Player Matchup

Tiamat
Tiamat
BigDaddyD_C
Tiamat
Level 147
God Stats
1W - 0L
1,626 SR
Queue Stats
25W - 36L
1,414 Elo+
Party 1
Baba Yaga
Baba Yaga
ChimpPimping
Baba Yaga
Level 122
God Stats
1W - 0L
1,320 SR
Queue Stats
8W - 8L
1,484 Elo+
Party 1
He Bo
He Bo
RedRumReef
He Bo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,390 Elo+
Party 1
King Arthur
King Arthur
Watzone14
King Arthur
Level 126
God Stats
2W - 1L
1,757 SR
Queue Stats
59W - 62L
1,463 Elo+
Solo
Bastet
Bastet
hard_core_GOMEZ
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,122 Elo+
Party 1
Team Averages
Level 87
1,541 SR
1,375 Elo+

VS

Team Averages
Level 80
1,424 SR
1,451 Elo+
Cabrakan
Cabrakan
JEFG14
Cabrakan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,413 Elo+
Solo
Hun Batz
Hun Batz
Lord of Ligma
Hun Batz
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 2
Apollo
Apollo
MistaerGypsy
Apollo
Level 106
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
OneAngryHobbit
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Mulan
Mulan
TheJorb
Mulan
Level 54
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
20 / 2 / 25
17,289
961
34,822
20,211
14,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
ChimpPimping
Baba Yaga
20
12 / 4 / 19
14,088
783
23,048
16,597
8,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
15
3 / 10 / 10
11,133
619
8,719
13,728
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Watzone14
King Arthur
20
10 / 4 / 26
14,512
806
18,436
30,270
43,624
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 9 / 16
12,996
722
6,194
15,884
11,257
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JEFG14
Cabrakan
20
11 / 9 / 7
15,424
857
25,503
26,717
40,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Lord of Ligma
Hun Batz
19
5 / 12 / 8
12,445
691
13,272
21,995
9,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
16
4 / 11 / 9
10,946
608
12,203
19,167
9,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
OneAngryHobbit
Sun Wukong
20
2 / 7 / 10
11,604
645
7,315
17,469
15,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
TheJorb
Mulan
19
7 / 10 / 12
11,905
661
19,713
22,633
31,094
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
75
49
Kills
29
29
Deaths
49
96
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tiamat
20
2
25
16.25
W
Baba Yaga
ChimpPimping
Baba Yaga
12
4
19
5.38
L
Cabrakan
JEFG14
Cabrakan
11
9
7
1.61
L
Hun Batz
Lord of Ligma
Hun Batz
5
12
8
0.75
L
Apollo
4
11
9
0.77
L
Sun Wukong
OneAngryHobbit
Sun Wukong
2
7
10
1
W
He Bo
3
10
10
0.8
L
Mulan
TheJorb
Mulan
7
10
12
1.3
W
King Arthur
Watzone14
King Arthur
10
4
26
5.75
W
4
9
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,219
Damage
78,006
96,690
Taken
107,981
83,229
Mitigated
106,103
39,134
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
34,822
2,469
3,477
13,421
20,211
14,400
1,668
7,194
13,017
68,568
0
W
Baba Yaga
ChimpPimping
Baba Yaga
23,048
1,436
1,322
7,059
16,597
8,962
2,384
5,919
10,678
49,443
0
L
Cabrakan
JEFG14
Cabrakan
25,503
1,804
2,366
4,011
26,717
40,233
0
14,734
11,983
45,911
0
L
Hun Batz
Lord of Ligma
Hun Batz
13,272
1,923
1,583
1,862
21,995
9,977
566
13,053
8,942
0
32,771
L
Apollo
12,203
4,578
1,371
1,180
19,167
9,102
810
13,656
5,511
0
29,564
L
Sun Wukong
OneAngryHobbit
Sun Wukong
7,315
1,488
0
217
17,469
15,697
288
10,131
7,338
0
17,587
W
He Bo
8,719
791
378
880
13,728
4,986
1,244
2,477
11,251
18,764
0
L
Mulan
TheJorb
Mulan
19,713
5,919
1,084
2,628
22,633
31,094
266
15,015
7,618
0
35,729
W
King Arthur
Watzone14
King Arthur
18,436
2,664
845
9,805
30,270
43,624
1,046
5,941
24,329
0
38,744
W
6,194
903
267
1,680
15,884
11,257
409
3,972
11,912
0
11,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,018
Gold Earned
62,324
180
Minions Killed
178
0
Camps Cleared
0
1,500,348
Distance Traveled
1,232,965
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
17,289
961
74
4
0
328,639
0
W
Baba Yaga
14,088
783
51
3
0
297,979
0
L
Cabrakan
15,424
857
36
2
0
257,830
1
L
Hun Batz
12,445
691
42
2
0
264,251
1
L
Apollo
10,946
608
31
2
0
225,491
0
L
Sun Wukong
11,604
645
23
1
0
245,668
0
W
He Bo
11,133
619
17
1
0
253,804
0
L
Mulan
11,905
661
46
3
0
239,725
0
W
King Arthur
14,512
806
34
2
0
326,791
1
W
Bastet
12,996
722
4
0
0
293,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role