Player Matchup

Gilgamesh
Gilgamesh
Ferxxoo
Gilgamesh
Level 109
God Stats
21W - 15L
1,601 SR
Queue Stats
398W - 395L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
MarxShines
Kukulkan
Level 33
God Stats
9W - 15L
1,506 SR
Queue Stats
57W - 76L
1,372 Elo+
Party 3
Ymir
Ymir
ScarlettJoy
Ymir
Level 45
God Stats
43W - 33L
1,606 SR
Queue Stats
505W - 585L
1,388 Elo+
Solo
Janus
Janus
edereithan
Janus
Level 46
God Stats
27W - 34L
1,420 SR
Queue Stats
103W - 140L
1,382 Elo+
Party 1
Erlang Shen
Erlang Shen
mikeetoo96
Erlang Shen
Level 67
God Stats
2W - 5L
1,419 SR
Queue Stats
219W - 243L
1,464 Elo+
Party 3
Team Averages
Level 60
1,510 SR
1,414 Elo+

VS

Team Averages
Level 84
1,518 SR
1,502 Elo+
Bellona
Bellona
Bertoses
Bellona
Level 49
God Stats
79W - 93L
1,521 SR
Queue Stats
225W - 317L
1,507 Elo+
Party 2
Janus
Janus
Natsu0049211
Janus
Level 82
God Stats
1W - 1L
1,492 SR
Queue Stats
86W - 70L
1,581 Elo+
Solo
Xbalanque
Xbalanque
PrototypeXenon
Xbalanque
Level 85
God Stats
3W - 6L
1,463 SR
Queue Stats
352W - 534L
1,497 Elo+
Party 2
Thor
Thor
Tumoreth1
Thor
Level 104
God Stats
3W - 2L
1,561 SR
Queue Stats
458W - 673L
1,467 Elo+
Party 2
Fafnir
Fafnir
mattandtwo
Fafnir
Level 100
God Stats
17W - 21L
1,552 SR
Queue Stats
555W - 782L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ferxxoo
Gilgamesh
13
8 / 6 / 2
8,922
558
9,520
14,287
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MarxShines
Kukulkan
8
0 / 7 / 0
5,659
354
2,394
5,839
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
6,038
377
1,308
9,419
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
13
2 / 4 / 3
8,127
508
4,067
7,650
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
mikeetoo96
Erlang Shen
12
0 / 6 / 2
7,069
442
5,810
14,739
9,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bertoses
Bellona
16
5 / 2 / 4
9,954
622
13,082
12,706
12,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 3 / 4
7,715
482
4,802
6,212
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
PrototypeXenon
Xbalanque
15
10 / 1 / 1
9,884
618
8,692
9,926
3,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
16
9 / 4 / 1
9,612
601
9,014
11,278
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
mattandtwo
Fafnir
13
2 / 1 / 8
9,069
567
4,076
8,204
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
26
26
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bertoses
Bellona
5
2
4
3.5
L
Gilgamesh
Ferxxoo
Gilgamesh
8
6
2
1.5
L
Kukulkan
MarxShines
Kukulkan
0
7
0
0
W
0
3
4
0.67
W
Xbalanque
PrototypeXenon
Xbalanque
10
1
1
10.5
L
0
3
1
0.17
W
Thor
9
4
1
2.38
L
Janus
2
4
3
0.88
W
Fafnir
mattandtwo
Fafnir
2
1
8
6
L
Erlang Shen
mikeetoo96
Erlang Shen
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,099
Damage
39,666
51,934
Taken
48,326
22,941
Mitigated
30,089
9,348
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bertoses
Bellona
13,082
7,078
0
5,071
12,706
12,464
630
632
12,070
0
65,969
L
Gilgamesh
Ferxxoo
Gilgamesh
9,520
2,894
0
2,469
14,287
5,320
0
3,436
10,851
0
42,725
L
Kukulkan
MarxShines
Kukulkan
2,394
301
0
0
5,839
1,276
0
587
5,252
21,339
0
W
4,802
188
0
520
6,212
1,664
586
876
5,264
43,191
0
W
Xbalanque
PrototypeXenon
Xbalanque
8,692
3,331
0
2,581
9,926
3,486
305
1,728
8,186
0
62,485
L
1,308
19
0
2,123
9,419
4,698
0
2,183
7,236
17,414
0
W
Thor
9,014
2,140
0
310
11,278
3,761
1,634
1,547
9,643
0
70,785
L
Janus
4,067
246
92
269
7,650
2,428
0
2,077
5,573
38,936
0
W
Fafnir
mattandtwo
Fafnir
4,076
1,281
0
3,208
8,204
8,714
0
2,732
5,394
34,001
0
L
Erlang Shen
mikeetoo96
Erlang Shen
5,810
2,768
0
4,395
14,739
9,219
426
595
14,144
0
36,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,815
Gold Earned
46,234
301
Minions Killed
499
0
Camps Cleared
0
1,258,117
Distance Traveled
1,547,983
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,954
622
135
8
0
291,310
4
L
Gilgamesh
8,922
558
71
4
0
303,581
5
L
Kukulkan
5,659
354
41
3
0
201,484
1
W
Janus
7,715
482
71
4
0
319,768
5
W
Xbalanque
9,884
618
117
7
0
320,137
10
L
Ymir
6,038
377
27
2
0
207,879
3
W
Thor
9,612
601
120
8
0
313,829
5
L
Janus
8,127
508
90
6
0
269,541
4
W
Fafnir
9,069
567
56
4
0
302,939
6
L
Erlang Shen
7,069
442
72
5
0
275,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role