Player Matchup

Hou Yi
Hou Yi
DigueCoureur436
Hou Yi
Level 21
God Stats
1W - 1L
1,251 SR
Queue Stats
13W - 15L
1,347 Elo+
Party 1
Hel
Hel
NuageDiamente
Hel
Level 27
God Stats
21W - 14L
1,529 SR
Queue Stats
38W - 38L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
Ox weed
Kukulkan
Level 29
God Stats
49W - 74L
1,428 SR
Queue Stats
61W - 97L
1,322 Elo+
Solo
Fenrir
Fenrir
Shigaraki5454
Fenrir
Level 44
God Stats
7W - 3L
1,659 SR
Queue Stats
51W - 51L
1,387 Elo+
Party 1
Freya
Freya
arnax03
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,346 Elo+
Solo
Team Averages
Level 30
1,473 SR
1,359 Elo+

VS

Team Averages
Level 23
1,479 SR
1,337 Elo+
Anubis
Anubis
Astaroth_Lied
Anubis
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 92L
1,365 Elo+
Solo
Fenrir
Fenrir
IggyPiggy_11
Fenrir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Nu Wa
Nu Wa
higgins2005
Nu Wa
Level 29
God Stats
10W - 11L
1,481 SR
Queue Stats
359W - 411L
1,356 Elo+
Solo
Loki
Loki
lNaZzGul
Loki
Level 44
God Stats
10W - 12L
1,591 SR
Queue Stats
115W - 122L
1,408 Elo+
Party 2
Odin
Odin
semih_02
Odin
Level 16
God Stats
3W - 2L
1,325 SR
Queue Stats
9W - 6L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,744
450
2,235
8,816
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 1
6,868
458
1,924
7,577
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Ox weed
Kukulkan
14
6 / 3 / 3
8,532
569
7,466
8,406
2,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 2 / 4
9,258
617
8,691
11,907
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
arnax03
Freya
14
2 / 2 / 2
8,003
534
6,836
11,019
4,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,302
553
12,287
8,606
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
11
1 / 6 / 1
6,878
459
1,965
10,410
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 1
7,869
525
7,419
10,247
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
11
2 / 3 / 2
7,289
486
5,244
6,883
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
11
2 / 1 / 0
7,049
470
4,887
10,927
5,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
18
Kills
10
10
Deaths
19
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
1
3
0
0.33
L
Fenrir
1
6
1
0.25
W
1
0
1
1.5
W
Kukulkan
Ox weed
Kukulkan
6
3
3
2.5
W
8
2
4
5
W
Freya
arnax03
Freya
2
2
2
1.5
L
2
6
1
0.42
L
Loki
2
3
2
1
L
Odin
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,152
Damage
31,802
47,725
Taken
47,073
16,613
Mitigated
19,820
19,382
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,287
401
0
3,195
8,606
4,918
371
1,924
6,682
54,387
0
W
2,235
756
0
120
8,816
2,174
1,119
6,123
2,647
0
25,313
L
Fenrir
1,965
397
0
2,442
10,410
3,553
1,279
2,638
7,772
0
26,921
W
1,924
441
3,319
4,849
7,577
1,476
1,305
5,342
2,189
33,030
0
W
Kukulkan
Ox weed
Kukulkan
7,466
881
0
946
8,406
2,108
0
4,015
4,171
47,822
0
W
8,691
1,166
80
2,847
11,907
6,046
592
2,821
8,876
0
61,002
W
Freya
arnax03
Freya
6,836
2,090
0
7,221
11,019
4,809
460
1,766
9,225
44,589
0
L
7,419
1,404
0
1,894
10,247
3,433
1,254
3,748
6,499
36,484
0
L
Loki
5,244
1,682
0
1,233
6,883
2,471
0
2,007
4,876
0
37,583
L
Odin
4,887
374
0
2,191
10,927
5,445
250
5,909
5,018
6,650
25,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,405
Gold Earned
37,387
386
Minions Killed
331
0
Camps Cleared
0
1,449,433
Distance Traveled
1,366,958
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,302
553
108
7
0
215,662
5
W
Hou Yi
6,744
450
59
4
0
259,128
0
L
Fenrir
6,878
459
55
4
0
269,630
0
W
Hel
6,868
458
53
4
0
263,288
1
W
Kukulkan
8,532
569
89
6
0
297,991
2
W
Fenrir
9,258
617
105
7
0
350,669
0
W
Freya
8,003
534
80
5
0
278,357
0
L
Nu Wa
7,869
525
54
4
0
261,375
2
L
Loki
7,289
486
64
4
0
313,879
0
L
Odin
7,049
470
50
3
0
306,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role