Player Matchup

Merlin
Merlin
 
Merlin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Kstrike_Ish
Awilix
Level 66
God Stats
4W - 2L
1,731 SR
Queue Stats
76W - 28L
1,800 Elo+
Party 2
Sun Wukong
Sun Wukong
Sparrowaqua18
Sun Wukong
Level 45
God Stats
2W - 0L
1,496 SR
Queue Stats
24W - 22L
1,417 Elo+
Party 2
Team Averages
Level 51
1,576 SR
1,572 Elo+

VS

Team Averages
Level 111
1,498 SR
1,516 Elo+
Hercules
Hercules
Araii-9
Hercules
Level 108
God Stats
3W - 5L
1,400 SR
Queue Stats
12W - 23L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Navy316
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,636 SR
Queue Stats
11W - 11L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
aaron08white
Amaterasu
Level 159
God Stats
6W - 11L
1,458 SR
Queue Stats
427W - 480L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 0 / 6
12,244
720
24,178
10,141
5,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
15
5 / 2 / 9
11,183
658
13,361
14,863
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Sparrowaqua18
Sun Wukong
13
2 / 1 / 7
11,073
651
5,438
14,137
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Araii-9
Hercules
13
0 / 6 / 3
9,568
563
7,599
28,338
18,726
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Navy316
Morgan Le Fay
13
0 / 8 / 2
9,568
563
12,494
13,808
4,590
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
aaron08white
Amaterasu
15
3 / 0 / 0
10,416
613
4,372
11,132
8,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
6
10
L
Hercules
Araii-9
Hercules
0
6
3
0.25
W
Awilix
5
2
9
4.75
L
Morgan Le Fay
Navy316
Morgan Le Fay
0
8
2
0.13
W
Sun Wukong
Sparrowaqua18
Sun Wukong
2
1
7
5.5
L
Amaterasu
aaron08white
Amaterasu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,977
Damage
24,465
39,141
Taken
53,278
29,671
Mitigated
31,348
13,389
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,178
3,338
0
6,128
10,141
5,727
1,823
2,593
7,548
91,619
0
L
Hercules
Araii-9
Hercules
7,599
1,617
561
8,906
28,338
18,726
186
10,644
16,888
2,929
30,870
W
Awilix
13,361
4,714
0
4,791
14,863
8,206
498
6,130
8,733
0
31,000
L
Morgan Le Fay
Navy316
Morgan Le Fay
12,494
1,146
0
430
13,808
4,590
0
8,860
4,726
44,689
0
W
Sun Wukong
Sparrowaqua18
Sun Wukong
5,438
945
0
2,470
14,137
15,738
358
4,475
9,662
0
27,113
L
Amaterasu
aaron08white
Amaterasu
4,372
506
0
3,667
11,132
8,032
1,110
4,674
6,264
0
22,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
29,552
202
Minions Killed
144
0
Camps Cleared
0
1,030,560
Distance Traveled
854,005
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,244
720
123
7
0
330,809
2
L
Hercules
9,568
563
44
3
0
296,759
0
W
Awilix
11,183
658
40
2
0
358,544
3
L
Morgan Le Fay
9,568
563
57
3
0
272,762
0
W
Sun Wukong
11,073
651
39
2
0
341,207
0
L
Amaterasu
10,416
613
43
3
0
284,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role