Player Matchup

Cthulhu
Cthulhu
NIKOPOCALYPSE
Cthulhu
Level 73
God Stats
20W - 11L
1,538 SR
Queue Stats
112W - 120L
1,420 Elo+
Solo
Ah Puch
Ah Puch
SynysterZer0
Ah Puch
Level 128
God Stats
31W - 30L
1,503 SR
Queue Stats
174W - 229L
1,382 Elo+
Solo
Hercules
Hercules
dagirlnextdoor17
Hercules
Level 71
God Stats
5W - 4L
1,500 SR
Queue Stats
434W - 395L
1,476 Elo+
Solo
Team Averages
Level 91
1,513 SR
1,426 Elo+

VS

Team Averages
Level 60
1,539 SR
1,353 Elo+
Gilgamesh
Gilgamesh
BIG MAC699661
Gilgamesh
Level 48
God Stats
5W - 6L
1,543 SR
Queue Stats
22W - 30L
1,329 Elo+
Party 1
Fenrir
Fenrir
COMBATMUSHROOMS
Fenrir
Level 63
God Stats
7W - 16L
1,390 SR
Queue Stats
174W - 206L
1,385 Elo+
Solo
Terra
Terra
DOBBO JD
Terra
Level 69
God Stats
1W - 3L
1,684 SR
Queue Stats
23W - 26L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
5 / 2 / 7
10,419
744
12,539
11,627
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
SynysterZer0
Ah Puch
14
2 / 3 / 12
9,627
688
20,451
7,940
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 2 / 6
10,552
754
6,984
14,408
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIG MAC699661
Gilgamesh
12
2 / 3 / 5
8,506
608
4,860
15,692
9,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
4 / 8 / 3
9,134
652
12,081
17,423
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Terra
DOBBO JD
Terra
12
1 / 3 / 5
8,085
578
2,497
15,017
11,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
7
7
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BIG MAC699661
Gilgamesh
2
3
5
1.5
L
4
8
3
0.69
L
Terra
DOBBO JD
Terra
1
3
5
1.17
W
Cthulhu
5
2
7
4.25
W
Ah Puch
SynysterZer0
Ah Puch
2
3
12
2.67
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,974
Damage
19,438
33,975
Taken
48,132
28,538
Mitigated
29,621
12,006
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BIG MAC699661
Gilgamesh
4,860
1,182
384
3,893
15,692
9,225
84
10,227
5,465
0
18,858
L
12,081
2,369
406
4,479
17,423
8,891
0
12,485
4,938
0
26,625
L
Terra
DOBBO JD
Terra
2,497
541
2,436
5,193
15,017
11,505
140
10,278
4,739
19,624
0
W
Cthulhu
12,539
731
794
3,698
11,627
12,359
208
1,015
10,114
29,356
0
W
Ah Puch
SynysterZer0
Ah Puch
20,451
295
0
1,877
7,940
2,523
1,032
225
7,367
56,689
0
W
6,984
1,738
329
5,308
14,408
13,656
302
849
13,113
0
22,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,598
Gold Earned
25,725
128
Minions Killed
109
0
Camps Cleared
0
747,716
Distance Traveled
737,366
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,506
608
35
3
0
252,503
0
L
Fenrir
9,134
652
34
2
0
223,236
0
L
Terra
8,085
578
40
3
0
261,627
0
W
Cthulhu
10,419
744
30
2
0
256,803
1
W
Ah Puch
9,627
688
77
6
0
241,924
0
W
Hercules
10,552
754
21
2
0
248,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role