Player Matchup

Kukulkan
Kukulkan
AndyTrout
Kukulkan
Level 127
God Stats
4W - 5L
1,553 SR
Queue Stats
128W - 118L
1,585 Elo+
Solo
Sol
Sol
DroidBishop82
Sol
Level 127
God Stats
158W - 181L
1,564 SR
Queue Stats
161W - 181L
1,596 Elo+
Solo
Agni
Agni
KingStampy
Agni
Level 156
God Stats
0W - 1L
1,592 SR
Queue Stats
61W - 51L
1,497 Elo+
Party 1
Anubis
Anubis
Lessonz
Anubis
Level 157
God Stats
0W - 1L
1,737 SR
Queue Stats
123W - 103L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vladmier
Morgan Le Fay
Level 106
God Stats
47W - 31L
1,803 SR
Queue Stats
257W - 208L
1,744 Elo+
Solo
Team Averages
Level 135
1,650 SR
1,600 Elo+

VS

Team Averages
Level 134
1,552 SR
1,561 Elo+
Fenrir
Fenrir
CafuRs
Fenrir
Level 159
God Stats
2W - 5L
1,309 SR
Queue Stats
1,184W - 1,281L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Hyrokiin
Danzaburou
Level 143
God Stats
27W - 18L
1,586 SR
Queue Stats
395W - 400L
1,441 Elo+
Solo
Geb
Geb
Texyback
Geb
Level 109
God Stats
22W - 18L
1,532 SR
Queue Stats
61W - 61L
1,556 Elo+
Solo
Agni
Agni
jhonatan150
Agni
Level 143
God Stats
117W - 74L
1,694 SR
Queue Stats
683W - 682L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
notace
Morgan Le Fay
Level 118
God Stats
21W - 21L
1,638 SR
Queue Stats
469W - 372L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndyTrout
Kukulkan
15
1 / 2 / 0
8,804
880
4,516
9,951
3,797
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 1
8,546
855
9,012
11,765
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 4 / 1
8,606
861
7,503
10,007
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Lessonz
Anubis
15
0 / 2 / 1
8,576
858
5,713
10,525
5,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Vladmier
Morgan Le Fay
15
0 / 0 / 1
8,831
883
6,637
7,499
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

197

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CafuRs
Fenrir
16
3 / 1 / 4
9,340
934
7,407
9,588
7,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Hyrokiin
Danzaburou
16
1 / 0 / 8
9,775
978
8,243
6,222
5,266
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 8
9,518
952
5,093
8,973
16,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 0 / 5
9,898
990
8,134
6,114
5,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
notace
Morgan Le Fay
17
4 / 0 / 9
10,536
1,054
16,973
7,352
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
1
Kills
13
13
Deaths
1
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AndyTrout
Kukulkan
1
2
0
0.5
W
Fenrir
CafuRs
Fenrir
3
1
4
5
L
0
5
1
0.1
W
Danzaburou
Hyrokiin
Danzaburou
1
0
8
5
L
0
4
1
0.13
L
Anubis
Lessonz
Anubis
0
2
1
0.25
W
2
0
8
6
L
Morgan Le Fay
Vladmier
Morgan Le Fay
0
0
1
0.5
W
3
0
5
5.5
W
Morgan Le Fay
notace
Morgan Le Fay
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,381
Damage
45,850
49,747
Taken
38,249
19,862
Mitigated
40,340
4,617
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AndyTrout
Kukulkan
4,516
628
0
0
9,951
3,797
0
6,160
3,791
23,466
0
W
Fenrir
CafuRs
Fenrir
7,407
679
0
209
9,588
7,103
0
8,655
933
0
18,757
L
9,012
2,660
0
1,291
11,765
4,149
0
7,327
4,438
22,958
0
W
Danzaburou
Hyrokiin
Danzaburou
8,243
2,687
0
1,150
6,222
5,266
0
5,795
427
0
31,520
L
7,503
489
0
300
10,007
3,467
0
6,030
3,977
24,971
0
L
Anubis
Lessonz
Anubis
5,713
134
134
2,052
10,525
5,560
0
5,631
4,894
19,402
0
W
5,093
55
0
208
8,973
16,809
0
8,043
930
6,125
0
L
Morgan Le Fay
Vladmier
Morgan Le Fay
6,637
406
94
746
7,499
2,889
0
5,052
2,447
31,210
0
W
8,134
160
0
0
6,114
5,643
0
4,553
1,561
28,815
0
W
Morgan Le Fay
notace
Morgan Le Fay
16,973
411
0
552
7,352
5,519
0
6,335
1,017
52,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,363
Gold Earned
49,067
219
Minions Killed
219
5
Camps Cleared
11
995,255
Distance Traveled
1,031,897
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,804
880
54
5
1
198,058
0
W
Fenrir
9,340
934
31
3
0
203,593
0
L
Sol
8,546
855
33
3
0
200,606
0
W
Danzaburou
9,775
978
61
6
2
208,266
0
L
Agni
8,606
861
42
4
3
197,330
1
L
Anubis
8,576
858
27
3
1
174,133
0
W
Geb
9,518
952
3
0
0
208,088
1
L
Morgan Le Fay
8,831
883
63
6
0
225,128
4
W
Agni
9,898
990
40
4
8
195,333
1
W
Morgan Le Fay
10,536
1,054
84
8
1
216,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role