Player Matchup

Sun Wukong
Sun Wukong
AlexCacheton11
Sun Wukong
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 67L
1,450 Elo+
Party 2
Neith
Neith
Fematt08
Neith
Level 29
God Stats
48W - 41L
1,493 SR
Queue Stats
195W - 225L
1,394 Elo+
Party 2
Merlin
Merlin
Strook99
Merlin
Level 28
God Stats
8W - 9L
1,478 SR
Queue Stats
77W - 80L
1,389 Elo+
Party 2
Team Averages
Level 28
1,490 SR
1,411 Elo+

VS

Team Averages
Level 72
1,417 SR
1,364 Elo+
Vamana
Vamana
FitBit426
Vamana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,364 Elo+
Party 1
Bacchus
Bacchus
lionsfan141
Bacchus
Level 26
God Stats
12W - 12L
1,480 SR
Queue Stats
23W - 32L
1,256 Elo+
Party 1
Janus
Janus
shooterwise69
Janus
Level 106
God Stats
0W - 3L
1,272 SR
Queue Stats
175W - 175L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexCacheton11
Sun Wukong
20
9 / 6 / 4
16,367
744
17,459
31,472
40,815
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Fematt08
Neith
18
4 / 8 / 7
13,923
633
19,234
17,672
6,778
Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Strook99
Merlin
17
3 / 9 / 6
13,334
606
16,100
14,717
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FitBit426
Vamana
17
4 / 5 / 13
14,197
645
14,923
34,568
26,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
lionsfan141
Bacchus
17
2 / 4 / 15
13,255
603
8,441
17,672
26,617
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
15 / 7 / 4
15,626
710
26,746
18,421
8,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
16
Kills
21
23
Deaths
16
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlexCacheton11
Sun Wukong
9
6
4
1.83
W
Neith
Fematt08
Neith
4
8
7
0.94
L
Vamana
FitBit426
Vamana
4
5
13
2.1
W
Merlin
Strook99
Merlin
3
9
6
0.67
L
Bacchus
lionsfan141
Bacchus
2
4
15
2.38
L
15
7
4
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,793
Damage
50,110
63,861
Taken
70,661
53,134
Mitigated
62,054
11,604
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlexCacheton11
Sun Wukong
17,459
3,103
357
3,376
31,472
40,815
672
14,274
17,198
0
71,388
W
Neith
Fematt08
Neith
19,234
10,936
570
4,329
17,672
6,778
297
10,634
7,038
0
68,150
L
Vamana
FitBit426
Vamana
14,923
7,307
779
8,836
34,568
26,998
340
7,349
26,669
0
54,465
W
Merlin
Strook99
Merlin
16,100
1,398
0
2,972
14,717
5,541
922
10,279
4,438
53,560
0
L
Bacchus
lionsfan141
Bacchus
8,441
463
0
272
17,672
26,617
774
4,901
12,317
18,558
0
L
26,746
1,193
0
5,194
18,421
8,439
1,173
2,562
15,575
103,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
43,078
259
Minions Killed
213
0
Camps Cleared
0
1,036,719
Distance Traveled
1,157,027
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,367
744
61
3
0
382,240
3
W
Neith
13,923
633
101
5
0
313,191
1
L
Vamana
14,197
645
54
2
0
397,996
0
W
Merlin
13,334
606
97
4
0
341,288
4
L
Bacchus
13,255
603
19
1
0
399,075
6
L
Janus
15,626
710
140
6
0
359,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role