Player Matchup

Neith
Neith
Astravek
Neith
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 237L
1,570 Elo+
Party 2
Vamana
Vamana
HarryNoScopePro
Vamana
Level 8
God Stats
72W - 51L
1,626 SR
Queue Stats
115W - 111L
1,633 Elo+
Party 2
Chronos
Chronos
HiGuysYmirHere
Chronos
Level 8
God Stats
2W - 0L
1,676 SR
Queue Stats
3W - 3L
1,407 Elo+
Solo
Anubis
Anubis
Kilimangaro99
Anubis
Level 7
God Stats
1W - 0L
1,278 SR
Queue Stats
2W - 1L
1,494 Elo+
Solo
Apollo
Apollo
SoloHerc
Apollo
Level 27
God Stats
9W - 5L
1,610 SR
Queue Stats
103W - 79L
1,575 Elo+
Solo
Team Averages
Level 28
1,538 SR
1,536 Elo+

VS

Team Averages
Level 26
1,738 SR
1,539 Elo+
Fenrir
Fenrir
Buren101
Fenrir
Level 38
God Stats
4W - 4L
1,670 SR
Queue Stats
115W - 109L
1,511 Elo+
Party 1
Apollo
Apollo
GimpSoda
Apollo
Level 24
God Stats
4W - 5L
1,923 SR
Queue Stats
102W - 81L
1,758 Elo+
Solo
Scylla
Scylla
Johnsuux
Scylla
Level 26
God Stats
5W - 4L
1,731 SR
Queue Stats
12W - 11L
1,492 Elo+
Solo
Nox
Nox
TransphobiaBad
Nox
Level 13
God Stats
2W - 2L
1,706 SR
Queue Stats
13W - 17L
1,440 Elo+
Party 1
Pele
Pele
plasticSmile81
Pele
Level 29
God Stats
9W - 10L
1,657 SR
Queue Stats
44W - 62L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Astravek
Neith
20
13 / 7 / 10
14,931
622
20,188
18,401
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 3 / 6
14,502
604
5,941
20,546
14,836
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 6 / 7
12,890
537
12,230
23,266
11,182
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 8 / 3
9,483
395
3,357
12,541
5,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
SoloHerc
Apollo
20
9 / 7 / 1
15,249
635
16,545
21,652
9,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Buren101
Fenrir
13
4 / 5 / 6
9,257
386
8,728
13,459
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
GimpSoda
Apollo
20
17 / 5 / 8
16,157
673
23,678
28,377
11,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Johnsuux
Scylla
17
5 / 5 / 3
10,759
448
6,306
11,314
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 4
8,347
348
3,422
6,806
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 7
10,812
451
11,621
19,426
11,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
58
27
Kills
30
31
Deaths
27
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Astravek
Neith
13
7
10
2.57
L
Fenrir
Buren101
Fenrir
4
5
6
1.4
L
Apollo
GimpSoda
Apollo
17
5
8
4.2
W
2
3
6
1.67
W
3
6
7
1.08
L
Scylla
Johnsuux
Scylla
5
5
3
1.3
W
0
8
3
0.19
W
Apollo
SoloHerc
Apollo
9
7
1
1.36
L
0
5
4
0.4
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,261
Damage
53,755
96,406
Taken
79,382
47,996
Mitigated
33,332
30,250
Healing
20,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Astravek
Neith
20,188
7,372
0
5,836
18,401
7,939
282
6,072
12,163
0
97,508
L
Fenrir
Buren101
Fenrir
8,728
1,675
0
1,880
13,459
4,952
0
1,851
11,608
0
31,057
L
Apollo
GimpSoda
Apollo
23,678
17,657
0
15,613
28,377
11,357
2,261
9,576
18,801
0
147,577
W
5,941
2,283
0
10,256
20,546
14,836
4,102
4,749
15,757
4,056
88,546
W
12,230
4,699
0
5,416
23,266
11,182
1,275
1,120
22,124
93,614
0
L
Scylla
Johnsuux
Scylla
6,306
961
0
400
11,314
3,433
0
1,053
10,261
48,824
0
W
3,357
552
0
2,184
12,541
5,027
24
2,058
10,473
24,924
0
W
Apollo
SoloHerc
Apollo
16,545
9,565
0
6,558
21,652
9,012
4,307
1,778
19,850
0
127,307
L
3,422
40
0
595
6,806
2,225
0
150
6,656
26,713
0
L
11,621
2,613
0
2,280
19,426
11,365
0
4,540
14,886
0
48,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,055
Gold Earned
55,332
632
Minions Killed
495
0
Camps Cleared
0
2,020,178
Distance Traveled
1,780,494
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,931
622
121
5
0
402,979
6
L
Fenrir
9,257
386
51
2
0
324,491
1
L
Apollo
16,157
673
234
10
0
416,797
2
W
Vamana
14,502
604
163
7
0
411,762
9
W
Chronos
12,890
537
136
6
0
416,689
4
L
Scylla
10,759
448
85
4
0
389,381
0
W
Anubis
9,483
395
34
1
0
370,905
1
W
Apollo
15,249
635
178
7
0
417,843
3
L
Nox
8,347
348
52
2
0
241,206
4
L
Pele
10,812
451
73
3
0
408,619
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role