Player Matchup

Cerberus
Cerberus
Obéy
Cerberus
Level 8
God Stats
1W - 1L
1,776 SR
Queue Stats
10W - 10L
1,410 Elo+
Party 1
Freya
Freya
SolidSnake6913
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,388 Elo+
Party 2
Aphrodite
Aphrodite
ThroughtTheWall
Aphrodite
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 39L
1,399 Elo+
Party 2
Artemis
Artemis
pedro112
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,412 Elo+
Party 1
Bellona
Bellona
ziyzz
Bellona
Level 26
God Stats
13W - 5L
1,687 SR
Queue Stats
84W - 70L
1,482 Elo+
Party 1
Team Averages
Level 20
1,593 SR
1,418 Elo+

VS

Team Averages
Level 21
1,491 SR
1,440 Elo+
Anubis
Anubis
 
Anubis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Joczovsky
Hun Batz
Level 18
God Stats
17W - 12L
1,410 SR
Queue Stats
95W - 84L
1,445 Elo+
Party 3
Anhur
Anhur
JuvenSzef
Anhur
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 60L
1,436 Elo+
Party 3
Set
Set
SaintSaimon
Set
Level 26
God Stats
3W - 4L
1,384 SR
Queue Stats
15W - 28L
1,359 Elo+
Solo
Cthulhu
Cthulhu
xCatharsys
Cthulhu
Level 27
God Stats
19W - 11L
1,663 SR
Queue Stats
104W - 101L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Obéy
Cerberus
12
5 / 2 / 4
8,202
547
5,815
11,626
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 5 / 6
7,851
523
6,679
9,585
5,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
ThroughtTheWall
Aphrodite
10
0 / 7 / 7
7,072
471
4,208
11,607
4,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
pedro112
Artemis
10
3 / 7 / 1
6,822
455
4,709
11,173
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
ziyzz
Bellona
14
7 / 7 / 3
9,069
605
10,882
15,998
8,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 1 / 2
9,038
603
9,813
10,080
5,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Joczovsky
Hun Batz
13
7 / 6 / 6
8,722
581
12,546
11,840
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
JuvenSzef
Anhur
15
7 / 4 / 2
9,604
640
10,073
11,408
3,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 10
7,914
528
4,676
8,911
2,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
xCatharsys
Cthulhu
13
5 / 4 / 8
8,489
566
8,849
11,131
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
18
Kills
28
28
Deaths
19
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
2
7
W
Hun Batz
Joczovsky
Hun Batz
7
6
6
1.67
W
Anhur
JuvenSzef
Anhur
7
4
2
2
L
Cerberus
Obéy
Cerberus
5
2
4
3.5
W
3
4
10
2
L
3
5
6
1.2
L
Aphrodite
ThroughtTheWall
Aphrodite
0
7
7
0.5
L
Artemis
pedro112
Artemis
3
7
1
0.5
W
Cthulhu
xCatharsys
Cthulhu
5
4
8
2.25
L
Bellona
ziyzz
Bellona
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,293
Damage
45,957
59,989
Taken
53,370
30,724
Mitigated
25,729
14,914
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,813
676
0
5,748
10,080
5,032
996
2,972
7,108
72,199
0
W
Hun Batz
Joczovsky
Hun Batz
12,546
5,039
0
1,242
11,840
4,350
30
2,518
9,322
0
55,157
W
Anhur
JuvenSzef
Anhur
10,073
6,541
0
2,780
11,408
3,640
530
3,213
8,195
0
79,878
L
Cerberus
Obéy
Cerberus
5,815
1,215
0
2,645
11,626
9,994
100
3,318
8,172
27,125
0
W
4,676
1,975
0
2,145
8,911
2,933
812
2,932
5,979
0
21,779
L
6,679
2,260
0
1,872
9,585
5,677
0
3,776
5,591
17,815
2,539
L
Aphrodite
ThroughtTheWall
Aphrodite
4,208
752
2,492
2,601
11,607
4,079
0
3,734
7,873
16,710
0
L
Artemis
pedro112
Artemis
4,709
2,160
0
1,050
11,173
2,584
0
1,616
9,466
0
32,913
W
Cthulhu
xCatharsys
Cthulhu
8,849
780
293
3,183
11,131
9,774
46
4,536
6,595
25,705
0
L
Bellona
ziyzz
Bellona
10,882
3,023
0
4,254
15,998
8,390
0
5,208
10,225
0
46,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
43,767
273
Minions Killed
417
0
Camps Cleared
0
1,308,601
Distance Traveled
1,356,790
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,038
603
107
7
0
258,371
1
W
Hun Batz
8,722
581
84
6
0
284,495
0
W
Anhur
9,604
640
137
9
0
256,113
1
L
Cerberus
8,202
547
59
4
0
278,221
2
W
Set
7,914
528
31
2
0
281,400
0
L
Freya
7,851
523
32
2
0
227,159
0
L
Aphrodite
7,072
471
33
2
0
255,765
1
L
Artemis
6,822
455
51
3
0
246,709
1
W
Cthulhu
8,489
566
58
4
0
276,411
5
L
Bellona
9,069
605
98
7
0
300,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role