Player Matchup

Anubis
Anubis
Homs8873
Anubis
Level 29
God Stats
12W - 5L
1,774 SR
Queue Stats
44W - 37L
1,604 Elo+
Solo
Sol
Sol
JaxonExia
Sol
Level 13
God Stats
4W - 3L
1,825 SR
Queue Stats
13W - 13L
1,647 Elo+
Party 1
Cabrakan
Cabrakan
Kaleabras4
Cabrakan
Level 13
God Stats
4W - 0L
1,863 SR
Queue Stats
13W - 11L
1,647 Elo+
Party 1
Awilix
Awilix
Only_Awilix
Awilix
Level 6
God Stats
2W - 0L
1,478 SR
Queue Stats
42W - 32L
1,463 Elo+
Solo
Hel
Hel
Quavo on go
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 133L
1,550 Elo+
Solo
Team Averages
Level 17
1,688 SR
1,582 Elo+

VS

Team Averages
Level 47
1,632 SR
1,602 Elo+
Bakasura
Bakasura
Gaintflambo
Bakasura
Level 28
God Stats
18W - 12L
1,580 SR
Queue Stats
85W - 75L
1,531 Elo+
Solo
Sol
Sol
No Name8079
Sol
Level 21
God Stats
2W - 3L
1,640 SR
Queue Stats
40W - 37L
1,607 Elo+
Solo
Nike
Nike
PaNdAWaNdA7368
Nike
Level 29
God Stats
2W - 4L
1,711 SR
Queue Stats
321W - 309L
1,639 Elo+
Solo
Danzaburou
Danzaburou
PoPaSluGG
Danzaburou
Level 148
God Stats
12W - 12L
1,730 SR
Queue Stats
80W - 71L
1,489 Elo+
Party 2
Khepri
Khepri
cutiezi
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Homs8873
Anubis
17
13 / 2 / 0
10,632
665
13,029
11,451
5,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 4 / 8
7,526
470
7,267
8,379
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Kaleabras4
Cabrakan
16
1 / 3 / 1
9,514
595
6,646
10,727
12,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
15
5 / 3 / 3
9,000
563
9,818
12,168
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 6
8,927
558
6,837
7,269
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gaintflambo
Bakasura
14
4 / 4 / 0
8,541
534
6,763
12,158
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 6 / 4
8,650
541
4,486
10,643
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 2
8,876
555
8,672
11,568
6,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
PoPaSluGG
Danzaburou
13
4 / 7 / 1
8,127
508
7,796
12,011
3,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
cutiezi
Khepri
6
0 / 7 / 3
5,613
351
688
10,666
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
25
Kills
13
13
Deaths
25
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Gaintflambo
Bakasura
4
4
0
1
W
Anubis
Homs8873
Anubis
13
2
0
6.5
W
1
4
8
1.25
W
Cabrakan
Kaleabras4
Cabrakan
1
3
1
0.5
L
1
6
4
0.5
W
Awilix
5
3
3
2.17
L
4
1
2
5
L
Danzaburou
PoPaSluGG
Danzaburou
4
7
1
0.64
W
5
1
6
8
L
Khepri
cutiezi
Khepri
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,597
Damage
28,405
49,994
Taken
57,046
30,990
Mitigated
24,006
17,519
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Gaintflambo
Bakasura
6,763
4,606
0
2,264
12,158
4,257
0
6,271
5,887
0
43,100
W
Anubis
Homs8873
Anubis
13,029
252
0
5,853
11,451
5,585
237
2,548
8,483
84,410
0
W
7,267
2,246
83
1,981
8,379
2,393
2,652
164
8,215
34,377
0
W
Cabrakan
Kaleabras4
Cabrakan
6,646
804
0
3,279
10,727
12,616
0
2,313
8,370
69,153
0
L
4,486
1,297
0
3,724
10,643
2,648
482
5,999
4,644
56,813
0
W
Awilix
9,818
3,583
0
1,460
12,168
4,108
630
1,336
10,418
0
61,085
L
8,672
884
0
2,955
11,568
6,317
0
6,635
4,933
9,792
46,252
L
Danzaburou
PoPaSluGG
Danzaburou
7,796
2,731
59
1,534
12,011
3,979
0
8,154
3,857
0
47,717
W
6,837
1,292
1,187
3,676
7,269
6,288
625
678
6,360
41,366
0
L
Khepri
cutiezi
Khepri
688
402
0
131
10,666
6,805
0
6,720
3,946
2,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,599
Gold Earned
39,807
516
Minions Killed
401
0
Camps Cleared
0
1,362,482
Distance Traveled
1,447,060
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,541
534
104
7
0
356,076
0
W
Anubis
10,632
665
132
8
0
274,560
3
W
Sol
7,526
470
68
4
0
264,089
0
W
Cabrakan
9,514
595
163
10
0
230,196
3
L
Sol
8,650
541
111
7
0
278,275
4
W
Awilix
9,000
563
86
5
0
339,695
1
L
Nike
8,876
555
97
6
0
297,272
0
L
Danzaburou
8,127
508
87
5
0
250,165
2
W
Hel
8,927
558
67
4
0
253,942
1
L
Khepri
5,613
351
2
0
0
265,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role