Player Matchup

Discordia
Discordia
ALEJANDROMT44
Discordia
Level 153
God Stats
1W - 1L
1,584 SR
Queue Stats
44W - 42L
1,634 Elo+
Party 1
Apollo
Apollo
Andygm121
Apollo
Level 40
God Stats
6W - 0L
1,973 SR
Queue Stats
33W - 26L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
Röby
Hun Batz
Level 128
God Stats
2W - 0L
1,491 SR
Queue Stats
52W - 23L
1,669 Elo+
Party 1
Janus
Janus
TheLixPro
Janus
Level 117
God Stats
1W - 1L
1,611 SR
Queue Stats
38W - 20L
1,613 Elo+
Party 1
Horus
Horus
foreverdisplay
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,558 Elo+
Party 1
Team Averages
Level 109
1,632 SR
1,605 Elo+

VS

Team Averages
Level 76
1,389 SR
1,432 Elo+
Zeus
Zeus
AidenBlack064
Zeus
Level 33
God Stats
25W - 30L
1,442 SR
Queue Stats
64W - 102L
1,284 Elo+
Solo
Ah Puch
Ah Puch
Hardeyy
Ah Puch
Level 151
God Stats
4W - 13L
1,285 SR
Queue Stats
202W - 177L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
Melndyvia
Tsukuyomi
Level 18
God Stats
7W - 17L
1,446 SR
Queue Stats
19W - 34L
1,359 Elo+
Party 2
Cupid
Cupid
aboulwfa12
Cupid
Level 50
God Stats
1W - 3L
1,272 SR
Queue Stats
59W - 76L
1,358 Elo+
Party 2
Cerberus
Cerberus
antialbax
Cerberus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 25L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALEJANDROMT44
Discordia
12
1 / 3 / 0
6,676
607
4,759
5,083
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Andygm121
Apollo
13
3 / 0 / 3
7,526
684
5,156
5,226
1,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Röby
Hun Batz
13
7 / 0 / 3
7,448
677
6,109
8,188
4,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
TheLixPro
Janus
12
5 / 0 / 3
7,024
639
4,794
4,751
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 2
5,394
490
2,932
6,223
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,292
481
2,840
6,924
1,824
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
Hardeyy
Ah Puch
12
1 / 1 / 0
6,375
580
6,490
3,334
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Melndyvia
Tsukuyomi
8
0 / 5 / 1
4,946
450
3,094
7,691
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
10
1 / 0 / 1
5,598
509
2,085
5,198
1,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
antialbax
Cerberus
8
1 / 2 / 1
5,385
490
2,817
10,285
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
3
3
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
ALEJANDROMT44
Discordia
1
3
0
0.33
L
0
8
0
0
W
Apollo
Andygm121
Apollo
3
0
3
4.5
L
Ah Puch
Hardeyy
Ah Puch
1
1
0
1
L
Tsukuyomi
Melndyvia
Tsukuyomi
0
5
1
0.1
W
Hun Batz
Röby
Hun Batz
7
0
3
8.5
W
Janus
TheLixPro
Janus
5
0
3
6.5
L
Cupid
1
0
1
1.5
L
Cerberus
antialbax
Cerberus
1
2
1
0.75
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
17,326
29,471
Taken
33,432
15,111
Mitigated
12,571
10,593
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ALEJANDROMT44
Discordia
4,759
464
0
1,147
5,083
1,586
23
1,411
3,672
48,135
0
L
2,840
655
0
0
6,924
1,824
0
853
5,698
23,405
0
W
Apollo
Andygm121
Apollo
5,156
3,323
0
2,294
5,226
1,757
2,785
3,277
1,949
0
55,096
L
Ah Puch
Hardeyy
Ah Puch
6,490
305
0
1,258
3,334
959
0
512
2,804
47,123
0
L
Tsukuyomi
Melndyvia
Tsukuyomi
3,094
620
0
1,929
7,691
2,325
0
1,993
5,524
0
22,724
W
Hun Batz
Röby
Hun Batz
6,109
1,471
0
4,714
8,188
4,696
0
3,075
5,113
0
35,684
W
Janus
TheLixPro
Janus
4,794
751
0
495
4,751
1,295
0
1,497
3,254
45,761
0
L
Cupid
2,085
1,109
0
2,681
5,198
1,469
0
2,839
2,019
0
29,379
L
Cerberus
antialbax
Cerberus
2,817
335
0
3,742
10,285
5,994
0
2,722
7,240
14,718
0
W
2,932
1,304
243
1,700
6,223
5,777
0
2,887
3,336
0
8,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
27,596
411
Minions Killed
289
0
Camps Cleared
0
1,168,437
Distance Traveled
1,097,079
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,676
607
109
10
0
209,701
5
L
Zeus
5,292
481
55
5
0
188,064
0
W
Apollo
7,526
684
131
12
0
241,794
0
L
Ah Puch
6,375
580
100
9
0
232,987
3
L
Tsukuyomi
4,946
450
50
5
0
218,219
0
W
Hun Batz
7,448
677
73
7
0
224,014
0
W
Janus
7,024
639
82
7
0
255,011
3
L
Cupid
5,598
509
64
6
0
230,834
2
L
Cerberus
5,385
490
20
2
0
226,975
5
W
Horus
5,394
490
16
1
0
237,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role