Player Matchup

Ra
Ra
Arshboyiqx7
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,283 Elo+
Party 1
Cerberus
Cerberus
MasihComet
Cerberus
Level 7
God Stats
2W - 1L
1,791 SR
Queue Stats
3W - 1L
1,759 Elo+
Party 1
Olorun
Olorun
Pharagraph1
Olorun
Level 14
God Stats
3W - 2L
1,785 SR
Queue Stats
20W - 17L
1,483 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PlzDontBanMe700
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,372 Elo+
Party 3
Zeus
Zeus
WEED10000
Zeus
Level 35
God Stats
25W - 20L
1,383 SR
Queue Stats
51W - 71L
1,324 Elo+
Party 1
Team Averages
Level 17
1,592 SR
1,444 Elo+

VS

Team Averages
Level 32
1,518 SR
1,538 Elo+
Cthulhu
Cthulhu
AceOfSpadesITA
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Adrin0lin23
Apollo
Level 23
God Stats
15W - 11L
1,569 SR
Queue Stats
70W - 61L
1,407 Elo+
Solo
Cerberus
Cerberus
BOWBEFOREME1
Cerberus
Level 12
God Stats
1W - 0L
1,250 SR
Queue Stats
5W - 1L
1,784 Elo+
Party 2
Anubis
Anubis
CannibalC0rpse
Anubis
Level 18
God Stats
6W - 2L
1,769 SR
Queue Stats
29W - 26L
1,496 Elo+
Solo
Mercury
Mercury
LukeGaijinYT
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,117
382
4,183
9,241
2,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
MasihComet
Cerberus
3
0 / 2 / 0
4,816
301
98
1,665
1,327
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
3 / 6 / 3
7,937
496
7,075
14,036
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
PlzDontBanMe700
Morgan Le Fay
12
4 / 6 / 4
7,547
472
11,354
13,386
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
10
5 / 9 / 1
7,001
438
11,697
11,624
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 10
9,273
580
13,076
14,030
13,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
16
11 / 0 / 4
9,960
623
6,747
11,887
4,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
BOWBEFOREME1
Cerberus
11
0 / 3 / 7
7,375
461
1,957
11,823
9,418
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 5 / 3
9,279
580
13,475
14,429
7,167
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
LukeGaijinYT
Mercury
11
2 / 4 / 1
7,306
457
2,580
10,512
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
12
Kills
29
29
Deaths
14
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
Apollo
11
0
4
13
L
0
6
0
0
W
Cerberus
BOWBEFOREME1
Cerberus
0
3
7
1.17
W
8
5
3
1.9
W
Mercury
LukeGaijinYT
Mercury
2
4
1
0.63
L
Cerberus
MasihComet
Cerberus
0
2
0
0
L
Olorun
3
6
3
0.75
L
Morgan Le Fay
PlzDontBanMe700
Morgan Le Fay
4
6
4
1
L
Zeus
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,407
Damage
37,835
49,952
Taken
62,681
14,729
Mitigated
37,239
9,680
Healing
21,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,076
537
403
5,039
14,030
13,161
401
9,513
4,058
43,534
0
W
Apollo
6,747
2,779
0
6,312
11,887
4,364
1,939
3,093
8,678
0
74,739
L
4,183
712
658
1,803
9,241
2,589
0
5,514
3,727
26,090
0
W
Cerberus
BOWBEFOREME1
Cerberus
1,957
187
0
438
11,823
9,418
220
5,074
6,390
30,314
0
W
13,475
1,138
0
7,280
14,429
7,167
882
12,112
1,709
42,559
0
W
Mercury
LukeGaijinYT
Mercury
2,580
1,287
0
2,109
10,512
3,129
0
2,893
7,439
0
27,563
L
Cerberus
MasihComet
Cerberus
98
22
0
78
1,665
1,327
0
1,084
581
1,675
0
L
Olorun
7,075
4,138
80
5,234
14,036
4,300
0
6,420
7,616
46,239
0
L
Morgan Le Fay
PlzDontBanMe700
Morgan Le Fay
11,354
1,417
0
1,167
13,386
3,525
0
9,064
4,322
33,880
0
L
Zeus
11,697
1,129
0
660
11,624
2,988
690
6,426
5,198
30,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,418
Gold Earned
43,193
228
Minions Killed
377
0
Camps Cleared
0
1,142,233
Distance Traveled
1,415,460
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,273
580
55
3
0
310,739
12
W
Apollo
9,960
623
133
8
0
298,262
2
L
Ra
6,117
382
42
3
0
287,411
3
W
Cerberus
7,375
461
66
4
0
248,798
4
W
Anubis
9,279
580
79
5
0
269,561
3
W
Mercury
7,306
457
44
3
0
288,100
1
L
Cerberus
4,816
301
3
0
0
52,977
0
L
Olorun
7,937
496
88
6
0
274,595
3
L
Morgan Le Fay
7,547
472
52
3
0
255,295
0
L
Zeus
7,001
438
43
3
0
271,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role