
Camps Cleared
4
1,175,112
Distance Traveled
1,056,792
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,138
1,012
47
4
2
231,790
0
L
Nemesis
10,095
841
20
2
1
247,939
1
L
Ra
10,665
889
98
8
0
185,285
0
W
Thor
11,111
926
41
3
1
209,624
0
L
Fenrir
10,881
907
13
1
1
224,460
3
W
Zhong Kui
13,411
1,118
74
6
1
235,009
1
W
Odin
12,842
1,070
6
1
0
276,632
0
L
Neith
10,804
900
40
3
2
207,903
0
W
Loki
13,765
1,147
55
5
5
222,057
0
L
Sun Wukong
10,035
836
12
1
0
191,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role