Player Matchup

Artemis
Artemis
BeatsByeDre
Artemis
Level 29
God Stats
4W - 1L
1,722 SR
Queue Stats
59W - 49L
1,577 Elo+
Party 3
Terra
Terra
Beyondizzle
Terra
Level 45
God Stats
0W - 1L
1,517 SR
Queue Stats
111W - 105L
1,500 Elo+
Party 3
Arachne
Arachne
nagbagbhead
Arachne
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
younvme123
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,603 Elo+
Party 2
Horus
Horus
ziginator_
Horus
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 60L
1,579 Elo+
Party 2
Team Averages
Level 35
1,548 SR
1,550 Elo+

VS

Team Averages
Level 81
1,486 SR
1,534 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GSLegendary
Bacchus
Level 136
God Stats
53W - 50L
1,548 SR
Queue Stats
995W - 892L
1,529 Elo+
Party 4
Izanami
Izanami
Gs_puner1
Izanami
Level 29
God Stats
294W - 251L
1,566 SR
Queue Stats
295W - 257L
1,537 Elo+
Party 4
Kali
Kali
Iron_Patriot__
Kali
Level 119
God Stats
1W - 5L
1,129 SR
Queue Stats
330W - 326L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
alex5grant
Sun Wukong
Level 12
God Stats
11W - 12L
1,688 SR
Queue Stats
31W - 47L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeatsByeDre
Artemis
5
0 / 2 / 0
4,658
333
915
3,046
539
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 0
6,209
444
1,567
9,299
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
nagbagbhead
Arachne
12
1 / 4 / 0
6,949
496
3,480
11,524
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
younvme123
Morgan Le Fay
12
0 / 4 / 0
6,999
500
3,143
7,581
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
12
0 / 4 / 0
7,143
510
2,300
8,654
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 0 / 4
8,651
618
6,175
5,691
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
GSLegendary
Bacchus
14
6 / 0 / 4
8,159
583
9,410
6,336
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Gs_puner1
Izanami
14
2 / 0 / 6
8,202
586
4,199
6,466
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

13
5 / 1 / 4
8,519
609
5,135
8,222
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
alex5grant
Sun Wukong
13
0 / 0 / 3
7,324
523
2,679
4,797
4,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
16
16
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
4
5
L
Artemis
BeatsByeDre
Artemis
0
2
0
0
L
0
2
0
0
W
Bacchus
GSLegendary
Bacchus
6
0
4
8
W
Izanami
Gs_puner1
Izanami
2
0
6
5
W
5
1
4
7
W
Sun Wukong
alex5grant
Sun Wukong
0
0
3
1.5
L
Arachne
nagbagbhead
Arachne
1
4
0
0.25
L
Morgan Le Fay
younvme123
Morgan Le Fay
0
4
0
0
L
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,405
Damage
27,598
40,104
Taken
31,512
16,390
Mitigated
17,463
8,635
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,175
1,126
0
3,183
5,691
2,244
1,691
2,374
3,317
52,193
0
L
Artemis
BeatsByeDre
Artemis
915
312
0
569
3,046
539
0
1,512
1,534
0
8,375
L
1,567
127
38
1,307
9,299
4,437
0
4,598
4,701
22,969
0
W
Bacchus
GSLegendary
Bacchus
9,410
1,505
0
1,240
6,336
3,880
339
942
5,394
29,465
0
W
Izanami
Gs_puner1
Izanami
4,199
2,656
0
3,864
6,466
2,819
2,555
1,087
5,379
0
68,425
W
5,135
3,091
0
3,834
8,222
3,547
516
462
7,760
0
41,795
W
Sun Wukong
alex5grant
Sun Wukong
2,679
268
0
2,055
4,797
4,973
757
0
4,797
0
31,668
L
Arachne
nagbagbhead
Arachne
3,480
2,373
0
5,279
11,524
3,522
0
4,248
7,201
0
30,625
L
Morgan Le Fay
younvme123
Morgan Le Fay
3,143
0
0
483
7,581
2,700
0
3,416
4,165
44,058
0
L
Horus
2,300
1,088
0
959
8,654
5,192
726
1,811
6,253
0
37,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
40,855
298
Minions Killed
431
0
Camps Cleared
0
1,182,024
Distance Traveled
1,376,872
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,651
618
112
8
0
274,104
13
L
Artemis
4,658
333
20
1
0
100,704
0
L
Terra
6,209
444
37
3
0
265,035
1
W
Bacchus
8,159
583
50
4
0
283,194
5
W
Izanami
8,202
586
125
9
0
253,753
0
W
Kali
8,519
609
84
6
0
307,019
3
W
Sun Wukong
7,324
523
60
4
0
258,802
0
L
Arachne
6,949
496
70
5
0
315,720
6
L
Morgan Le Fay
6,999
500
92
7
0
251,043
1
L
Horus
7,143
510
79
6
0
249,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role