Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ZenoraVivian
Cerberus
Level 69
God Stats
1W - 3L
1,683 SR
Queue Stats
3W - 4L
1,535 Elo+
Party 2
Artemis
Artemis
littlemantn
Artemis
Level 159
God Stats
1W - 4L
1,290 SR
Queue Stats
68W - 62L
1,548 Elo+
Party 2
Janus
Janus
uh Ebran
Janus
Level 101
God Stats
1W - 3L
1,304 SR
Queue Stats
221W - 215L
1,503 Elo+
Party 2
Chaac
Chaac
uh Willie
Chaac
Level 118
God Stats
8W - 4L
1,645 SR
Queue Stats
159W - 133L
1,572 Elo+
Party 2
Team Averages
Level 115
1,484 SR
1,532 Elo+

VS

Team Averages
Level 106
1,582 SR
1,537 Elo+
Sylvanus
Sylvanus
Brahmabull49
Sylvanus
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,487 Elo+
Solo
Danzaburou
Danzaburou
DrawnPegasus3
Danzaburou
Level 107
God Stats
43W - 25L
1,577 SR
Queue Stats
1,303W - 1,203L
1,564 Elo+
Party 1
Merlin
Merlin
ExtraFrostyTM
Merlin
Level 108
God Stats
201W - 144L
1,613 SR
Queue Stats
830W - 784L
1,567 Elo+
Party 1
Odin
Odin
Overlord MN
Odin
Level 106
God Stats
38W - 27L
1,598 SR
Queue Stats
1,014W - 955L
1,549 Elo+
Party 1
Set
Set
Szyza
Set
Level 120
God Stats
40W - 32L
1,625 SR
Queue Stats
945W - 830L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 8 / 1
7,172
422
7,264
17,518
11,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ZenoraVivian
Cerberus
10
0 / 4 / 0
6,874
404
5,522
15,918
13,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Artemis
littlemantn
Artemis
13
0 / 7 / 1
7,659
451
6,898
12,759
3,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Janus
uh Ebran
Janus
13
3 / 5 / 2
8,508
500
10,074
13,948
3,746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
uh Willie
Chaac
12
2 / 7 / 1
8,084
476
10,606
20,842
17,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brahmabull49
Sylvanus
14
3 / 0 / 12
9,205
541
6,568
12,079
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DrawnPegasus3
Danzaburou
16
7 / 1 / 4
10,027
590
10,711
12,145
3,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 0 / 13
9,627
566
16,463
8,899
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 3 / 5
10,270
604
13,082
13,899
13,158
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
Szyza
Set
18
14 / 2 / 5
11,498
676
13,940
15,685
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
6
Kills
31
31
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
8
1
0.19
W
Sylvanus
Brahmabull49
Sylvanus
3
0
12
9
W
Danzaburou
DrawnPegasus3
Danzaburou
7
1
4
9
W
4
0
13
10.5
W
3
3
5
1.83
W
Set
Szyza
Set
14
2
5
8.25
L
Cerberus
ZenoraVivian
Cerberus
0
4
0
0
L
Artemis
littlemantn
Artemis
0
7
1
0.07
L
Janus
uh Ebran
Janus
3
5
2
0.8
L
Chaac
uh Willie
Chaac
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,364
Damage
60,764
80,985
Taken
62,707
48,730
Mitigated
40,619
26,161
Healing
23,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,264
802
967
7,157
17,518
11,638
128
8,215
9,303
36,391
0
W
Sylvanus
Brahmabull49
Sylvanus
6,568
1,529
4,787
5,190
12,079
12,102
0
5,479
6,508
20,542
0
W
Danzaburou
DrawnPegasus3
Danzaburou
10,711
4,801
0
4,222
12,145
3,856
2,774
4,820
7,279
0
80,394
W
16,463
418
0
1,769
8,899
4,178
723
3,591
5,172
70,943
0
W
13,082
1,627
0
2,860
13,899
13,158
0
3,206
9,893
9,949
61,044
W
Set
Szyza
Set
13,940
7,558
0
5,135
15,685
7,325
0
6,008
9,505
0
86,437
L
Cerberus
ZenoraVivian
Cerberus
5,522
289
0
3,139
15,918
13,047
0
6,506
9,412
20,120
0
L
Artemis
littlemantn
Artemis
6,898
2,309
0
2,796
12,759
3,121
1,324
2,986
9,773
0
57,411
L
Janus
uh Ebran
Janus
10,074
889
0
4,050
13,948
3,746
0
4,248
9,700
50,184
0
L
Chaac
uh Willie
Chaac
10,606
2,536
0
8,052
20,842
17,178
768
4,082
16,760
0
45,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
50,627
364
Minions Killed
538
0
Camps Cleared
0
1,501,135
Distance Traveled
1,593,545
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,172
422
64
4
0
293,822
0
W
Sylvanus
9,205
541
34
2
0
295,266
4
W
Danzaburou
10,027
590
129
8
0
310,804
0
W
Merlin
9,627
566
99
6
0
325,656
6
W
Odin
10,270
604
149
9
0
306,585
0
W
Set
11,498
676
127
7
0
355,234
0
L
Cerberus
6,874
404
37
2
0
325,166
7
L
Artemis
7,659
451
107
6
0
289,549
3
L
Janus
8,508
500
83
5
0
298,670
1
L
Chaac
8,084
476
73
4
0
293,928
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role