Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ClusterHakai
Loki
Level 126
God Stats
36W - 25L
1,596 SR
Queue Stats
484W - 401L
1,511 Elo+
Party 1
Amaterasu
Amaterasu
deivour
Amaterasu
Level 130
God Stats
15W - 7L
1,918 SR
Queue Stats
571W - 364L
1,725 Elo+
Party 1
Ymir
Ymir
deskslam
Ymir
Level 28
God Stats
80W - 20L
1,859 SR
Queue Stats
111W - 26L
1,826 Elo+
Party 1
Nu Wa
Nu Wa
misxtakes
Nu Wa
Level 109
God Stats
15W - 4L
1,721 SR
Queue Stats
490W - 317L
1,702 Elo+
Party 1
Team Averages
Level 104
1,719 SR
1,653 Elo+

VS

Team Averages
Level 83
1,487 SR
1,408 Elo+
Nemesis
Nemesis
ASESINO__NINJA
Nemesis
Level 103
God Stats
9W - 16L
1,376 SR
Queue Stats
320W - 423L
1,368 Elo+
Party 2
Artio
Artio
Yami47
Artio
Level 48
God Stats
24W - 27L
1,561 SR
Queue Stats
374W - 382L
1,486 Elo+
Solo
Camazotz
Camazotz
Zombiex_01
Camazotz
Level 108
God Stats
4W - 9L
1,324 SR
Queue Stats
313W - 384L
1,420 Elo+
Party 2
Agni
Agni
gabox_949
Agni
Level 93
God Stats
9W - 5L
1,644 SR
Queue Stats
446W - 510L
1,386 Elo+
Party 2
Izanami
Izanami
luisTLN
Izanami
Level 65
God Stats
34W - 38L
1,528 SR
Queue Stats
172W - 237L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
8 / 0 / 5
6,957
696
7,507
4,567
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
7 / 0 / 3
6,735
674
2,729
5,339
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
deivour
Amaterasu
12
2 / 1 / 3
6,953
695
6,862
9,455
7,010
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
9
5 / 0 / 8
5,937
594
4,423
7,578
3,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nu Wa
misxtakes
Nu Wa
11
2 / 1 / 10
6,389
639
5,696
3,065
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,403
540
2,121
6,652
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Yami47
Artio
6
0 / 7 / 0
4,234
423
1,968
11,489
5,501
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Zombiex_01
Camazotz
10
1 / 3 / 0
5,808
581
5,895
9,612
5,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Agni
10
0 / 4 / 0
5,419
542
3,106
5,478
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
luisTLN
Izanami
9
0 / 6 / 0
5,062
506
2,287
6,219
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
24
Kills
2
2
Deaths
24
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
0
5
10.5
L
1
4
1
0.38
W
7
0
3
8.5
L
Artio
Yami47
Artio
0
7
0
0
L
Camazotz
Zombiex_01
Camazotz
1
3
0
0.33
W
Amaterasu
deivour
Amaterasu
2
1
3
3.5
W
Ymir
5
0
8
9
L
Agni
0
4
0
0
L
Izanami
luisTLN
Izanami
0
6
0
0
W
Nu Wa
misxtakes
Nu Wa
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,217
Damage
15,377
30,004
Taken
39,450
14,912
Mitigated
15,044
12,167
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,507
3,988
0
1,144
4,567
1,658
236
850
3,717
0
36,716
L
2,121
906
0
460
6,652
1,767
0
2,419
4,117
0
20,925
W
2,729
1,003
0
3,422
5,339
1,594
0
584
4,755
0
30,498
L
Artio
Yami47
Artio
1,968
473
73
3,093
11,489
5,501
0
3,713
7,612
13,771
0
L
Camazotz
Zombiex_01
Camazotz
5,895
4,016
0
3,646
9,612
5,055
0
1,508
8,020
0
31,636
W
Amaterasu
deivour
Amaterasu
6,862
3,770
0
3,812
9,455
7,010
0
83
9,372
5,234
33,008
W
Ymir
4,423
1,341
281
2,758
7,578
3,840
0
2,497
5,081
15,201
0
L
Agni
3,106
0
0
559
5,478
1,324
0
1,727
3,633
34,915
0
L
Izanami
luisTLN
Izanami
2,287
1,415
0
197
6,219
1,397
301
1,692
4,467
0
27,321
W
Nu Wa
misxtakes
Nu Wa
5,696
1,401
0
750
3,065
810
14
1,106
1,959
27,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
25,926
297
Minions Killed
261
0
Camps Cleared
0
1,010,969
Distance Traveled
982,232
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,957
696
68
7
0
191,666
0
L
Nemesis
5,403
540
45
5
0
212,246
2
W
Loki
6,735
674
66
7
0
226,354
1
L
Artio
4,234
423
31
3
0
194,921
0
L
Camazotz
5,808
581
72
7
0
196,356
1
W
Amaterasu
6,953
695
81
8
0
208,286
1
W
Ymir
5,937
594
22
2
0
192,222
0
L
Agni
5,419
542
63
6
0
200,090
1
L
Izanami
5,062
506
50
5
0
178,619
3
W
Nu Wa
6,389
639
60
6
0
192,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role