Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
TheCosmoReaper
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 118L
1,560 Elo+
Solo
Erlang Shen
Erlang Shen
TheCrimsonKinggg
Erlang Shen
Level 30
God Stats
1W - 3L
1,319 SR
Queue Stats
78W - 94L
1,398 Elo+
Party 1
Neith
Neith
YungFrost
Neith
Level 29
God Stats
35W - 22L
1,568 SR
Queue Stats
66W - 58L
1,479 Elo+
Party 1
Mercury
Mercury
astfree
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,718 Elo+
Party 2
Team Averages
Level 42
1,478 SR
1,531 Elo+

VS

Team Averages
Level 18
1,461 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
Dilan6640
Morgan Le Fay
Level 27
God Stats
4W - 9L
1,192 SR
Queue Stats
50W - 80L
1,190 Elo+
Solo
Medusa
Medusa
GrubyRecords
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Heimdallr
Heimdallr
JayrooWhite2
Heimdallr
Level 27
God Stats
4W - 10L
1,423 SR
Queue Stats
224W - 232L
1,534 Elo+
Solo
Tiamat
Tiamat
QwQwutsdis
Tiamat
Level 8
God Stats
0W - 1L
1,691 SR
Queue Stats
6W - 5L
1,683 Elo+
Solo
Tyr
Tyr
RRentic
Tyr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 106L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 9
7,489
468
3,856
16,302
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
15 / 1 / 1
11,596
725
19,404
12,999
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
TheCrimsonKinggg
Erlang Shen
14
1 / 0 / 3
8,202
513
3,296
7,349
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
YungFrost
Neith
13
6 / 4 / 5
8,412
526
10,582
8,976
3,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Mercury
astfree
Mercury
12
2 / 3 / 5
7,925
495
2,177
11,615
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dilan6640
Morgan Le Fay
9
0 / 8 / 0
5,963
373
4,035
11,472
3,598
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
9
0 / 9 / 3
6,158
385
2,743
8,928
2,298
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
JayrooWhite2
Heimdallr
12
1 / 3 / 3
7,251
453
6,444
7,394
2,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
QwQwutsdis
Tiamat
13
5 / 3 / 3
8,400
525
8,716
12,146
6,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
15
4 / 1 / 2
8,960
560
8,647
12,230
10,621
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
24
Kills
10
11
Deaths
24
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
9
1.5
L
Morgan Le Fay
Dilan6640
Morgan Le Fay
0
8
0
0
L
Medusa
0
9
3
0.17
L
Heimdallr
JayrooWhite2
Heimdallr
1
3
3
0.83
L
Tiamat
QwQwutsdis
Tiamat
5
3
3
2.17
L
Tyr
4
1
2
5
W
15
1
1
15.5
W
Erlang Shen
TheCrimsonKinggg
Erlang Shen
1
0
3
2.5
W
Neith
YungFrost
Neith
6
4
5
2.13
W
Mercury
astfree
Mercury
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,315
Damage
30,585
57,241
Taken
52,170
33,247
Mitigated
25,394
18,710
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,856
627
0
840
16,302
13,911
184
4,283
12,019
23,088
0
L
Morgan Le Fay
Dilan6640
Morgan Le Fay
4,035
545
0
472
11,472
3,598
401
6,058
5,124
24,181
0
L
Medusa
2,743
1,259
0
546
8,928
2,298
0
3,024
5,762
0
15,368
L
Heimdallr
JayrooWhite2
Heimdallr
6,444
2,518
0
2,055
7,394
2,343
492
2,542
4,794
0
43,153
L
Tiamat
QwQwutsdis
Tiamat
8,716
802
0
4,710
12,146
6,534
175
6,407
5,604
48,223
0
L
Tyr
8,647
1,683
0
3,717
12,230
10,621
0
4,398
7,626
9,276
46,083
W
19,404
3,979
2,537
7,732
12,999
5,686
1,246
4,090
8,909
98,854
0
W
Erlang Shen
TheCrimsonKinggg
Erlang Shen
3,296
942
0
1,506
7,349
5,568
1,326
1,331
6,018
0
37,472
W
Neith
YungFrost
Neith
10,582
4,792
644
1,835
8,976
3,313
1,721
3,420
5,556
0
49,869
W
Mercury
astfree
Mercury
2,177
891
0
3,616
11,615
4,769
80
1,744
9,871
0
38,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
36,732
472
Minions Killed
327
0
Camps Cleared
0
1,421,258
Distance Traveled
1,287,957
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,489
468
31
2
0
270,240
0
L
Morgan Le Fay
5,963
373
34
2
0
257,107
0
L
Medusa
6,158
385
20
1
0
181,107
2
L
Heimdallr
7,251
453
92
6
0
240,784
1
L
Tiamat
8,400
525
69
4
0
286,854
0
L
Tyr
8,960
560
112
7
0
322,105
2
W
Ra
11,596
725
186
12
0
330,853
0
W
Erlang Shen
8,202
513
82
5
0
296,136
7
W
Neith
8,412
526
99
6
0
249,516
3
W
Mercury
7,925
495
74
5
0
274,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role