Player Matchup

Ao Kuang
Ao Kuang
Blood eagle1372
Ao Kuang
Level 24
God Stats
18W - 17L
1,496 SR
Queue Stats
40W - 39L
1,390 Elo+
Solo
Anhur
Anhur
Gerteger1124
Anhur
Level 18
God Stats
1W - 2L
1,487 SR
Queue Stats
133W - 153L
1,375 Elo+
Solo
Thor
Thor
SFSguy777
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
alex111122223333
Bellona
Level 25
God Stats
24W - 21L
1,540 SR
Queue Stats
66W - 79L
1,406 Elo+
Solo
Ymir
Ymir
angel188881
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,347 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,403 Elo+

VS

Team Averages
Level 22
1,607 SR
1,432 Elo+
Ymir
Ymir
RAGING_RYguy
Ymir
Level 17
God Stats
20W - 15L
1,554 SR
Queue Stats
41W - 36L
1,462 Elo+
Party 1
Hades
Hades
SilEagul
Hades
Level 18
God Stats
8W - 3L
1,645 SR
Queue Stats
33W - 26L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
icemen26
Heimdallr
Level 29
God Stats
1W - 0L
1,751 SR
Queue Stats
5W - 7L
1,432 Elo+
Solo
Nemesis
Nemesis
ketxuekic
Nemesis
Level 28
God Stats
29W - 17L
1,546 SR
Queue Stats
45W - 32L
1,411 Elo+
Solo
Artemis
Artemis
ndirish1415
Artemis
Level 18
God Stats
10W - 11L
1,541 SR
Queue Stats
36W - 31L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
5 / 5 / 3
10,720
466
19,191
23,804
8,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 18 / 1
8,247
359
6,201
20,932
5,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Thor
10
1 / 14 / 0
7,824
340
2,651
17,274
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 6 / 2
11,455
498
6,806
20,730
14,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 10 / 2
7,601
330
4,034
15,967
11,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 24
13,311
579
17,560
20,085
22,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
SilEagul
Hades
19
6 / 0 / 17
12,529
545
11,380
12,813
11,248
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
icemen26
Heimdallr
16
2 / 5 / 5
11,067
481
7,321
12,597
4,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ketxuekic
Nemesis
18
16 / 3 / 8
12,369
538
12,385
15,237
7,366
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
ndirish1415
Artemis
18
16 / 4 / 13
13,035
567
22,202
14,045
5,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
119
13
Kills
52
53
Deaths
13
8
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
5
5
3
1.3
L
2
18
1
0.14
W
12
1
24
24
L
Thor
1
14
0
0.07
W
Hades
SilEagul
Hades
6
0
17
14.5
L
5
6
2
1
L
0
10
2
0.1
W
Heimdallr
icemen26
Heimdallr
2
5
5
0.9
W
Nemesis
ketxuekic
Nemesis
16
3
8
6.67
W
Artemis
ndirish1415
Artemis
16
4
13
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,883
Damage
70,848
98,707
Taken
74,777
45,249
Mitigated
51,870
12,577
Healing
21,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
19,191
5,161
0
6,064
23,804
8,506
0
5,426
18,378
88,150
0
L
6,201
3,239
0
1,473
20,932
5,839
0
7,454
13,478
0
24,248
W
17,560
3,685
0
4,768
20,085
22,952
1,269
4,960
15,125
47,735
0
L
Thor
2,651
1,030
0
554
17,274
5,117
19
4,568
12,706
0
19,312
W
Hades
SilEagul
Hades
11,380
1,898
124
5,435
12,813
11,248
2,979
2,541
10,272
64,919
0
L
6,806
1,343
0
4,277
20,730
14,307
0
7,928
12,802
0
63,484
L
4,034
539
0
209
15,967
11,480
96
5,565
10,402
18,726
0
W
Heimdallr
icemen26
Heimdallr
7,321
2,262
0
755
12,597
4,714
3,418
6,267
6,330
0
53,454
W
Nemesis
ketxuekic
Nemesis
12,385
6,834
0
5,064
15,237
7,366
389
3,825
11,412
0
71,684
W
Artemis
ndirish1415
Artemis
22,202
16,531
534
4,994
14,045
5,590
5,450
6,491
7,554
0
86,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
62,311
320
Minions Killed
479
0
Camps Cleared
0
1,773,752
Distance Traveled
1,978,264
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,720
466
116
5
0
437,566
2
L
Anhur
8,247
359
27
1
0
362,758
1
W
Ymir
13,311
579
64
3
0
425,116
5
L
Thor
7,824
340
37
2
0
303,867
0
W
Hades
12,529
545
116
5
0
380,099
2
L
Bellona
11,455
498
115
5
0
349,890
0
L
Ymir
7,601
330
25
1
0
319,671
0
W
Heimdallr
11,067
481
84
4
0
332,043
1
W
Nemesis
12,369
538
98
4
0
443,897
3
W
Artemis
13,035
567
117
5
0
397,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role