Player Matchup

Osiris
Osiris
ExAdder
Osiris
Level 27
God Stats
4W - 5L
1,718 SR
Queue Stats
23W - 23L
1,445 Elo+
Party 1
Horus
Horus
LTW Marwin
Horus
Level 93
God Stats
7W - 9L
1,555 SR
Queue Stats
38W - 35L
1,457 Elo+
Party 1
Raijin
Raijin
LittleBear29217
Raijin
Level 123
God Stats
4W - 1L
1,300 SR
Queue Stats
48W - 41L
1,502 Elo+
Party 1
Poseidon
Poseidon
Pray4Recruit 23
Poseidon
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,443 Elo+
Party 1
Xbalanque
Xbalanque
Pray4Recruit 27
Xbalanque
Level 52
God Stats
12W - 6L
1,651 SR
Queue Stats
61W - 60L
1,388 Elo+
Party 1
Team Averages
Level 63
1,545 SR
1,447 Elo+

VS

Team Averages
Level 52
1,580 SR
1,360 Elo+
Discordia
Discordia
Kuuuuma
Discordia
Level 95
God Stats
18W - 13L
1,593 SR
Queue Stats
33W - 32L
1,393 Elo+
Solo
Cerberus
Cerberus
Quiquecf05
Cerberus
Level 41
God Stats
1W - 2L
1,474 SR
Queue Stats
40W - 37L
1,369 Elo+
Party 3
Bakasura
Bakasura
RBS-WiZarD3456
Bakasura
Level 29
God Stats
12W - 15L
1,545 SR
Queue Stats
243W - 291L
1,349 Elo+
Party 2
Medusa
Medusa
RBS_Entsu-O
Medusa
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 94L
1,346 Elo+
Party 2
Odin
Odin
superboss1023
Odin
Level 36
God Stats
2W - 3L
1,788 SR
Queue Stats
43W - 47L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ExAdder
Osiris
14
3 / 0 / 0
7,977
570
8,101
5,528
3,394
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
12
0 / 1 / 9
7,837
560
2,220
10,472
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 3
8,792
628
4,873
8,268
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
14
3 / 0 / 5
8,399
600
4,061
6,004
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Pray4Recruit 27
Xbalanque
14
9 / 2 / 1
8,591
614
6,646
8,370
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kuuuuma
Discordia
11
0 / 3 / 1
6,251
447
5,926
5,234
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Quiquecf05
Cerberus
8
0 / 7 / 1
5,218
373
2,193
11,248
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
11
1 / 2 / 1
6,886
492
1,500
6,004
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
12
2 / 2 / 2
6,790
485
4,321
5,572
1,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
5,574
398
2,472
11,629
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
3
4
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
ExAdder
Osiris
3
0
0
3
L
Discordia
Kuuuuma
Discordia
0
3
1
0.17
W
Horus
0
1
9
4.5
W
2
1
3
3.5
W
Poseidon
3
0
5
5.5
W
Xbalanque
Pray4Recruit 27
Xbalanque
9
2
1
4.75
L
Cerberus
Quiquecf05
Cerberus
0
7
1
0.07
L
Bakasura
1
2
1
0.75
L
Medusa
2
2
2
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,901
Damage
16,412
38,642
Taken
39,687
19,369
Mitigated
12,874
18,348
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ExAdder
Osiris
8,101
2,794
0
1,414
5,528
3,394
2,113
0
5,528
0
38,022
L
Discordia
Kuuuuma
Discordia
5,926
111
0
773
5,234
1,695
0
4,148
1,086
38,292
0
W
Horus
2,220
704
1,438
4,619
10,472
8,028
513
1,112
9,042
0
10,954
W
4,873
351
0
3,694
8,268
3,121
882
4,973
3,295
55,315
0
W
Poseidon
4,061
298
0
3,206
6,004
1,661
0
624
5,340
60,193
0
W
Xbalanque
Pray4Recruit 27
Xbalanque
6,646
3,972
0
3,977
8,370
3,165
2,353
1,344
6,946
0
72,902
L
Cerberus
Quiquecf05
Cerberus
2,193
0
0
2,334
11,248
3,026
0
2,182
9,066
18,109
0
L
Bakasura
1,500
1,294
0
2,441
6,004
2,285
0
1,595
4,409
0
29,435
L
Medusa
4,321
1,765
0
1,201
5,572
1,457
0
1,009
4,563
0
39,660
L
2,472
726
0
1,642
11,629
4,411
90
0
10,738
0
18,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
30,719
449
Minions Killed
295
0
Camps Cleared
0
1,314,912
Distance Traveled
1,324,923
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,977
570
70
5
0
251,384
1
L
Discordia
6,251
447
70
5
0
254,934
9
W
Horus
7,837
560
24
2
0
290,010
1
W
Raijin
8,792
628
124
9
0
223,738
7
W
Poseidon
8,399
600
114
8
0
302,885
1
W
Xbalanque
8,591
614
117
8
0
246,895
3
L
Cerberus
5,218
373
40
3
0
249,861
1
L
Bakasura
6,886
492
78
6
0
288,076
4
L
Medusa
6,790
485
73
5
0
271,613
4
L
Odin
5,574
398
34
2
0
260,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role