Player Matchup

Fenrir
Fenrir
Blackchoas4927
Fenrir
Level 109
God Stats
10W - 7L
1,524 SR
Queue Stats
174W - 173L
1,498 Elo+
Solo
Ymir
Ymir
Edgar Good Boy
Ymir
Level 82
God Stats
34W - 35L
1,548 SR
Queue Stats
576W - 561L
1,375 Elo+
Solo
Artemis
Artemis
HJVS_ViequesPR77
Artemis
Level 101
God Stats
43W - 34L
1,488 SR
Queue Stats
626W - 668L
1,391 Elo+
Solo
Aphrodite
Aphrodite
lost789
Aphrodite
Level 81
God Stats
4W - 7L
1,396 SR
Queue Stats
149W - 169L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thecrowe1313
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,549 SR
Queue Stats
35W - 45L
1,397 Elo+
Solo
Team Averages
Level 100
1,501 SR
1,400 Elo+

VS

Team Averages
Level 71
1,474 SR
1,362 Elo+
Ymir
Ymir
Bomberman_BR_O
Ymir
Level 60
God Stats
1W - 0L
1,643 SR
Queue Stats
32W - 56L
1,279 Elo+
Solo
Neith
Neith
RedWynter
Neith
Level 65
God Stats
1W - 0L
1,599 SR
Queue Stats
2W - 3L
1,254 Elo+
Solo
Ra
Ra
SirBeast211552
Ra
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,393 Elo+
Party 1
Kali
Kali
flysoll101
Kali
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 133L
1,426 Elo+
Party 1
Susano
Susano
izaiah2123
Susano
Level 104
God Stats
1W - 0L
1,127 SR
Queue Stats
31W - 23L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,230
566
5,740
7,936
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 3 / 0
4,807
437
2,532
3,861
1,218
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
5,407
492
3,251
5,360
1,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
lost789
Aphrodite
8
0 / 1 / 0
4,863
442
1,071
5,025
1,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
thecrowe1313
Morgan Le Fay
11
1 / 3 / 2
6,160
560
4,523
5,251
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,256
478
1,455
5,316
4,823
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
RedWynter
Neith
10
1 / 1 / 0
5,894
536
3,511
5,019
1,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 3 / 1
6,507
592
2,274
5,341
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 1
6,336
576
4,020
7,121
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
izaiah2123
Susano
10
4 / 0 / 0
5,967
542
4,418
5,390
3,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
10
10
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
0
0
2
1
L
1
3
0
0.33
L
0
1
0
0
W
Neith
RedWynter
Neith
1
1
0
1
W
2
3
1
0.83
W
3
2
1
1.75
W
Susano
izaiah2123
Susano
4
0
0
4
L
Aphrodite
lost789
Aphrodite
0
1
0
0
L
Morgan Le Fay
thecrowe1313
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,117
Damage
15,678
27,433
Taken
28,187
8,433
Mitigated
15,154
7,438
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,740
1,240
0
782
7,936
2,543
0
567
7,148
0
27,010
W
1,455
438
313
380
5,316
4,823
0
1,243
4,073
17,100
0
L
2,532
755
0
390
3,861
1,218
0
447
3,050
16,354
0
L
3,251
1,794
0
2,266
5,360
1,539
0
105
5,255
0
30,753
W
Neith
RedWynter
Neith
3,511
709
0
2,452
5,019
1,357
852
196
4,823
0
34,704
W
2,274
199
97
1,868
5,341
1,446
174
2,919
2,422
31,086
0
W
4,020
2,027
0
2,991
7,121
4,281
0
1,943
5,178
0
24,578
W
Susano
izaiah2123
Susano
4,418
877
0
1,754
5,390
3,247
28
1,825
3,565
0
19,618
L
Aphrodite
lost789
Aphrodite
1,071
409
748
2,363
5,025
1,397
0
639
4,169
13,879
0
L
Morgan Le Fay
thecrowe1313
Morgan Le Fay
4,523
448
0
889
5,251
1,736
0
1,677
3,370
39,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
29,960
232
Minions Killed
253
0
Camps Cleared
0
926,516
Distance Traveled
1,060,533
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,230
566
42
4
0
239,986
2
W
Ymir
5,256
478
33
3
0
207,112
0
L
Ymir
4,807
437
30
3
0
97,812
1
L
Artemis
5,407
492
63
6
0
185,167
2
W
Neith
5,894
536
65
6
0
212,350
1
W
Ra
6,507
592
75
7
0
210,981
0
W
Kali
6,336
576
47
4
0
215,015
0
W
Susano
5,967
542
33
3
0
215,075
1
L
Aphrodite
4,863
442
33
3
0
186,491
4
L
Morgan Le Fay
6,160
560
64
6
0
217,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role