Player Matchup

Bellona
Bellona
BlueberryHaze
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,701 Elo+
Party 1
Ra
Ra
Dukohh
Ra
Level 17
God Stats
4W - 0L
1,779 SR
Queue Stats
43W - 16L
1,772 Elo+
Solo
Amaterasu
Amaterasu
VikingsAreCool
Amaterasu
Level 25
God Stats
6W - 6L
1,528 SR
Queue Stats
64W - 45L
1,647 Elo+
Solo
Artemis
Artemis
bravetornado
Artemis
Level 11
God Stats
2W - 0L
1,767 SR
Queue Stats
23W - 8L
1,802 Elo+
Party 1
Yemoja
Yemoja
cat4laugh
Yemoja
Level 20
God Stats
20W - 3L
1,892 SR
Queue Stats
86W - 37L
1,763 Elo+
Party 1
Team Averages
Level 19
1,693 SR
1,737 Elo+

VS

Team Averages
Level 36
1,527 SR
1,621 Elo+
Danzaburou
Danzaburou
Astravek
Danzaburou
Level 88
God Stats
1W - 3L
1,342 SR
Queue Stats
260W - 237L
1,571 Elo+
Party 2
Raijin
Raijin
Chrosail
Raijin
Level 14
God Stats
3W - 4L
1,508 SR
Queue Stats
16W - 23L
1,610 Elo+
Party 3
Fenrir
Fenrir
GimpSoda
Fenrir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 81L
1,746 Elo+
Solo
Vamana
Vamana
HarryNoScopePro
Vamana
Level 9
God Stats
72W - 51L
1,773 SR
Queue Stats
115W - 111L
1,624 Elo+
Party 2
Athena
Athena
ToxicHuman
Athena
Level 45
God Stats
3W - 4L
1,512 SR
Queue Stats
11W - 19L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
14 / 2 / 7
14,971
681
21,619
20,115
15,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
20
6 / 2 / 8
13,672
621
16,538
13,463
7,098
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
VikingsAreCool
Amaterasu
18
2 / 6 / 7
12,151
552
7,055
21,319
17,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
bravetornado
Artemis
20
10 / 6 / 8
13,736
624
26,769
16,513
6,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
cat4laugh
Yemoja
16
0 / 2 / 20
11,518
524
5,053
10,880
11,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Astravek
Danzaburou
16
4 / 9 / 5
11,002
500
12,458
19,784
7,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
Chrosail
Raijin
17
5 / 5 / 3
11,518
524
10,172
16,175
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
GimpSoda
Fenrir
18
7 / 6 / 3
11,700
532
12,470
20,433
16,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 4 / 2
10,399
473
6,935
19,613
17,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
ToxicHuman
Athena
12
0 / 8 / 8
8,714
396
7,888
23,689
23,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
32
Kills
18
18
Deaths
32
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Astravek
Danzaburou
4
9
5
0.72
W
Bellona
14
2
7
8.75
L
Raijin
Chrosail
Raijin
5
5
3
1.3
W
Ra
6
2
8
5
L
Fenrir
GimpSoda
Fenrir
7
6
3
1.42
L
2
4
2
0.75
L
Athena
ToxicHuman
Athena
0
8
8
0.5
W
Amaterasu
VikingsAreCool
Amaterasu
2
6
7
0.92
W
Artemis
bravetornado
Artemis
10
6
8
2.33
W
Yemoja
cat4laugh
Yemoja
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,034
Damage
49,923
82,290
Taken
99,694
57,640
Mitigated
70,987
35,198
Healing
25,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Astravek
Danzaburou
12,458
5,865
0
4,324
19,784
7,410
0
3,749
16,035
0
84,011
W
Bellona
21,619
10,471
0
5,587
20,115
15,412
1,750
5,221
14,894
0
138,000
L
Raijin
Chrosail
Raijin
10,172
1,218
0
4,747
16,175
5,903
0
4,197
11,978
69,135
0
W
Ra
16,538
1,919
2,230
6,803
13,463
7,098
3,565
4,126
9,337
106,969
0
L
Fenrir
GimpSoda
Fenrir
12,470
3,097
0
5,100
20,433
16,149
0
4,330
16,103
0
93,149
L
6,935
3,847
0
8,150
19,613
17,779
0
2,373
17,240
0
67,032
L
Athena
ToxicHuman
Athena
7,888
1,554
0
3,590
23,689
23,746
0
7,517
16,172
15,993
0
W
Amaterasu
VikingsAreCool
Amaterasu
7,055
3,686
0
9,170
21,319
17,019
1,137
3,230
18,089
0
72,432
W
Artemis
bravetornado
Artemis
26,769
14,576
0
5,481
16,513
6,415
4,988
5,067
11,446
0
112,902
W
Yemoja
cat4laugh
Yemoja
5,053
1,427
3,514
2,413
10,880
11,696
102
3,142
7,738
15,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,048
Gold Earned
53,333
679
Minions Killed
520
0
Camps Cleared
0
2,181,265
Distance Traveled
1,925,303
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,002
500
121
6
0
357,889
4
W
Bellona
14,971
681
184
8
0
499,981
2
L
Raijin
11,518
524
123
6
0
376,424
4
W
Ra
13,672
621
181
8
0
448,847
6
L
Fenrir
11,700
532
141
6
0
420,684
4
L
Vamana
10,399
473
117
5
0
383,618
5
L
Athena
8,714
396
18
1
0
386,688
8
W
Amaterasu
12,151
552
131
6
0
399,874
7
W
Artemis
13,736
624
168
8
0
402,397
7
W
Yemoja
11,518
524
15
1
0
430,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role