Player Matchup

Zeus
Zeus
Liust
Zeus
Level 27
God Stats
5W - 3L
1,266 SR
Queue Stats
317W - 301L
1,432 Elo+
Party 2
Ymir
Ymir
RobsonIarossi
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,158 Elo+
Party 2
Heimdallr
Heimdallr
TheLittlw
Heimdallr
Level 2
God Stats
8W - 11L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 3
Mercury
Mercury
crash_brr
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 116L
1,461 Elo+
Solo
Guan Yu
Guan Yu
sfc_marinho_11
Guan Yu
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 53L
1,511 Elo+
Party 3
Team Averages
Level 17
1,453 SR
1,412 Elo+

VS

Team Averages
Level 15
1,561 SR
1,395 Elo+
Danzaburou
Danzaburou
Lucio_D15
Danzaburou
Level 26
God Stats
26W - 18L
1,490 SR
Queue Stats
78W - 85L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
Mognoidoso
Sun Wukong
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 4L
1,429 Elo+
Party 1
Yemoja
Yemoja
Nexferet
Yemoja
Level 5
God Stats
1W - 3L
1,478 SR
Queue Stats
1W - 4L
1,429 Elo+
Party 1
Sol
Sol
darkdemmon
Sol
Level 28
God Stats
7W - 5L
1,711 SR
Queue Stats
332W - 387L
1,422 Elo+
Solo
Thor
Thor
dudu-psico
Thor
Level 12
God Stats
1W - 1L
1,847 SR
Queue Stats
9W - 17L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Liust
Zeus
20
13 / 3 / 6
12,461
542
23,248
15,942
7,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 6
9,282
404
4,198
12,133
9,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
TheLittlw
Heimdallr
16
7 / 4 / 8
11,094
482
13,533
12,109
5,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
crash_brr
Mercury
16
3 / 1 / 15
11,091
482
8,284
19,773
18,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 4 / 7
11,763
511
11,264
17,476
21,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lucio_D15
Danzaburou
14
2 / 7 / 2
9,275
403
9,637
15,977
5,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Mognoidoso
Sun Wukong
18
4 / 3 / 0
11,372
494
9,997
17,541
19,272
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Nexferet
Yemoja
13
1 / 7 / 2
9,429
410
7,876
18,156
16,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
6 / 5 / 0
11,036
480
14,873
18,759
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 7 / 1
8,164
355
2,648
15,583
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
29
Kills
13
13
Deaths
29
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
Liust
Zeus
13
3
6
5.33
L
Danzaburou
Lucio_D15
Danzaburou
2
7
2
0.43
L
Sun Wukong
Mognoidoso
Sun Wukong
4
3
0
1.33
L
Yemoja
Nexferet
Yemoja
1
7
2
0.29
W
0
1
6
3
W
Heimdallr
TheLittlw
Heimdallr
7
4
8
2.75
W
Mercury
crash_brr
Mercury
3
1
15
10.5
L
6
5
0
1.2
L
0
7
1
0.07
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,527
Damage
45,031
77,433
Taken
86,016
62,706
Mitigated
55,030
18,775
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Liust
Zeus
23,248
5,093
10
7,682
15,942
7,252
2,942
6,809
9,133
83,377
0
L
Danzaburou
Lucio_D15
Danzaburou
9,637
4,488
0
695
15,977
5,134
1,012
5,390
10,383
0
45,480
L
Sun Wukong
Mognoidoso
Sun Wukong
9,997
3,740
0
1,771
17,541
19,272
587
2,380
15,161
0
67,082
L
Yemoja
Nexferet
Yemoja
7,876
1,675
671
1,156
18,156
16,211
390
6,348
11,642
34,736
0
W
4,198
943
0
4,306
12,133
9,504
349
1,091
11,042
42,825
0
W
Heimdallr
TheLittlw
Heimdallr
13,533
5,270
0
1,745
12,109
5,267
4,313
5,618
6,491
0
59,960
W
Mercury
crash_brr
Mercury
8,284
2,602
0
750
19,773
18,894
60
6,537
13,236
0
41,296
L
14,873
3,340
0
7,642
18,759
6,390
1,114
8,598
9,649
69,025
6,503
L
2,648
498
0
2,629
15,583
8,023
0
3,653
11,735
0
47,712
W
11,264
3,702
809
3,473
17,476
21,789
727
1,828
15,648
0
64,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,691
Gold Earned
49,276
466
Minions Killed
423
0
Camps Cleared
0
1,932,432
Distance Traveled
2,040,242
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,461
542
126
5
0
413,731
9
L
Danzaburou
9,275
403
62
3
0
444,961
2
L
Sun Wukong
11,372
494
124
5
0
381,957
0
L
Yemoja
9,429
410
54
2
0
430,883
7
W
Ymir
9,282
404
81
4
0
305,166
12
W
Heimdallr
11,094
482
89
4
0
396,092
2
W
Mercury
11,091
482
56
2
0
413,992
1
L
Sol
11,036
480
120
5
0
396,646
2
L
Thor
8,164
355
63
3
0
385,795
0
W
Guan Yu
11,763
511
114
5
0
403,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role