Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Caboose001
Ne Zha
Level 146
God Stats
2W - 2L
1,566 SR
Queue Stats
347W - 344L
1,499 Elo+
Solo
Hel
Hel
GreekΑφροξιλανθι
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,407 Elo+
Solo
Chaac
Chaac
Razdarazor
Chaac
Level 135
God Stats
13W - 8L
1,558 SR
Queue Stats
941W - 991L
1,470 Elo+
Solo
Team Averages
Level 136
1,525 SR
1,475 Elo+

VS

Team Averages
Level 124
1,530 SR
1,429 Elo+
Cupid
Cupid
Lightbringer_Kaz
Cupid
Level 84
God Stats
4W - 1L
1,859 SR
Queue Stats
123W - 113L
1,511 Elo+
Party 1
Hades
Hades
NEROONs
Hades
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,161 Elo+
Solo
Amaterasu
Amaterasu
Soulvetoice
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 114L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
Tadzilla
Sun Wukong
Level 142
God Stats
2W - 1L
1,285 SR
Queue Stats
22W - 21L
1,462 Elo+
Solo
Yemoja
Yemoja
xX-DR_HANF-Xx
Yemoja
Level 148
God Stats
5W - 4L
1,504 SR
Queue Stats
537W - 574L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 4 / 1
10,987
785
23,313
12,776
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
 
Tiamat
16
0 / 2 / 7
8,441
603
16,860
10,122
6,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Caboose001
Ne Zha
15
3 / 8 / 5
9,263
662
14,638
17,481
8,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 10 / 5
7,759
554
7,138
16,328
9,321
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
15
0 / 4 / 7
8,611
615
10,522
23,702
26,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 14
10,754
768
20,673
16,051
6,779
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
NEROONs
Hades
19
10 / 3 / 14
11,866
848
26,917
24,877
15,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Soulvetoice
Amaterasu
15
2 / 2 / 13
10,073
720
9,282
17,469
10,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Tadzilla
Sun Wukong
19
7 / 1 / 17
10,960
783
11,382
22,331
18,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 1 / 16
10,754
768
4,082
17,447
15,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
9
Kills
28
28
Deaths
9
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
4
1
1.63
L
Tiamat
 
Tiamat
0
2
7
1.75
L
Ne Zha
Caboose001
Ne Zha
3
8
5
0.69
L
0
10
5
0.25
W
6
2
14
6.5
W
Hades
NEROONs
Hades
10
3
14
5.67
L
Chaac
0
4
7
0.88
W
Amaterasu
Soulvetoice
Amaterasu
2
2
13
4.25
W
Sun Wukong
Tadzilla
Sun Wukong
7
1
17
15.5
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,471
Damage
72,336
80,409
Taken
98,175
57,533
Mitigated
66,607
26,522
Healing
64,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
23,313
981
973
2,409
12,776
6,028
183
4,784
7,992
51,368
0
L
Tiamat
 
Tiamat
16,860
1,233
1,766
2,237
10,122
6,915
150
4,121
6,001
29,054
0
L
Ne Zha
Caboose001
Ne Zha
14,638
4,436
1,042
2,385
17,481
8,427
324
7,149
10,332
0
20,650
L
7,138
1,112
4,271
2,102
16,328
9,321
0
9,127
7,201
10,635
0
W
20,673
10,247
3,064
3,890
16,051
6,779
1,758
7,358
8,693
0
45,380
W
Hades
NEROONs
Hades
26,917
2,121
3,564
11,061
24,877
15,232
2,248
12,256
12,621
53,259
0
L
Chaac
10,522
2,284
849
8,488
23,702
26,842
227
5,818
17,884
0
21,909
W
Amaterasu
Soulvetoice
Amaterasu
9,282
2,459
1,692
3,988
17,469
10,727
287
9,469
8,000
0
12,964
W
Sun Wukong
Tadzilla
Sun Wukong
11,382
1,626
1,724
7,357
22,331
18,637
141
9,229
13,102
0
23,606
W
4,082
1,904
19,863
7,934
17,447
15,232
393
8,999
8,448
10,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,061
Gold Earned
54,407
137
Minions Killed
143
0
Camps Cleared
0
1,177,210
Distance Traveled
1,231,124
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,987
785
63
5
0
223,806
0
L
Tiamat
8,441
603
29
2
0
261,036
0
L
Ne Zha
9,263
662
7
1
0
234,590
0
L
Hel
7,759
554
11
1
0
198,002
1
W
Cupid
10,754
768
43
3
0
232,420
2
W
Hades
11,866
848
62
4
0
234,718
1
L
Chaac
8,611
615
27
2
0
259,776
4
W
Amaterasu
10,073
720
9
1
0
277,975
1
W
Sun Wukong
10,960
783
17
1
0
245,512
0
W
Yemoja
10,754
768
12
1
0
240,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role