Player Matchup

Bakasura
Bakasura
Bloody_alfa
Bakasura
Level 61
God Stats
2W - 3L
1,395 SR
Queue Stats
183W - 187L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Kongruu
Baron Samedi
Level 58
God Stats
4W - 7L
1,400 SR
Queue Stats
176W - 231L
1,462 Elo+
Party 2
King Arthur
King Arthur
PeetSamuel
King Arthur
Level 105
God Stats
6W - 20L
1,233 SR
Queue Stats
386W - 478L
1,433 Elo+
Party 2
Team Averages
Level 75
1,343 SR
1,474 Elo+

VS

Team Averages
Level 72
1,406 SR
1,555 Elo+
Anubis
Anubis
ArTz_-BliZard
Anubis
Level 66
God Stats
23W - 24L
1,492 SR
Queue Stats
199W - 230L
1,497 Elo+
Solo
Neith
Neith
Kurama_183
Neith
Level 102
God Stats
0W - 1L
1,243 SR
Queue Stats
4W - 7L
1,477 Elo+
Party 1
Achilles
Achilles
SaiiZen_83
Achilles
Level 47
God Stats
1W - 1L
1,481 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bloody_alfa
Bakasura
20
12 / 5 / 4
17,742
739
26,043
26,577
10,859
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Kongruu
Baron Samedi
20
4 / 7 / 16
15,725
655
15,358
14,762
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
PeetSamuel
King Arthur
20
6 / 6 / 13
15,238
635
16,155
28,901
22,697
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 9
14,358
598
19,011
21,617
10,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
20
5 / 7 / 9
15,619
651
20,965
16,826
7,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
SaiiZen_83
Achilles
20
9 / 4 / 6
15,832
660
13,554
27,385
40,628
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
22
Kills
18
18
Deaths
22
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
11
9
0.77
W
Bakasura
Bloody_alfa
Bakasura
12
5
4
2.8
W
Baron Samedi
Kongruu
Baron Samedi
4
7
16
1.71
L
Neith
5
7
9
1.36
W
King Arthur
PeetSamuel
King Arthur
6
6
13
2.08
L
Achilles
SaiiZen_83
Achilles
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,556
Damage
53,530
70,240
Taken
65,828
38,953
Mitigated
58,154
15,604
Healing
19,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,011
122
0
6,682
21,617
10,001
653
5,767
14,615
69,201
0
W
Bakasura
Bloody_alfa
Bakasura
26,043
17,660
0
7,035
26,577
10,859
906
3,490
23,087
0
58,127
W
Baron Samedi
Kongruu
Baron Samedi
15,358
1,151
2,159
3,526
14,762
5,397
1,454
4,266
10,496
68,584
0
L
Neith
20,965
5,848
0
4,191
16,826
7,525
304
2,886
12,470
0
83,089
W
King Arthur
PeetSamuel
King Arthur
16,155
1,251
0
2,884
28,901
22,697
706
11,255
17,646
0
53,203
L
Achilles
SaiiZen_83
Achilles
13,554
3,798
0
9,068
27,385
40,628
510
5,744
19,300
0
55,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,705
Gold Earned
45,809
232
Minions Killed
260
0
Camps Cleared
0
1,179,890
Distance Traveled
1,112,276
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,358
598
92
4
0
296,207
3
W
Bakasura
17,742
739
69
3
0
449,542
4
W
Baron Samedi
15,725
655
106
4
0
362,540
0
L
Neith
15,619
651
108
5
0
381,285
2
W
King Arthur
15,238
635
57
2
0
367,808
1
L
Achilles
15,832
660
60
3
0
434,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role