Player Matchup

Bellona
Bellona
ChoraMinina
Bellona
Level 26
God Stats
9W - 5L
1,766 SR
Queue Stats
75W - 95L
1,483 Elo+
Solo
Olorun
Olorun
Native1121
Olorun
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 31L
1,486 Elo+
Solo
Tiamat
Tiamat
VanillaKilla
Tiamat
Level 27
God Stats
5W - 2L
1,762 SR
Queue Stats
128W - 88L
1,640 Elo+
Solo
Erlang Shen
Erlang Shen
amydee358
Erlang Shen
Level 22
God Stats
3W - 1L
1,780 SR
Queue Stats
9W - 2L
1,802 Elo+
Solo
Jing Wei
Jing Wei
smok3up
Jing Wei
Level 13
God Stats
5W - 4L
1,728 SR
Queue Stats
20W - 18L
1,578 Elo+
Solo
Team Averages
Level 18
1,707 SR
1,598 Elo+

VS

Team Averages
Level 18
1,728 SR
1,623 Elo+
Neith
Neith
BLEYCER
Neith
Level 9
God Stats
1W - 2L
1,688 SR
Queue Stats
2W - 3L
1,788 Elo+
Solo
Amaterasu
Amaterasu
Gowlie
Amaterasu
Level 28
God Stats
3W - 2L
1,809 SR
Queue Stats
55W - 45L
1,587 Elo+
Party 1
Mercury
Mercury
Quircules
Mercury
Level 30
God Stats
1W - 1L
1,750 SR
Queue Stats
27W - 27L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
YesQuiteIndeed
Nu Wa
Level 14
God Stats
2W - 3L
1,543 SR
Queue Stats
53W - 38L
1,667 Elo+
Solo
Fafnir
Fafnir
kodahudd
Fafnir
Level 9
God Stats
2W - 2L
1,851 SR
Queue Stats
301W - 322L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChoraMinina
Bellona
10
2 / 1 / 4
5,738
574
2,987
6,426
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Native1121
Olorun
10
4 / 2 / 2
5,957
596
2,107
5,204
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
11
2 / 0 / 1
5,982
598
3,867
4,992
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
amydee358
Erlang Shen
9
0 / 0 / 6
5,310
531
3,180
5,800
2,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
smok3up
Jing Wei
12
11 / 0 / 1
7,203
720
11,380
5,465
1,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BLEYCER
Neith
8
1 / 4 / 0
4,827
483
3,756
5,799
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Gowlie
Amaterasu
10
0 / 2 / 0
5,286
529
2,242
6,739
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Quircules
Mercury
6
0 / 5 / 1
4,626
463
1,421
6,841
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 0
6,430
643
3,779
4,715
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
kodahudd
Fafnir
6
0 / 7 / 1
4,539
454
1,273
9,976
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
19
Kills
3
3
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
BLEYCER
Neith
1
4
0
0.25
W
Bellona
ChoraMinina
Bellona
2
1
4
4
L
Amaterasu
Gowlie
Amaterasu
0
2
0
0
W
Olorun
Native1121
Olorun
4
2
2
2.5
L
Mercury
Quircules
Mercury
0
5
1
0.1
W
Tiamat
2
0
1
2.5
L
2
1
0
2
W
Erlang Shen
amydee358
Erlang Shen
0
0
6
3
L
Fafnir
kodahudd
Fafnir
0
7
1
0.07
W
Jing Wei
smok3up
Jing Wei
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
12,471
27,887
Taken
34,070
11,119
Mitigated
12,220
8,235
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BLEYCER
Neith
3,756
1,491
56
1,429
5,799
941
0
363
5,436
0
19,046
W
Bellona
ChoraMinina
Bellona
2,987
1,360
0
688
6,426
3,300
336
758
5,668
0
29,445
L
Amaterasu
Gowlie
Amaterasu
2,242
587
0
3,136
6,739
2,638
0
2,990
3,749
0
23,138
W
Olorun
Native1121
Olorun
2,107
891
166
1,072
5,204
1,969
1,487
1,730
3,474
22,016
1,938
L
Mercury
Quircules
Mercury
1,421
684
0
360
6,841
1,773
0
1,346
5,495
0
18,592
W
Tiamat
3,867
561
0
1,464
4,992
1,772
212
217
4,717
32,668
0
L
3,779
1,189
0
785
4,715
1,357
0
672
4,043
45,439
0
W
Erlang Shen
amydee358
Erlang Shen
3,180
1,567
0
1,773
5,800
2,480
0
1,418
4,382
0
14,093
L
Fafnir
kodahudd
Fafnir
1,273
313
0
1,257
9,976
5,511
0
444
9,532
8,837
0
W
Jing Wei
smok3up
Jing Wei
11,380
10,572
0
3,072
5,465
1,598
109
929
4,536
0
43,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
25,708
251
Minions Killed
230
0
Camps Cleared
0
925,824
Distance Traveled
930,272
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,827
483
30
3
0
170,883
0
W
Bellona
5,738
574
64
6
0
202,968
4
L
Amaterasu
5,286
529
56
6
0
215,006
2
W
Olorun
5,957
596
54
5
0
168,465
1
L
Mercury
4,626
463
37
4
0
171,544
1
W
Tiamat
5,982
598
63
6
0
176,644
2
L
Nu Wa
6,430
643
90
9
0
183,914
1
W
Erlang Shen
5,310
531
13
1
0
187,922
2
L
Fafnir
4,539
454
17
2
0
188,925
5
W
Jing Wei
7,203
720
57
6
0
189,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role