Player Matchup

Nemesis
Nemesis
CharlieChaplinii
Nemesis
Level 25
God Stats
35W - 32L
1,450 SR
Queue Stats
98W - 115L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
Doltishhhhh
Sun Wukong
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 1L
1,500 Elo+
Solo
Ares
Ares
Lelror
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Agni
Agni
SrPichardo
Agni
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,353 Elo+
Solo
Medusa
Medusa
spartan117y
Medusa
Level 17
God Stats
15W - 23L
1,334 SR
Queue Stats
167W - 188L
1,262 Elo+
Solo
Team Averages
Level 11
1,457 SR
1,383 Elo+

VS

Team Averages
Level 17
1,474 SR
1,464 Elo+
Heimdallr
Heimdallr
EXTREMEEEE
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 1
Bellona
Bellona
elguachiman
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ares
Ares
imlu
Ares
Level 28
God Stats
0W - 2L
1,371 SR
Queue Stats
108W - 113L
1,319 Elo+
Solo
Tsukuyomi
Tsukuyomi
loganbner1003
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1
Fenrir
Fenrir
remzoasno
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 1 / 1
6,831
683
6,368
6,500
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Doltishhhhh
Sun Wukong
12
6 / 0 / 0
7,373
737
4,476
6,301
3,950
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
Lelror
Ares
7
0 / 5 / 3
4,728
473
2,133
6,858
2,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 1 / 3
5,824
582
5,199
3,827
1,035
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
2 / 1 / 3
5,276
528
3,807
4,013
1,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EXTREMEEEE
Heimdallr
8
0 / 2 / 2
4,788
479
2,094
4,069
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
elguachiman
Bellona
7
1 / 5 / 2
4,506
451
3,573
8,488
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
imlu
Ares
6
0 / 5 / 1
4,324
432
1,297
6,284
4,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
loganbner1003
Tsukuyomi
8
2 / 5 / 2
4,965
497
2,441
6,724
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
remzoasno
Fenrir
8
4 / 5 / 2
5,200
520
3,239
7,045
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
22
Kills
7
8
Deaths
22
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
1
1
11.5
W
Sun Wukong
Doltishhhhh
Sun Wukong
6
0
0
6
L
Heimdallr
EXTREMEEEE
Heimdallr
0
2
2
0.5
W
Ares
Lelror
Ares
0
5
3
0.3
W
3
1
3
4.5
L
Bellona
elguachiman
Bellona
1
5
2
0.4
L
Ares
imlu
Ares
0
5
1
0.1
L
Tsukuyomi
loganbner1003
Tsukuyomi
2
5
2
0.6
L
Fenrir
remzoasno
Fenrir
4
5
2
1
W
Medusa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,983
Damage
12,644
27,499
Taken
32,610
10,976
Mitigated
13,925
4,788
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,368
4,372
0
674
6,500
2,225
0
102
6,398
0
32,092
W
Sun Wukong
Doltishhhhh
Sun Wukong
4,476
1,540
0
2,615
6,301
3,950
951
0
6,301
3,964
40,657
L
Heimdallr
EXTREMEEEE
Heimdallr
2,094
882
0
962
4,069
1,100
156
77
3,992
0
16,432
W
Ares
Lelror
Ares
2,133
568
0
0
6,858
2,716
77
97
6,761
9,598
0
W
5,199
637
0
358
3,827
1,035
424
0
3,827
28,390
0
L
Bellona
elguachiman
Bellona
3,573
1,463
0
2,159
8,488
4,155
0
3,873
4,615
0
13,462
L
Ares
imlu
Ares
1,297
173
0
270
6,284
4,034
0
55
6,229
11,026
0
L
Tsukuyomi
loganbner1003
Tsukuyomi
2,441
609
0
1,743
6,724
1,821
0
805
5,919
0
17,173
L
Fenrir
remzoasno
Fenrir
3,239
879
0
1,091
7,045
2,815
0
2,612
4,433
0
9,729
W
Medusa
3,807
2,104
0
1,141
4,013
1,050
0
1,098
2,915
0
21,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,032
Gold Earned
23,783
269
Minions Killed
138
0
Camps Cleared
0
970,652
Distance Traveled
899,104
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,831
683
51
5
0
216,291
0
W
Sun Wukong
7,373
737
115
12
0
192,981
3
L
Heimdallr
4,788
479
43
4
0
155,366
0
W
Ares
4,728
473
15
2
0
171,136
3
W
Agni
5,824
582
51
5
0
183,055
0
L
Bellona
4,506
451
22
2
0
192,974
1
L
Ares
4,324
432
13
1
0
182,704
0
L
Tsukuyomi
4,965
497
38
4
0
204,686
2
L
Fenrir
5,200
520
22
2
0
163,374
0
W
Medusa
5,276
528
37
4
0
207,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role