Player Matchup

Kukulkan
Kukulkan
DavidDelong
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,650 Elo+
Solo
Erlang Shen
Erlang Shen
I Luv Coolen
Erlang Shen
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,442 Elo+
Solo
Tyr
Tyr
IgnotusUnus
Tyr
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,556 Elo+
Solo
Izanami
Izanami
JohnWick358838
Izanami
Level 18
God Stats
0W - 3L
1,316 SR
Queue Stats
213W - 230L
1,506 Elo+
Solo
Fafnir
Fafnir
kevSant29
Fafnir
Level 29
God Stats
6W - 5L
1,584 SR
Queue Stats
227W - 228L
1,483 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,527 Elo+

VS

Team Averages
Level 30
1,577 SR
1,640 Elo+
Loki
Loki
COMPIGAME
Loki
Level 128
God Stats
3W - 1L
1,773 SR
Queue Stats
115W - 85L
1,665 Elo+
Party 2
Janus
Janus
HissyLyssy6
Janus
Level 6
God Stats
12W - 3L
1,452 SR
Queue Stats
55W - 38L
1,720 Elo+
Party 1
Zeus
Zeus
Mind Goblin8208
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,663 Elo+
Party 1
Bastet
Bastet
Ord Zyonz
Bastet
Level 5
God Stats
8W - 4L
1,500 SR
Queue Stats
62W - 35L
1,652 Elo+
Party 1
Neith
Neith
Srpibody7045
Neith
Level 5
God Stats
1W - 0L
1,661 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DavidDelong
Kukulkan
11
1 / 3 / 2
6,523
544
3,477
7,695
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
I Luv Coolen
Erlang Shen
10
3 / 3 / 1
6,557
546
3,333
10,506
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 2 / 1
6,923
577
4,070
8,227
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 3 / 1
4,423
369
651
3,304
660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
kevSant29
Fafnir
8
1 / 2 / 0
5,441
453
1,328
7,540
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 1 / 1
6,391
533
4,380
7,221
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 0 / 5
7,498
625
6,412
4,047
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 3
6,817
568
8,848
5,659
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Ord Zyonz
Bastet
11
6 / 3 / 3
6,919
577
6,425
9,157
3,081
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 4 / 0
4,501
375
894
3,420
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
9
Kills
13
13
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
1
1
1
1.5
L
Kukulkan
DavidDelong
Kukulkan
1
3
2
0.67
W
3
0
5
5.5
L
Erlang Shen
I Luv Coolen
Erlang Shen
3
3
1
1.17
L
4
2
1
2.25
L
0
3
1
0.17
W
3
1
3
4.5
W
Bastet
Ord Zyonz
Bastet
6
3
3
2.5
W
0
4
0
0
L
Fafnir
kevSant29
Fafnir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,859
Damage
26,959
37,272
Taken
29,504
22,099
Mitigated
8,608
8,809
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,380
1,110
0
2,929
7,221
1,878
0
455
6,527
0
35,502
L
Kukulkan
DavidDelong
Kukulkan
3,477
736
0
933
7,695
2,766
0
3,653
4,042
36,167
0
W
6,412
783
97
1,620
4,047
1,102
216
569
3,478
53,632
0
L
Erlang Shen
I Luv Coolen
Erlang Shen
3,333
1,685
0
3,401
10,506
5,216
0
4,315
6,191
0
31,339
L
4,070
640
0
2,268
8,227
8,621
168
1,991
6,236
0
32,066
L
651
383
0
801
3,304
660
0
1,211
2,093
0
6,873
W
8,848
2,571
0
3,296
5,659
1,999
1,016
2,375
3,237
42,909
2,779
W
Bastet
Ord Zyonz
Bastet
6,425
1,224
0
3,021
9,157
3,081
22
1,406
7,751
0
25,153
W
894
412
0
97
3,420
548
0
0
3,247
0
11,005
L
Fafnir
kevSant29
Fafnir
1,328
371
0
1,406
7,540
4,836
0
3,565
3,975
15,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
32,126
259
Minions Killed
309
0
Camps Cleared
0
1,016,615
Distance Traveled
1,128,275
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,391
533
75
6
0
246,839
3
L
Kukulkan
6,523
544
75
6
0
219,769
2
W
Janus
7,498
625
96
8
0
232,945
0
L
Erlang Shen
6,557
546
69
6
0
240,394
3
L
Tyr
6,923
577
69
6
0
240,091
2
L
Izanami
4,423
369
22
2
0
85,793
0
W
Zeus
6,817
568
84
7
0
211,981
2
W
Bastet
6,919
577
38
3
0
252,754
0
W
Neith
4,501
375
16
1
0
183,756
1
L
Fafnir
5,441
453
24
2
0
230,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role