Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SOUTHERNABYSS
Chang'e
Level 105
God Stats
12W - 8L
1,494 SR
Queue Stats
345W - 359L
1,333 Elo+
Solo
Chiron
Chiron
W_A_L_KIN_D_E_AD
Chiron
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,271 Elo+
Solo
Pele
Pele
fridaythe13th330
Pele
Level 106
God Stats
1W - 0L
1,624 SR
Queue Stats
9W - 14L
1,316 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxxHaku
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 98L
1,422 Elo+
Solo
Team Averages
Level 113
1,524 SR
1,368 Elo+

VS

Team Averages
Level 75
1,475 SR
1,451 Elo+
Raijin
Raijin
 
Raijin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Keehl44
Arachne
Level 109
God Stats
0W - 1L
1,280 SR
Queue Stats
57W - 52L
1,349 Elo+
Solo
Danzaburou
Danzaburou
Spion7
Danzaburou
Level 71
God Stats
3W - 2L
1,596 SR
Queue Stats
77W - 68L
1,405 Elo+
Solo
Olorun
Olorun
noahzanetti
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
2 / 0 / 12
10,091
776
7,180
11,720
12,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
18
10 / 4 / 9
12,118
932
17,081
16,747
5,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 2 / 11
9,513
732
7,609
9,269
3,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
12 / 3 / 10
12,924
994
17,570
12,427
5,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
xxxHaku
Ah Muzen Cab
17
4 / 5 / 13
10,784
830
14,117
10,407
3,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
8 / 6 / 5
11,720
902
23,444
18,814
8,202
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
 
Chang'e
17
3 / 2 / 3
10,138
780
7,588
10,956
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Keehl44
Arachne
13
0 / 8 / 4
8,114
624
3,719
15,155
5,142
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Spion7
Danzaburou
16
3 / 5 / 3
10,751
827
13,009
15,740
5,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
15
0 / 8 / 6
8,516
655
3,349
12,889
4,992
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
29
Kills
14
14
Deaths
29
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
12
8
L
Raijin
 
Raijin
8
6
5
1.75
L
Chang'e
 
Chang'e
3
2
3
2.25
L
Arachne
Keehl44
Arachne
0
8
4
0.25
W
Chang'e
10
4
9
3.63
L
Danzaburou
Spion7
Danzaburou
3
5
3
0.9
W
1
2
11
3.25
W
12
3
10
5.67
L
Olorun
0
8
6
0.38
W
Ah Muzen Cab
xxxHaku
Ah Muzen Cab
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,557
Damage
51,109
60,570
Taken
73,554
31,144
Mitigated
27,750
16,099
Healing
22,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,180
328
0
235
11,720
12,692
0
6,489
5,231
34,953
0
L
Raijin
 
Raijin
23,444
3,077
0
2,941
18,814
8,202
1,097
7,532
10,932
45,297
0
L
Chang'e
 
Chang'e
7,588
590
4,191
5,388
10,956
3,885
537
2,991
7,783
40,471
0
L
Arachne
Keehl44
Arachne
3,719
2,568
0
2,058
15,155
5,142
0
6,389
8,522
0
8,443
W
Chang'e
17,081
820
3,104
4,538
16,747
5,636
0
9,696
7,051
39,088
0
L
Danzaburou
Spion7
Danzaburou
13,009
6,573
0
4,719
15,740
5,529
186
3,570
12,112
0
42,319
W
7,609
1,420
819
2,892
9,269
3,344
1,754
5,670
3,598
0
35,957
W
17,570
4,242
0
2,326
12,427
5,812
744
6,535
5,892
0
45,260
L
Olorun
3,349
1,229
1,120
1,733
12,889
4,992
336
3,606
9,185
17,704
0
W
Ah Muzen Cab
xxxHaku
Ah Muzen Cab
14,117
6,535
189
1,996
10,407
3,660
0
6,752
3,655
0
37,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,430
Gold Earned
49,239
352
Minions Killed
269
11
Camps Cleared
6
1,238,639
Distance Traveled
1,144,257
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,091
776
66
5
5
252,048
4
L
Raijin
11,720
902
56
4
0
215,995
0
L
Chang'e
10,138
780
87
7
4
253,228
3
L
Arachne
8,114
624
13
1
0
241,778
2
W
Chang'e
12,118
932
63
5
0
248,714
3
L
Danzaburou
10,751
827
75
6
2
217,548
5
W
Chiron
9,513
732
83
6
0
254,007
0
W
Pele
12,924
994
65
5
5
261,105
2
L
Olorun
8,516
655
38
3
0
215,708
0
W
Ah Muzen Cab
10,784
830
75
6
1
222,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role