Player Matchup

Danzaburou
Danzaburou
DoctorFriedRice
Danzaburou
Level 21
God Stats
3W - 3L
1,303 SR
Queue Stats
10W - 10L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Pillar187
Kukulkan
Level 12
God Stats
35W - 40L
1,629 SR
Queue Stats
74W - 88L
1,517 Elo+
Solo
Horus
Horus
SinekBug
Horus
Level 15
God Stats
9W - 9L
1,450 SR
Queue Stats
39W - 34L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
sasukedemon9
Baron Samedi
Level 27
God Stats
40W - 18L
1,732 SR
Queue Stats
239W - 186L
1,604 Elo+
Party 2
Mulan
Mulan
warf2000
Mulan
Level 28
God Stats
25W - 17L
1,824 SR
Queue Stats
268W - 223L
1,601 Elo+
Party 2
Team Averages
Level 21
1,588 SR
1,548 Elo+

VS

Team Averages
Level 41
1,315 SR
1,430 Elo+
Nike
Nike
Blu3xNightwing
Nike
Level 13
God Stats
10W - 13L
1,446 SR
Queue Stats
10W - 14L
1,392 Elo+
Party 1
Vulcan
Vulcan
YourxHighness
Vulcan
Level 124
God Stats
25W - 17L
1,371 SR
Queue Stats
282W - 284L
1,417 Elo+
Party 1
Aphrodite
Aphrodite
awfulvneva
Aphrodite
Level 25
God Stats
45W - 37L
1,268 SR
Queue Stats
388W - 374L
1,393 Elo+
Party 1
Eset
Eset
sydlee
Eset
Level 28
God Stats
0W - 4L
1,126 SR
Queue Stats
126W - 108L
1,574 Elo+
Solo
Thor
Thor
upsWwings
Thor
Level 15
God Stats
6W - 11L
1,361 SR
Queue Stats
16W - 20L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorFriedRice
Danzaburou
20
3 / 2 / 16
13,884
926
16,330
13,532
4,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Pillar187
Kukulkan
20
0 / 1 / 15
13,753
917
11,184
7,617
2,748
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
SinekBug
Horus
20
2 / 2 / 17
13,714
914
11,169
22,617
31,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
sasukedemon9
Baron Samedi
20
13 / 0 / 16
16,254
1,084
44,635
12,642
6,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
warf2000
Mulan
20
14 / 4 / 13
15,974
1,065
33,984
31,402
22,023
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 8
12,850
857
13,468
32,160
45,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 6 / 5
13,169
878
16,009
21,132
10,210
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
awfulvneva
Aphrodite
20
1 / 6 / 5
12,924
862
9,692
25,325
22,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
sydlee
Eset
20
5 / 4 / 3
14,474
965
32,704
17,978
7,929
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thor
20
2 / 10 / 5
13,507
900
9,504
27,225
16,935
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
35
32
Kills
9
9
Deaths
32
77
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
8
0.67
W
Danzaburou
DoctorFriedRice
Danzaburou
3
2
16
5.5
W
Kukulkan
Pillar187
Kukulkan
0
1
15
7.5
W
Horus
SinekBug
Horus
2
2
17
5.25
L
1
6
5
0.58
L
Aphrodite
awfulvneva
Aphrodite
1
6
5
0.58
W
Baron Samedi
sasukedemon9
Baron Samedi
13
0
16
21
L
Eset
sydlee
Eset
5
4
3
1.63
L
Thor
2
10
5
0.45
W
Mulan
warf2000
Mulan
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,302
Damage
81,377
87,810
Taken
123,820
67,361
Mitigated
103,410
43,643
Healing
25,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,468
1,847
0
156
32,160
45,365
0
12,091
20,069
0
36,643
W
Danzaburou
DoctorFriedRice
Danzaburou
16,330
6,661
0
2,408
13,532
4,925
0
8,880
4,652
0
42,333
W
Kukulkan
Pillar187
Kukulkan
11,184
587
0
67
7,617
2,748
0
3,421
4,196
48,005
0
W
Horus
SinekBug
Horus
11,169
4,737
6,310
8,565
22,617
31,136
0
15,514
7,089
0
27,416
L
16,009
5,046
652
4,449
21,132
10,210
0
9,294
11,838
58,962
0
L
Aphrodite
awfulvneva
Aphrodite
9,692
1,179
7,291
8,354
25,325
22,971
0
12,606
12,719
23,028
0
W
Baron Samedi
sasukedemon9
Baron Samedi
44,635
3,101
13,486
7,988
12,642
6,529
0
7,684
4,958
81,365
0
L
Eset
sydlee
Eset
32,704
1,124
1,441
2,123
17,978
7,929
0
9,042
8,936
73,224
0
L
Thor
9,504
1,389
0
628
27,225
16,935
0
12,786
14,439
71
28,143
W
Mulan
warf2000
Mulan
33,984
10,639
656
4,163
31,402
22,023
0
22,909
8,439
0
44,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,579
Gold Earned
66,924
322
Minions Killed
302
6
Camps Cleared
10
1,416,234
Distance Traveled
1,450,739
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,850
857
36
2
0
306,796
1
W
Danzaburou
13,884
926
63
4
0
260,900
0
W
Kukulkan
13,753
917
111
7
1
299,082
0
W
Horus
13,714
914
39
3
1
272,139
0
L
Vulcan
13,169
878
96
6
0
295,637
1
L
Aphrodite
12,924
862
39
3
2
300,836
0
W
Baron Samedi
16,254
1,084
89
6
0
292,569
0
L
Eset
14,474
965
105
7
0
313,100
2
L
Thor
13,507
900
26
2
8
234,370
0
W
Mulan
15,974
1,065
20
1
4
291,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role