Player Matchup

Serqet
Serqet
EkaitzSpain
Serqet
Level 14
God Stats
0W - 4L
1,228 SR
Queue Stats
2W - 6L
1,041 Elo+
Solo
Heimdallr
Heimdallr
Hyouringetsu
Heimdallr
Level 28
God Stats
2W - 3L
1,444 SR
Queue Stats
55W - 84L
1,242 Elo+
Solo
Guan Yu
Guan Yu
KENT6977
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
KuziK2115
Ra
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 82L
1,500 Elo+
Party 3
Medusa
Medusa
SmokeyM23
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 62L
1,500 Elo+
Party 3
Team Averages
Level 11
1,434 SR
1,357 Elo+

VS

Team Averages
Level 25
1,393 SR
1,281 Elo+
Hera
Hera
Loolou
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Minnoww
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Mokkochino
Nu Wa
Level 8
God Stats
2W - 6L
1,059 SR
Queue Stats
11W - 16L
974 Elo+
Party 2
Osiris
Osiris
RedCher_TV
Osiris
Level 29
God Stats
2W - 6L
1,407 SR
Queue Stats
83W - 104L
1,326 Elo+
Solo
Cernunnos
Cernunnos
Redsy
Cernunnos
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
19 / 3 / 2
13,788
530
22,017
31,842
13,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Hyouringetsu
Heimdallr
16
3 / 8 / 5
10,402
400
13,341
20,443
7,777
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
KENT6977
Guan Yu
15
6 / 16 / 11
11,436
440
11,702
27,471
31,991
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 10 / 9
10,880
418
10,029
20,597
13,137
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
SmokeyM23
Medusa
12
0 / 13 / 5
8,702
335
3,477
21,740
10,169
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Loolou
Hera
15
6 / 12 / 5
10,237
394
9,744
13,995
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Baron Samedi
Minnoww
Baron Samedi
16
3 / 13 / 11
10,577
407
11,774
16,618
6,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
17
2 / 5 / 17
11,339
436
16,169
12,006
3,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
RedCher_TV
Osiris
20
11 / 1 / 9
12,761
491
16,392
16,205
19,651
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
Redsy
Cernunnos
20
24 / 1 / 8
15,179
584
34,844
22,500
11,111
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
96
31
Kills
46
50
Deaths
32
32
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Serqet
19
3
2
6.67
L
Heimdallr
Hyouringetsu
Heimdallr
3
8
5
0.69
L
Guan Yu
KENT6977
Guan Yu
6
16
11
0.72
L
3
10
9
0.75
W
Hera
Loolou
Hera
6
12
5
0.71
W
Baron Samedi
Minnoww
Baron Samedi
3
13
11
0.65
W
Nu Wa
2
5
17
2.1
W
Osiris
RedCher_TV
Osiris
11
1
9
15.5
W
Cernunnos
Redsy
Cernunnos
24
1
8
28
L
Medusa
SmokeyM23
Medusa
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,566
Damage
88,923
122,093
Taken
81,324
76,447
Mitigated
43,652
29,089
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
22,017
4,169
745
13,632
31,842
13,373
380
11,998
19,354
0
82,379
L
Heimdallr
Hyouringetsu
Heimdallr
13,341
5,922
0
5,566
20,443
7,777
451
5,613
14,794
0
71,486
L
Guan Yu
KENT6977
Guan Yu
11,702
2,635
691
1,564
27,471
31,991
907
8,382
18,156
0
39,309
L
10,029
2,821
116
6,245
20,597
13,137
1,091
7,232
12,819
48,262
0
W
Hera
Loolou
Hera
9,744
4,201
0
225
13,995
3,659
428
2,035
11,288
37,157
0
W
Baron Samedi
Minnoww
Baron Samedi
11,774
2,804
1,019
1,698
16,618
6,123
1,340
2,322
12,987
43,425
0
W
Nu Wa
16,169
7,238
603
2,135
12,006
3,108
313
295
10,772
50,184
0
W
Osiris
RedCher_TV
Osiris
16,392
5,299
0
2,577
16,205
19,651
1,180
4,070
11,232
5,348
55,724
W
Cernunnos
Redsy
Cernunnos
34,844
20,982
0
9,019
22,500
11,111
2,429
1,307
21,193
0
124,718
L
Medusa
SmokeyM23
Medusa
3,477
1,758
0
530
21,740
10,169
350
5,464
16,071
0
25,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,208
Gold Earned
60,093
405
Minions Killed
427
0
Camps Cleared
0
2,031,617
Distance Traveled
2,088,997
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,788
530
117
5
0
497,570
2
L
Heimdallr
10,402
400
104
4
0
429,728
5
L
Guan Yu
11,436
440
49
2
0
412,494
0
L
Ra
10,880
418
96
4
0
308,626
0
W
Hera
10,237
394
52
2
0
376,218
2
W
Baron Samedi
10,577
407
72
3
0
368,326
0
W
Nu Wa
11,339
436
64
2
0
417,444
0
W
Osiris
12,761
491
109
4
0
433,434
3
W
Cernunnos
15,179
584
130
5
0
493,575
1
L
Medusa
8,702
335
39
2
0
383,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role