Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Argest
Apollo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 162L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
Kr1sti
Cthulhu
Level 53
God Stats
38W - 54L
1,368 SR
Queue Stats
192W - 253L
1,324 Elo+
Party 2
Odin
Odin
Quiquelo69
Odin
Level 116
God Stats
1W - 1L
1,652 SR
Queue Stats
18W - 16L
1,418 Elo+
Solo
Team Averages
Level 94
1,504 SR
1,420 Elo+

VS

Team Averages
Level 62
1,403 SR
1,420 Elo+
Horus
Horus
Blitzgolem
Horus
Level 42
God Stats
5W - 5L
1,323 SR
Queue Stats
63W - 61L
1,428 Elo+
Party 1
Chronos
Chronos
LoneScowt
Chronos
Level 44
God Stats
11W - 14L
1,415 SR
Queue Stats
137W - 174L
1,362 Elo+
Solo
Olorun
Olorun
Mmries
Olorun
Level 49
God Stats
0W - 1L
1,310 SR
Queue Stats
26W - 25L
1,346 Elo+
Party 1
Apollo
Apollo
ho3ein72
Apollo
Level 88
God Stats
8W - 9L
1,469 SR
Queue Stats
343W - 331L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
twitchTVbeemaaw
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
12 / 1 / 2
11,110
617
12,348
14,952
7,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
17
5 / 1 / 6
10,859
603
10,472
10,327
5,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Argest
Apollo
15
3 / 6 / 10
9,914
551
9,646
12,385
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Kr1sti
Cthulhu
14
2 / 1 / 11
8,907
495
8,171
14,471
13,138
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 6
10,591
588
11,088
11,961
7,946
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
4 / 4 / 4
8,438
469
6,637
17,181
18,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
LoneScowt
Chronos
12
1 / 6 / 2
7,884
438
6,534
13,809
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Mmries
Olorun
14
1 / 4 / 0
8,547
475
8,232
10,562
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ho3ein72
Apollo
14
2 / 5 / 4
8,867
493
8,724
12,726
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
twitchTVbeemaaw
Gilgamesh
12
3 / 7 / 1
8,137
452
6,271
14,500
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
26
Kills
11
11
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
12
1
2
13
W
Morgan Le Fay
 
Morgan Le Fay
5
1
6
8
W
Apollo
Argest
Apollo
3
6
10
1.33
L
Horus
4
4
4
1.5
W
Cthulhu
Kr1sti
Cthulhu
2
1
11
7.5
L
Chronos
LoneScowt
Chronos
1
6
2
0.33
L
Olorun
Mmries
Olorun
1
4
0
0.25
W
4
2
6
3.5
L
Apollo
ho3ein72
Apollo
2
5
4
0.8
L
Gilgamesh
twitchTVbeemaaw
Gilgamesh
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,725
Damage
36,398
64,096
Taken
68,778
38,722
Mitigated
38,789
21,620
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
12,348
4,233
0
2,233
14,952
7,407
694
2,921
12,031
0
72,879
W
Morgan Le Fay
 
Morgan Le Fay
10,472
698
0
4,034
10,327
5,135
652
3,696
6,631
73,923
0
W
Apollo
Argest
Apollo
9,646
6,891
1,363
3,509
12,385
5,096
2,121
878
11,507
0
72,599
L
Horus
6,637
2,519
585
4,950
17,181
18,322
0
5,362
11,819
0
24,284
W
Cthulhu
Kr1sti
Cthulhu
8,171
725
2,103
5,548
14,471
13,138
921
1,606
12,865
29,885
0
L
Chronos
LoneScowt
Chronos
6,534
2,326
0
3,519
13,809
4,536
1,174
1,100
12,709
31,341
0
L
Olorun
Mmries
Olorun
8,232
3,826
0
2,837
10,562
4,224
0
6,526
4,036
47,833
4,548
W
11,088
2,788
0
2,830
11,961
7,946
1,496
5,151
6,810
0
55,161
L
Apollo
ho3ein72
Apollo
8,724
4,474
282
4,231
12,726
4,121
1,460
2,610
10,116
0
63,423
L
Gilgamesh
twitchTVbeemaaw
Gilgamesh
6,271
1,681
0
3,180
14,500
7,586
0
3,045
11,455
0
39,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,381
Gold Earned
41,873
477
Minions Killed
381
0
Camps Cleared
0
1,727,476
Distance Traveled
1,567,981
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,110
617
103
6
0
374,472
3
W
Morgan Le Fay
10,859
603
120
7
0
363,663
8
W
Apollo
9,914
551
114
6
0
294,781
0
L
Horus
8,438
469
25
1
0
358,335
8
W
Cthulhu
8,907
495
30
2
0
338,264
7
L
Chronos
7,884
438
70
4
0
259,204
5
L
Olorun
8,547
475
120
7
0
310,274
1
W
Odin
10,591
588
110
6
0
356,296
2
L
Apollo
8,867
493
109
6
0
301,974
6
L
Gilgamesh
8,137
452
57
3
0
338,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role