Player Matchup

Anubis
Anubis
CyanideNBliss
Anubis
Level 15
God Stats
6W - 5L
1,721 SR
Queue Stats
57W - 98L
1,249 Elo+
Party 2
Fenrir
Fenrir
DrfrankensteinR6
Fenrir
Level 47
God Stats
3W - 1L
1,344 SR
Queue Stats
47W - 113L
1,212 Elo+
Party 2
Artemis
Artemis
QueenWolff03
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,305 Elo+
Party 2
Sylvanus
Sylvanus
Serfie_E
Sylvanus
Level 20
God Stats
5W - 4L
1,623 SR
Queue Stats
10W - 18L
1,302 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheBetterDhivyan
Cu Chulainn
Level 127
God Stats
3W - 1L
1,546 SR
Queue Stats
53W - 81L
1,246 Elo+
Party 2
Team Averages
Level 47
1,547 SR
1,263 Elo+

VS

Team Averages
Level 36
1,393 SR
1,302 Elo+
Raijin
Raijin
 
Raijin
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LongBoungMan
Bastet
Level 42
God Stats
0W - 4L
1,119 SR
Queue Stats
197W - 371L
1,302 Elo+
Party 1
Ymir
Ymir
Samza789
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,121 Elo+
Party 1
Jing Wei
Jing Wei
Stahlinator
Jing Wei
Level 35
God Stats
1W - 4L
1,406 SR
Queue Stats
8W - 23L
1,264 Elo+
Solo
Chaac
Chaac
grubenvsb67
Chaac
Level 66
God Stats
3W - 6L
1,438 SR
Queue Stats
242W - 373L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,370
494
12,495
18,518
10,479
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 4 / 5
11,481
547
7,346
15,305
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
QueenWolff03
Artemis
13
0 / 2 / 3
8,259
393
7,314
11,605
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Serfie_E
Sylvanus
15
2 / 1 / 1
9,429
449
4,883
13,761
14,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
TheBetterDhivyan
Cu Chulainn
19
6 / 1 / 3
12,082
575
20,370
16,433
18,453
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
4 / 4 / 5
11,325
539
12,066
17,827
7,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
15
9 / 3 / 2
10,485
499
10,452
14,087
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
11
0 / 0 / 1
7,148
340
909
7,979
3,400
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
Stahlinator
Jing Wei
14
0 / 4 / 1
8,849
421
14,035
15,469
4,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 5 / 0
8,675
413
10,121
21,333
16,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
15
Kills
14
14
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
4
5
1.63
W
2
6
3
0.58
W
5
4
5
1.88
L
Bastet
9
3
2
3.33
W
Artemis
QueenWolff03
Artemis
0
2
3
0.75
L
Ymir
0
0
1
0.5
W
Sylvanus
Serfie_E
Sylvanus
2
1
1
2.5
L
Jing Wei
Stahlinator
Jing Wei
0
4
1
0.13
W
Cu Chulainn
TheBetterDhivyan
Cu Chulainn
6
1
3
7.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,408
Damage
47,583
75,622
Taken
76,695
53,439
Mitigated
36,244
31,693
Healing
23,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,066
1,653
120
5,660
17,827
7,113
61
9,881
7,946
83,168
0
W
12,495
810
0
9,630
18,518
10,479
2,415
9,902
8,616
66,734
0
W
7,346
2,619
0
5,578
15,305
7,076
1,376
1,366
13,939
0
63,382
L
Bastet
10,452
5,116
0
4,722
14,087
5,288
336
2,086
12,001
0
47,031
W
Artemis
QueenWolff03
Artemis
7,314
2,885
0
3,575
11,605
3,227
360
674
10,931
0
42,515
L
Ymir
909
0
0
1,904
7,979
3,400
0
1,613
6,366
15,752
0
W
Sylvanus
Serfie_E
Sylvanus
4,883
1,756
2,045
5,787
13,761
14,204
150
745
13,016
33,440
0
L
Jing Wei
Stahlinator
Jing Wei
14,035
9,064
0
2,822
15,469
4,235
144
4,362
11,107
0
63,968
W
Cu Chulainn
TheBetterDhivyan
Cu Chulainn
20,370
3,180
0
5,078
16,433
18,453
887
664
15,769
18,807
74,454
L
10,121
1,812
0
7,816
21,333
16,208
0
4,242
17,091
0
45,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,621
Gold Earned
46,482
518
Minions Killed
449
0
Camps Cleared
0
1,720,737
Distance Traveled
1,788,483
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,325
539
155
7
0
300,376
2
W
Anubis
10,370
494
120
6
0
298,672
4
W
Fenrir
11,481
547
113
5
0
391,780
0
L
Bastet
10,485
499
66
3
0
383,155
1
W
Artemis
8,259
393
70
3
0
311,906
5
L
Ymir
7,148
340
29
1
0
325,272
5
W
Sylvanus
9,429
449
63
3
0
296,208
3
L
Jing Wei
8,849
421
117
6
0
385,959
0
W
Cu Chulainn
12,082
575
152
7
0
422,171
3
L
Chaac
8,675
413
82
4
0
393,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role