Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BluClaymore
Awilix
Level 109
God Stats
0W - 1L
1,287 SR
Queue Stats
3W - 3L
1,633 Elo+
Party 2
Hercules
Hercules
OdaanyO
Hercules
Level 147
God Stats
2W - 3L
1,763 SR
Queue Stats
216W - 215L
1,610 Elo+
Solo
Amaterasu
Amaterasu
Ponjo
Amaterasu
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 173L
1,531 Elo+
Solo
Team Averages
Level 133
1,510 SR
1,555 Elo+

VS

Team Averages
Level 131
1,452 SR
1,488 Elo+
Cthulhu
Cthulhu
FreshThyme
Cthulhu
Level 90
God Stats
3W - 7L
1,395 SR
Queue Stats
476W - 473L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
Jdr4ever
Kuzenbo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 41L
1,314 Elo+
Party 1
Cernunnos
Cernunnos
KingxDelta21
Cernunnos
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,413 Elo+
Party 1
Cupid
Cupid
ManiloTR
Cupid
Level 150
God Stats
11W - 10L
1,280 SR
Queue Stats
1,031W - 1,017L
1,559 Elo+
Solo
Nu Wa
Nu Wa
vHammertime
Nu Wa
Level 160
God Stats
12W - 13L
1,583 SR
Queue Stats
952W - 872L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
7 / 6 / 9
11,703
836
21,744
14,479
6,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
 
Poseidon
17
4 / 8 / 13
10,402
743
18,101
13,181
4,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
13
2 / 10 / 4
8,384
599
5,830
15,139
8,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
OdaanyO
Hercules
17
6 / 5 / 10
10,754
768
8,797
22,233
23,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Ponjo
Amaterasu
19
4 / 7 / 15
11,043
789
11,504
28,175
16,894
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FreshThyme
Cthulhu
18
3 / 6 / 16
10,840
774
14,335
25,847
34,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Jdr4ever
Kuzenbo
17
1 / 5 / 22
11,123
795
8,191
18,684
30,720
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
KingxDelta21
Cernunnos
20
8 / 3 / 18
12,125
866
24,335
13,213
6,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
ManiloTR
Cupid
18
9 / 6 / 8
11,470
819
10,412
12,255
6,792
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
14 / 3 / 8
11,996
857
27,917
12,562
6,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
107
23
Kills
35
36
Deaths
23
51
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
6
9
1.92
L
Poseidon
 
Poseidon
4
8
13
1.31
L
Awilix
2
10
4
0.4
W
Cthulhu
FreshThyme
Cthulhu
3
6
16
1.83
W
Kuzenbo
Jdr4ever
Kuzenbo
1
5
22
2.4
W
Cernunnos
KingxDelta21
Cernunnos
8
3
18
5.67
W
Cupid
ManiloTR
Cupid
9
6
8
2.17
L
Hercules
OdaanyO
Hercules
6
5
10
2.2
L
Amaterasu
Ponjo
Amaterasu
4
7
15
1.64
W
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,976
Damage
85,190
93,207
Taken
82,561
59,926
Mitigated
84,711
30,575
Healing
23,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
21,744
9,875
0
3,666
14,479
6,065
1,259
9,266
4,998
0
54,893
L
Poseidon
 
Poseidon
18,101
2,369
1,403
918
13,181
4,568
0
9,283
3,898
48,345
0
L
Awilix
5,830
2,218
1,053
593
15,139
8,698
330
7,473
7,666
0
14,239
W
Cthulhu
FreshThyme
Cthulhu
14,335
819
2,456
4,763
25,847
34,043
0
4,855
20,751
26,958
0
W
Kuzenbo
Jdr4ever
Kuzenbo
8,191
2,550
1,130
1,881
18,684
30,720
187
6,077
12,405
12,014
0
W
Cernunnos
KingxDelta21
Cernunnos
24,335
11,205
1,195
2,434
13,213
6,769
2,766
2,485
10,453
0
49,944
W
Cupid
ManiloTR
Cupid
10,412
6,191
3,079
1,737
12,255
6,792
1,933
1,183
10,978
0
16,030
L
Hercules
OdaanyO
Hercules
8,797
1,384
3,218
9,289
22,233
23,701
76
11,185
11,048
231
19,230
L
Amaterasu
Ponjo
Amaterasu
11,504
5,140
1,669
8,766
28,175
16,894
0
13,021
15,154
0
22,154
W
27,917
8,345
1,793
3,236
12,562
6,387
705
3,582
8,841
48,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,286
Gold Earned
57,554
202
Minions Killed
139
0
Camps Cleared
0
1,201,512
Distance Traveled
1,265,311
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,703
836
58
4
0
244,460
1
L
Poseidon
10,402
743
88
6
0
237,678
1
L
Awilix
8,384
599
16
1
0
233,844
0
W
Cthulhu
10,840
774
33
2
0
266,942
3
W
Kuzenbo
11,123
795
6
0
0
254,663
2
W
Cernunnos
12,125
866
52
4
0
240,198
0
W
Cupid
11,470
819
15
1
0
270,489
2
L
Hercules
10,754
768
23
2
0
228,616
1
L
Amaterasu
11,043
789
17
1
0
256,914
4
W
Nu Wa
11,996
857
33
2
0
233,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role