Player Matchup

Hun Batz
Hun Batz
CruzeyCuh
Hun Batz
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 105L
1,478 Elo+
Party 2
Erlang Shen
Erlang Shen
FluxOnyour4Head
Erlang Shen
Level 18
God Stats
3W - 4L
1,280 SR
Queue Stats
34W - 38L
1,414 Elo+
Party 2
Hel
Hel
Yigorisnotdead
Hel
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 40L
1,420 Elo+
Solo
Neith
Neith
kraljnemanjic
Neith
Level 27
God Stats
6W - 3L
1,670 SR
Queue Stats
48W - 30L
1,514 Elo+
Solo
Hercules
Hercules
xTKobain
Hercules
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,505 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,466 Elo+

VS

Team Averages
Level 22
1,509 SR
1,466 Elo+
Izanami
Izanami
DnY2199
Izanami
Level 25
God Stats
10W - 17L
1,423 SR
Queue Stats
37W - 48L
1,443 Elo+
Party 1
Bellona
Bellona
Dyynaamo
Bellona
Level 21
God Stats
5W - 4L
1,608 SR
Queue Stats
28W - 30L
1,497 Elo+
Party 1
Ares
Ares
Ksaos
Ares
Level 27
God Stats
2W - 2L
1,635 SR
Queue Stats
32W - 43L
1,452 Elo+
Party 1
Persephone
Persephone
SP4MERKO
Persephone
Level 14
God Stats
1W - 4L
1,378 SR
Queue Stats
13W - 18L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
wwewa
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CruzeyCuh
Hun Batz
11
9 / 0 / 2
7,126
648
4,781
6,379
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
FluxOnyour4Head
Erlang Shen
11
1 / 2 / 4
6,391
581
4,623
8,097
3,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 1
6,071
552
3,202
5,615
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 8
6,244
568
6,610
6,649
1,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
xTKobain
Hercules
10
4 / 2 / 8
6,772
616
7,061
8,661
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DnY2199
Izanami
10
3 / 5 / 2
6,143
558
7,040
7,711
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Dyynaamo
Bellona
8
2 / 2 / 0
5,180
471
3,566
6,951
3,826
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Ksaos
Ares
8
2 / 4 / 3
5,380
489
3,759
9,154
3,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
SP4MERKO
Persephone
11
3 / 3 / 0
6,618
602
5,350
7,596
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
wwewa
Ne Zha
8
0 / 4 / 3
5,042
458
3,331
7,980
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
18
Kills
10
10
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CruzeyCuh
Hun Batz
9
0
2
10
L
Izanami
DnY2199
Izanami
3
5
2
0.8
L
Bellona
Dyynaamo
Bellona
2
2
0
1
W
Erlang Shen
FluxOnyour4Head
Erlang Shen
1
2
4
1.5
L
Ares
Ksaos
Ares
2
4
3
0.88
L
Persephone
SP4MERKO
Persephone
3
3
0
1
W
1
3
1
0.5
W
3
3
8
2.33
L
Ne Zha
wwewa
Ne Zha
0
4
3
0.38
W
Hercules
xTKobain
Hercules
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,277
Damage
23,046
35,401
Taken
39,392
15,381
Mitigated
13,503
10,784
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CruzeyCuh
Hun Batz
4,781
2,233
0
1,000
6,379
1,899
456
706
5,673
0
34,305
L
Izanami
DnY2199
Izanami
7,040
4,833
0
1,019
7,711
1,829
0
0
7,711
0
33,798
L
Bellona
Dyynaamo
Bellona
3,566
1,238
0
1,532
6,951
3,826
0
0
6,951
0
19,554
W
Erlang Shen
FluxOnyour4Head
Erlang Shen
4,623
2,471
0
2,593
8,097
3,777
711
56
8,041
0
29,725
L
Ares
Ksaos
Ares
3,759
311
0
1,558
9,154
3,389
0
0
9,154
10,235
0
L
Persephone
SP4MERKO
Persephone
5,350
556
0
2,081
7,596
2,285
61
3,201
4,392
35,350
0
W
3,202
138
119
1,907
5,615
1,924
0
4,175
1,440
29,534
0
W
6,610
3,827
0
2,343
6,649
1,926
400
1,913
4,736
0
37,030
L
Ne Zha
wwewa
Ne Zha
3,331
1,759
0
2,308
7,980
2,174
0
0
7,980
0
19,487
W
Hercules
xTKobain
Hercules
7,061
2,626
0
2,822
8,661
5,855
114
2,259
6,402
0
15,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
28,363
289
Minions Killed
229
0
Camps Cleared
0
1,035,821
Distance Traveled
1,004,582
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,126
648
68
6
0
227,280
4
L
Izanami
6,143
558
70
6
0
199,071
4
L
Bellona
5,180
471
41
4
0
212,313
2
W
Erlang Shen
6,391
581
75
7
0
203,536
4
L
Ares
5,380
489
11
1
0
200,566
6
L
Persephone
6,618
602
67
6
0
181,428
0
W
Hel
6,071
552
61
6
0
213,088
0
W
Neith
6,244
568
72
7
0
185,848
5
L
Ne Zha
5,042
458
40
4
0
211,204
1
W
Hercules
6,772
616
13
1
0
206,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role