Player Matchup

Erlang Shen
Erlang Shen
AlphaGigaChad40
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,726 Elo+
Party 1
Horus
Horus
Flow0477
Horus
Level 42
God Stats
23W - 12L
1,610 SR
Queue Stats
105W - 89L
1,641 Elo+
Party 1
Artemis
Artemis
SigmaChad40
Artemis
Level 17
God Stats
1W - 0L
1,842 SR
Queue Stats
88W - 72L
1,696 Elo+
Party 1
Sun Wukong
Sun Wukong
charleschimchar
Sun Wukong
Level 44
God Stats
34W - 29L
1,591 SR
Queue Stats
64W - 59L
1,535 Elo+
Party 1
Chronos
Chronos
yaboicamwithmeme
Chronos
Level 23
God Stats
11W - 11L
1,575 SR
Queue Stats
39W - 41L
1,579 Elo+
Party 1
Team Averages
Level 28
1,624 SR
1,635 Elo+

VS

Team Averages
Level 21
1,566 SR
1,509 Elo+
Osiris
Osiris
CougarHunter138
Osiris
Level 32
God Stats
26W - 17L
1,591 SR
Queue Stats
342W - 321L
1,566 Elo+
Party 2
Mercury
Mercury
NuxTaku-
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,400 Elo+
Solo
Sylvanus
Sylvanus
SaltySergeant69
Sylvanus
Level 16
God Stats
11W - 4L
1,749 SR
Queue Stats
23W - 25L
1,537 Elo+
Party 2
Zeus
Zeus
fusingtiger23
Zeus
Level 26
God Stats
13W - 12L
1,533 SR
Queue Stats
96W - 99L
1,487 Elo+
Solo
Anhur
Anhur
topical_need4
Anhur
Level 29
God Stats
4W - 7L
1,454 SR
Queue Stats
141W - 161L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlphaGigaChad40
Erlang Shen
12
3 / 2 / 3
6,703
609
4,518
9,083
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Flow0477
Horus
10
0 / 0 / 4
6,008
546
885
5,623
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
SigmaChad40
Artemis
14
9 / 0 / 0
8,140
740
8,894
5,497
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
charleschimchar
Sun Wukong
11
1 / 0 / 3
5,588
508
4,351
7,797
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 1 / 1
5,756
523
2,906
5,159
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,172
561
7,311
10,034
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
NuxTaku-
Mercury
5
0 / 2 / 0
4,593
418
603
3,036
873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
9
0 / 2 / 0
4,822
438
2,423
6,159
3,195
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 6 / 0
6,235
567
3,758
9,816
2,827
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
5,287
481
1,002
2,949
776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
3
3
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlphaGigaChad40
Erlang Shen
3
2
3
2.25
L
2
3
0
0.67
W
Horus
Flow0477
Horus
0
0
4
2
L
Mercury
NuxTaku-
Mercury
0
2
0
0
L
Sylvanus
0
2
0
0
W
Artemis
SigmaChad40
Artemis
9
0
0
9
W
Sun Wukong
charleschimchar
Sun Wukong
1
0
3
2.5
L
0
6
0
0
L
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,554
Damage
15,097
33,159
Taken
31,994
15,905
Mitigated
14,343
14,217
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlphaGigaChad40
Erlang Shen
4,518
2,850
0
3,957
9,083
4,268
0
1,091
7,992
0
37,718
L
7,311
3,777
0
3,851
10,034
6,672
0
0
9,232
0
37,756
W
Horus
Flow0477
Horus
885
547
485
2,566
5,623
2,571
144
1,214
4,409
0
17,428
L
Mercury
NuxTaku-
Mercury
603
311
0
660
3,036
873
0
0
3,036
0
12,377
L
Sylvanus
2,423
465
393
1,128
6,159
3,195
0
2,378
3,781
13,984
0
W
Artemis
SigmaChad40
Artemis
8,894
5,324
0
2,023
5,497
1,813
1,584
3,161
2,336
0
47,085
W
Sun Wukong
charleschimchar
Sun Wukong
4,351
1,023
0
3,773
7,797
5,901
290
30
7,767
0
21,147
L
3,758
847
0
2,678
9,816
2,827
0
0
9,816
39,111
0
L
1,002
807
0
557
2,949
776
0
622
2,327
0
26,767
W
2,906
1,277
0
1,413
5,159
1,352
681
685
4,474
32,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,195
Gold Earned
27,109
306
Minions Killed
263
0
Camps Cleared
0
1,102,762
Distance Traveled
801,519
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,703
609
75
7
0
232,172
2
L
Osiris
6,172
561
63
6
0
192,613
2
W
Horus
6,008
546
36
3
0
225,681
0
L
Mercury
4,593
418
32
3
0
131,903
3
L
Sylvanus
4,822
438
31
3
0
151,676
3
W
Artemis
8,140
740
97
9
0
220,203
3
W
Sun Wukong
5,588
508
27
2
0
220,181
0
L
Zeus
6,235
567
94
9
0
175,040
2
L
Anhur
5,287
481
43
4
0
150,287
2
W
Chronos
5,756
523
71
6
0
204,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role