Player Matchup

Aphrodite
Aphrodite
CrimsonBamboo
Aphrodite
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,618 Elo+
Party 3
Anhur
Anhur
DoorMatt
Anhur
Level 89
God Stats
2W - 0L
1,669 SR
Queue Stats
76W - 67L
1,555 Elo+
Party 3
Olorun
Olorun
LordOddiues
Olorun
Level 36
God Stats
4W - 2L
1,856 SR
Queue Stats
108W - 124L
1,480 Elo+
Party 2
Ah Puch
Ah Puch
OfficialPresson
Ah Puch
Level 28
God Stats
41W - 31L
1,601 SR
Queue Stats
328W - 299L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
R4nsolo
Sun Wukong
Level 25
God Stats
12W - 14L
1,429 SR
Queue Stats
54W - 55L
1,504 Elo+
Party 2
Team Averages
Level 38
1,611 SR
1,546 Elo+

VS

Team Averages
Level 35
1,586 SR
1,500 Elo+
Kukulkan
Kukulkan
Ecliipzz
Kukulkan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 12L
1,322 Elo+
Party 4
King Arthur
King Arthur
HooBeanie
King Arthur
Level 28
God Stats
4W - 2L
1,767 SR
Queue Stats
137W - 87L
1,628 Elo+
Party 1
Chang'e
Chang'e
Jázzy
Chang'e
Level 23
God Stats
9W - 9L
1,130 SR
Queue Stats
32W - 29L
1,328 Elo+
Party 4
Bellona
Bellona
KnowsOnlyPagne
Bellona
Level 16
God Stats
2W - 1L
1,810 SR
Queue Stats
42W - 30L
1,648 Elo+
Party 1
Hou Yi
Hou Yi
KumquatMilk
Hou Yi
Level 88
God Stats
1W - 1L
1,725 SR
Queue Stats
16W - 13L
1,575 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrimsonBamboo
Aphrodite
20
1 / 5 / 20
12,211
939
8,333
15,614
14,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
DoorMatt
Anhur
20
15 / 6 / 14
14,635
1,126
33,166
21,562
10,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
20
10 / 2 / 18
13,815
1,063
29,406
16,517
7,949
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 1 / 19
13,527
1,041
30,683
6,345
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
R4nsolo
Sun Wukong
20
5 / 1 / 18
13,526
1,040
15,541
17,563
16,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ecliipzz
Kukulkan
19
2 / 8 / 7
12,590
968
15,882
20,844
12,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
HooBeanie
King Arthur
18
1 / 9 / 6
11,121
855
13,019
25,795
26,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Chang'e
Jázzy
Chang'e
19
1 / 8 / 11
11,891
915
6,838
25,663
8,667
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 6 / 7
13,719
1,055
20,276
29,767
28,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
18
3 / 6 / 8
12,041
926
14,340
19,662
7,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
54
37
Kills
15
15
Deaths
37
89
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CrimsonBamboo
Aphrodite
1
5
20
2.2
W
Anhur
DoorMatt
Anhur
15
6
14
3.67
L
Kukulkan
Ecliipzz
Kukulkan
2
8
7
0.69
L
King Arthur
HooBeanie
King Arthur
1
9
6
0.44
L
Chang'e
Jázzy
Chang'e
1
8
11
0.81
L
8
6
7
1.92
L
Hou Yi
3
6
8
1.17
W
Olorun
10
2
18
9.5
W
6
1
19
15.5
W
Sun Wukong
R4nsolo
Sun Wukong
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,129
Damage
70,355
77,601
Taken
121,731
52,759
Mitigated
82,871
32,609
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CrimsonBamboo
Aphrodite
8,333
2,058
7,321
6,930
15,614
14,844
0
5,516
10,098
16,313
0
W
Anhur
DoorMatt
Anhur
33,166
16,729
0
280
21,562
10,738
0
6,252
15,310
0
59,148
L
Kukulkan
Ecliipzz
Kukulkan
15,882
946
0
321
20,844
12,082
0
12,342
8,502
47,948
0
L
King Arthur
HooBeanie
King Arthur
13,019
1,554
0
0
25,795
26,577
0
14,600
11,195
473
22,082
L
Chang'e
Jázzy
Chang'e
6,838
233
4,222
2,232
25,663
8,667
0
14,647
11,016
27,158
0
L
20,276
7,805
0
992
29,767
28,329
0
15,649
14,118
0
42,578
L
Hou Yi
14,340
7,472
0
1,072
19,662
7,216
0
11,184
8,478
0
28,231
W
Olorun
29,406
17,584
3,389
7,307
16,517
7,949
0
5,915
10,602
42,211
0
W
30,683
1,108
0
2,108
6,345
2,659
0
867
5,478
68,547
0
W
Sun Wukong
R4nsolo
Sun Wukong
15,541
2,356
740
4,534
17,563
16,569
0
4,639
12,924
0
35,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,714
Gold Earned
61,362
244
Minions Killed
247
7
Camps Cleared
5
1,304,605
Distance Traveled
1,258,994
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,211
939
12
1
0
228,048
0
W
Anhur
14,635
1,126
80
6
4
235,239
0
L
Kukulkan
12,590
968
86
7
3
216,998
0
L
King Arthur
11,121
855
20
2
0
247,528
0
L
Chang'e
11,891
915
53
4
0
268,327
0
L
Bellona
13,719
1,055
43
3
0
280,799
0
L
Hou Yi
12,041
926
45
3
2
245,342
0
W
Olorun
13,815
1,063
26
2
1
258,078
1
W
Ah Puch
13,527
1,041
75
6
0
284,619
1
W
Sun Wukong
13,526
1,040
51
4
2
298,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role